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Jan 13 2008 11:18am
so, erm i guess u dont really want to stand in hce so im guessing u dont want to use rapid fire too much?

so was thinking of build like this...

http://hellgate.ingame.de/skilltree/marksman/?l=50&s=0107a1071017000700070000000

i really dont know too much about marksmens cous i have never kinda made one, so tell me what u think of this?
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Jan 13 2008 02:01pm
1 point into phase grenade isn't going to work well. I have a level31 MM on non-elite, with 8 points into phase grenade. It phases about 25% of the time. I don't see a 1 point grenade helping at all.
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Jan 13 2008 02:02pm
nope, maybe if u wanna die at lvl 5 biggrin.gif
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Jan 13 2008 02:18pm
Dont think build has any potential to start with.

Doesnt have any tactical stance, and doesnt have multishot/rapidfire either.

I would either go for the multishot/rapidfire marksman or either a tactical stance (probarly elemental vision), ignite is pretty nice versus high HP mobs, or phase for that mather.
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Jan 13 2008 03:07pm
http://hellgate.ingame.de/skilltree/marksman/?l=50&s=91072107101730000000000a000

check that one

t-stance because u wanna keep distance i guess tongue.gif

This post was edited by v4sh on Jan 13 2008 03:09pm
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Jan 13 2008 03:47pm
Good dmg without having to stop, and strong beacon vs bosses or others.

http://hellgate.ingame.de/skilltree/marksman/?l=50&s=0007a1070007a00700000000000

This post was edited by Gold1 on Jan 13 2008 03:47pm
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Jan 13 2008 06:07pm
First of all, what gun do you plan on using? This is regarding your maxing out homing shot. As of now (and no apparent changes in 1.0) homing shot is not worth it. For one, it doesn't work with auto-rifles. Yes it procs, but does not seek out (home) a target. Secondly, if you plan on using a missile type weapon (ie; cluster rifle), it randomly picks a target which might not be the best thing for you in HCE. Since the majority of these missile type guns have slow rate of fire, being able to wisely choose your target is crucial. For example, when I tested it with a cluster rifle, once it proc'ed, I had my cursor on a mob directly in front of me (approx 3-4m), however, the missile curved right to a random target. Now can you imagine this happening to you while playing HCE?

With that said, If I may be honest, I don't think you have a strong build there. One point into rapid-fire is a waste imo. Rapid fire is amazing in the beginning; however, later on you will use it less and less because standing still for 3 sec may be the death of you should you use it against a strong mob. Instead, most ppl work on that skill-tree to get max (or close to maxing) multi-shot.

Also, instead of maxing out hallow point, I would suggest elemental beacon instead. If you're like most of us, you'll probably want to mod your weapon with either ignite or phase attack strength. With that said, it should become obvious why you should consider this skill.

One point into Phase nade is fine, but don't expect it to work all the time w/ boss mobs (it does work, but might take a couple of tries. And if you didn't already know, the phase attack strength increases as you lvl, so even at lvl 1, it has a grip of atk str). Also note, that phase nade can't penetrate shields, so unless you have shield penetration on your armor (and only from your armor), don't ever expect it to phase any mobs w/ shields.
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Jan 14 2008 08:02am
thanks for the replies! Im thinking of using pyshical dmg matic rifles, though its depends alot on what i can find, but if i have the chance to trade weapon that changes the it, kinda thinking of just any fast weapon with lots of mod sockest so i can add fire dmg/ignite and phase dmg/phase str and maybe shiled pene or inc. range

as for the build i guess im gonna use somehting like this:http://hellgate.ingame.de/skilltree/marksman/?l=50&s=0007a1070007a00700000000000

edit*

hmmm, i guess u cant use elemental beacon and normal beacon at the same time? would it be wise to only use like elemental beacon and but the rest points into phase grenade or any other grenade? or ?

This post was edited by heprea on Jan 14 2008 08:19am
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Jan 14 2008 10:06am
Quote (Sefran @ Sun, Jan 13 2008, 12:18pm)
Dont think build has any potential to start with.

Doesnt have any tactical stance, and doesnt have multishot/rapidfire either.

I would either go for the multishot/rapidfire marksman or either a tactical stance (probarly elemental vision), ignite is pretty nice versus high HP mobs, or phase for that mather.


It is possible to be good without those two things. I am using neither, and doing fine. While I will not be the boss killer the cookie cutters are, I love just running and gunning.

I would suggest this, as long as you are not using any of the stand still skills:
http://hellgate.ingame.de/skilltree/marksman/?l=50&s=0007a1070017a00000000000000
You would then have 6 points for hollow points (after 1 point the return does not seem worth it imho as a single mod can = an entire skill). And sniper is not worth it currently. Your base 1 into tactical will be enough if you need in the lower levels. I rarely use it.

I also am noticing that my 1 into phase grenade will not be enough as I progress through nm, but I think my gun will do a better job at phasing than the grenade. It will work fine in norm though, and later on when you have computer guys fighting with you and attracting monsters, it works nicely.

As said before, hollow points just don't work right. And elemental beacon stacks passively with beacon.
http://forums.d2jsp.org/index.php?showtopic=13879358&f=299 <- my thread about MM and doing this very same build. I can tell you it is very fun to play with, runnin and gunnin.

This post was edited by blind_chief on Jan 14 2008 10:10am
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Jan 14 2008 10:31am
Quote (heprea @ Mon, Jan 14 2008, 10:02am)
thanks for the replies! Im thinking of using pyshical dmg matic rifles, though its depends alot on what i can find, but if i have the chance to trade  weapon that changes the it, kinda thinking of just any fast weapon with lots of mod sockest so i can add fire dmg/ignite and phase dmg/phase str and maybe shiled pene or inc. range

as for the build i guess im gonna use somehting like this:http://hellgate.ingame.de/skilltree/marksman/?l=50&s=0007a1070007a00700000000000

edit*

hmmm, i guess u cant use elemental beacon and normal beacon at the same time? would it be wise to only use like elemental beacon and but the rest points into phase grenade or any other grenade? or ?


you're going to have REAL trouble with bosses if you're doing physical dmg only with no multi/rapid and especially with no stance.

the ele dmg wins here big time for the -5%/sec and if you have a wep like lees that has the high ignite or even a dunbars then the ele beacon is going to be wonderful otherwise with a physical wep you might as well max beacon/multi/passives and maybe think about 2 x quick 1 handers
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