Hello there, 
ive traveled trough the forum but i did not find the right answer for the following.
i would be glad to get some answers here

but please, only post if youre sure on what you say
Question 1 : There are some different kinds of game systems. In Diablo 2, for example, to pwn or to do not depends compleatly on what your characters carry. A player can have a skill that is as good as possible but he will loose for sure if the characters items are crap. So, the speed and ability in Diablo 2 to kill monsters depends on your items. (you need to have some skill as well - thats for sure expecialy for PvP but thats out of topic here)
But in Guildwars, for example, if you play till your characters reaches the max lvl (20, which is preatty easy to reach) you will be able to buy stuff with nearly the maximum of damage and defense. In Guildwars, to pwn or to do not depends on how good your skill in playing Guildwars is. So, the speed and ability to kill monsters does not depends on your items because everyone is able to get the maximum in terms of use. (The better the look the higher the price there..)
By which system is Hellgate London led? Like Diablo2 or more like Guildwars? Does your character depends on what items it carry or on how good youre able to play with?
Question 2 : In World of Warcraft, you gain points for each Player Kill. The more points you have the more and better items you are able to buy. Hows that in HGL? Is PvP just for fun like in Diablo 2 where you gain nothing except the freaking ear by killing another player or do i gain points which allows me to buy better stuff or show it like a tag to another people?
Please, dont spam here by posting something that is not an answer to one of my questions. 
Thanks for your time 
to read the whole text that is needed to eplain what i could not found in any edge of the web.