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d2jsp Forums > Diablo II > Archives > Softcore USWest 2010 > Bring Me These Kicker Items! > Ft Fg
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Dec 15 2010 09:50pm
FIRST: Does +dmg on grief add dmg to kick dmg or not?! @@

Ok, list of items I need.

2x 200ed 9ll w/ 15ias 15res in both. Or both open socketed.

2sin 30frw(optional) visionary +stats +life +res 2os helm

and... mhmmm... not sure. Something that'll help my kicker. :D
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Dec 15 2010 09:56pm
:D
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Dec 15 2010 09:56pm
not making a kicker would help your kicker
free bump :D

This post was edited by DANK45 on Dec 15 2010 09:56pm
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Dec 15 2010 10:17pm
Quote (DANK45 @ Dec 15 2010 08:56pm)
not making a kicker would help your kicker
free bump :D


Just a fun char. It pwns peeps. Haven;t played her for a while. >.< Bz w/ work and school.
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Dec 15 2010 10:18pm
15/15 Jewels her at 15 per whenever you might need them.
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Dec 15 2010 10:18pm
Quote (llECll @ Dec 15 2010 07:50pm)
FIRST: Does +dmg on grief add dmg to kick dmg or not?! @@
Ok, list of items I need.

2x 200ed 9ll w/ 15ias 15res in both. Or both open socketed.

2sin 30frw(optional) visionary +stats +life +res 2os helm

and... mhmmm... not sure. Something that'll help my kicker. :D


Kickers are meant to be psn/ow/cb chars and no +damage does not help them from grief.
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Dec 15 2010 10:19pm
2sin
10fhr
vis
39life
xxfd
circ non soc


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Dec 15 2010 10:21pm
Copy and Paste.

Too ez.


Finishing Move: An Assassin is taught to utilize her entire body as a weapon-using this skill, she lets loose a powerful kick to send her opponents flying.

# This skill uses damage listed on boots. Learn more about the exact damage formula here.
# The damage inflicted by each Dragon Talon kick is based on the type of boots worn. The current weapon equipped does not affect the damage calculation at all (though other secondary effects may still apply - see below.) Only the first kick in the Dragon Talon sequence gains the effects of any charge-up skills currently charged.

Properties that do work with kicks:

* Crushing Blow, Open Wounds, Slow Target
* Magic, Elemental, and Poison Damage (not displayed on the character screen)
* Life/Mana steal and Life/Mana after kills
* %Chance to Cast on Attack/Strike
* +% Damage (except from weapon)
* +AR (except on your weapon)
* +% AR (from anywhere)
* Blind, Freeze, Prevent Monster Heal
* Magic Find and Gold find

Properties that do NOT work with kicks:

* Deadly/Critical Strike
* Enhanced Damage from equipment (if it works it doesn't display on character screen)
* +% Damage to Demons/Undead
* + Min / Max damage (so no 3/20/20 charms for kickers)
* Claw Mastery bonuses (Boots are not Claws!)
* Melee mods such as Increased Attack Speed (IAS), Crushing Blow, Open Wounds, prevent monster heal, life leech, etc. are not applied from the secondary claw (in a Dual-Claw setup).

This post was edited by Amberlights08 on Dec 15 2010 10:21pm
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Dec 15 2010 10:21pm
Quote (zyhero888 @ Dec 15 2010 09:19pm)
2sin
10fhr
vis
39life
xxfd
circ non soc


:fume:

Needs the 2os!! xD

Quote (FSW @ Dec 15 2010 09:18pm)
15/15 Jewels her at 15 per whenever you might need them.


shall elt you know when I get them tucs

Quote (Keyboard @ Dec 15 2010 09:18pm)
Kickers are meant to be psn/ow/cb chars and no +damage does not help them from grief.


ty vm. :)
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Dec 15 2010 10:23pm
i have so many private sin builds, pm me if u want a gfg kicker/trap build
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