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Member
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Sep 9 2024 04:27pm
Heyo,

i was wondering.. The monsters getting higher lvls depending on your level (if you have a higher lvl than the area lv is?)

So if you increase that level, does that mean, that the ilvl of an area of normally 10 (your char opens with tz of lv 30) you would get that area of lv 32 monsters?

Would that also mean that the ilvl of that items would be also increased to that level?

I was thinking about it, to increase the chance of possible 3 sockets, instead of 2, because for a 3os Pelt with low mods you would need ilvl 26+ right?

Pls correct me if im wrong :mellow:
Member
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Joined: Jul 14 2008
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Sep 9 2024 06:19pm
Quote (Nagisa @ Sep 9 2024 03:27pm)
Heyo,

i was wondering.. The monsters getting higher lvls depending on your level (if you have a higher lvl than the area lv is?)

So if you increase that level, does that mean, that the ilvl of an area of normally 10 (your char opens with tz of lv 30) you would get that area of lv 32 monsters?

Would that also mean that the ilvl of that items would be also increased to that level?

I was thinking about it, to increase the chance of possible 3 sockets, instead of 2, because for a 3os Pelt with low mods you would need ilvl 26+ right?

Pls correct me if im wrong :mellow:


Yes the ilvl would increase to match the enemy level.
Member
Posts: 11,796
Joined: May 20 2014
Gold: 115.00
Sep 9 2024 07:10pm
Quote (Rws @ Sep 10 2024 02:19am)
Yes the ilvl would increase to match the enemy level.


Thx, that also means other mods could spawn on such pelts etc?

Since then the ilvl is above 26. That also makes it 3os at Larzuk Q right? :huh:
Member
Posts: 89,702
Joined: Jul 14 2008
Gold: 165,885.69
Sep 10 2024 04:21pm
Quote (Nagisa @ Sep 9 2024 06:10pm)
Thx, that also means other mods could spawn on such pelts etc?

Since then the ilvl is above 26. That also makes it 3os at Larzuk Q right? :huh:


Yes to all. ^_^
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