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Aug 7 2022 09:32am
Quote (Rws @ Aug 2 2022 10:37pm)
I dont know what class you're playing, but every class can stack resist in charms, torch, and anni for most of all areas.

Enigma enables more items than CoH too.

I just hate chains of honor because it's a trap in comparison to enigma. Using treachery to pre fade standing in a fire is way cheaper than using a 2 skill armor with res.


While I agree 99.9% of the time Enigma>CoH, there are certain situations where one might benefit from CoH over Enigma, and that is when I think of melee chars that rely strongly upon their physical damage (damage to demons+undead and don't need to teleport/it wouldn't advantage them (i.e; running only wsk-baal (full clear) with a specific char, or maybe even a zealsorc? Idk, my head hurts).

But that is a very specific, niche, rare 0.01% where CoH may be better suited.
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Aug 7 2022 09:57am
Quote (Tyleryoung1992 @ Aug 3 2022 04:32am)
You're right about the all res. I will try out enigma and see if I can get my all res through charms and stuff too. I was trying to go for a damage build and trying to get more damage and use more damage focused items I'll lose res so this was my option


Dependes what class your rolling with Enigma too, Same with fortitude, If your running a bear/wolf druid I found that Trechery with high crushing blows is better then fortitude, simply because they increased cap from 75% haste too 150%, and 150 is quite easy to reach with treashery - I simply dont swap to fortitude at all.

Survivabiliy you get elsewhere as druid so it works well, also you cant teleport in shapeshift.
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