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Mar 27 2011 02:21pm
Quote (Rohan99 @ Mar 27 2011 03:15pm)
1000 @ cryptic,

Id be interested in a bin


C/O

I'll let you know when I get a bin.
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Mar 28 2011 01:18am
Quote (swak @ Mar 27 2011 03:19pm)
the rules are in place to make people's nice rares keep their value.

I'd use grief over 99% of even the good* fools weapons, you just can't beat having over 400 min damage.


your a noob
grief is bm in gm melee ^_^
bumps 4 u fool
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Mar 28 2011 01:43am
Quote (swak @ Mar 27 2011 03:19pm)
the rules are in place to make people's nice rares keep their value.

I'd use grief over 99% of even the good* fools weapons, you just can't beat having over 400 min damage.


What would you consider nice rares?

something that one ladder considers bm (Overkill expression)?

I'd like to see an all rare melee ladder that doesnt discriminate elemental dmg (PSN Not included)
Im pretty sure I heard somewhere that there is one being implemented by the melee guys in ugml. Should def be a much more fun event imo. I can make an all perf c/c build and end up top of the ladder. pretty unique eh?
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Apr 3 2011 02:32pm
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Apr 3 2011 08:41pm
1500 @ cryptic
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Apr 4 2011 01:22am
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Apr 4 2011 01:30am
Quote (radeon john @ Mar 27 2011 02:38am)
Lets just say.  Who ever decides to devalue an item based on ONE ladder event truely should just stick to EDC. 
AND, for those ladders that makes "lvl 5" as a max chace to cast and cares about 3 extra levels should of just might as well ban the whole chance to cast.

Limiting these destroys just about every UNIQUE BUILD out there.  Gives everyone a chance to be like each other.  FUN eh?
I'd like to see a zeal ladder that doesnt discriminate elemental dmg.  Imagine how many different ways you can make your zealer.

Enough said.  Offer up

*No offense to the LADDER members and all those who disagree.  Consider this my POV.  Feel free to speak your thoughts.*


the whole point of limiting ELE dmg is because no zealer has any decent res so a 40 cold dmg hit ends up being like 60+ (anyone who wouldent know it should uninstall ofc)
but the basis of GM zeal is good. non tap u can make an endless amount of builds.
but it goes without saying, u want a "no ele cap" and stop all the c/c's and shafts yet... u play a melee char so it destroys the point lol
click/hold. and c/c EDC both same concept.
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Apr 6 2011 08:46pm
Quote (radeon john @ Mar 26 2011 02:40am)


Still available

Quote (cavil @ Apr 4 2011 02:30am)
the whole point of limiting ELE dmg is because no zealer has any decent res so a 40 cold dmg hit ends up being like 60+ (anyone who wouldent know it should uninstall ofc)
but the basis of GM zeal is good. non tap u can make an endless amount of builds.
but it goes without saying, u want a "no ele cap" and stop all the c/c's and shafts yet... u play a melee char so it destroys the point lol
click/hold. and c/c EDC both same concept.


Game is created so you can yield gears. Im pretty sure having a res (jewel?) gear would not change a zealer's set skill tab.
GM Zeal is great but eliminating elemental dmg restricts alot of builds (uniqueness of a build).
C/C and shafts? thats half of the Top 10 UGML Players. I didnt say stop. I was talking about elemental dmg and chance to cast.

This post was edited by radeon john on Apr 6 2011 08:51pm
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