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Poll > What Mods U Preffer? > Yah :<
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Member
Posts: 9,661
Joined: Sep 3 2006
Gold: 36.38
Jan 7 2008 04:33pm
shield penetration + Critical Damage

on same mod oFc (im MM)

Member
Posts: 19,842
Joined: May 17 2004
Gold: 30,860.00
Jan 7 2008 05:54pm
absolutely positively by a mile >>> shield penetration<<<. After that, fire damage and some ignite. Why? They pwn the types of monsters that don't use shields, and obviously the ignite for the bosses.

Quote (Gold1 @ Mon, 7 Jan 2008, 02:26)
i dont think u can ignite things wich still have a active shield right?

if so shield overload is a better option than penetration, unless u aim for so high dmg u kill fast no matter if shields are still up.

For my guardian i prefer mods that add effects on hit/kill since it helps speed up my killrate

example: 10% chanse to release fire nova on kill


as long as you have 1+ shield penetration you can proc your elemental and other on-hit effects. Another HUGE reason for shield penetration.

Quote (pwb3 @ Sun, 6 Jan 2008, 12:09)
Yes... here's an example of a mod that'll work in non-fire-dmg weapons:



I found this about two weeks ago. Very useful. smile.gif


Sick.

Sick mods, and sick willpower requirement too

This post was edited by Schlag96 on Jan 7 2008 05:56pm
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