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Poll > What Mods U Preffer? > Yah :<
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Member
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Jan 6 2008 02:01pm
Quote (Old_Grandma @ Sun, Jan 6 2008, 01:03pm)
If I put % damage mod into a gun that doesn't have that damage fromthe start example automatic rifle and I put in a mod thta does 10% phase damage will it do phase damage to then?
Or do I need to put in phase attack str mod in order for the gun to start doing phase damage?


ya. so lets say you need to kill things with phase damage for minigame and you put 10% in a normal auto rifle and kill something it will say you did phase damage and take off the amount of kills needed.

i have yet to try multiple elements on my auto rifle.

trying to find a poison one to fit it then ill tell you how it comes out.
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Jan 6 2008 02:09pm
Quote (Icelord700 @ Sun, Jan 6 2008, 09:12am)
so if i put fire% and ignite str my gun thats not fire damage will have a chance to ignite?




personally for me i like all the %damage because that way i can throw them into my gun and be able to do the minigames easy lol


Yes... here's an example of a mod that'll work in non-fire-dmg weapons:



I found this about two weeks ago. Very useful. smile.gif
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Jan 6 2008 02:15pm
Quote (pwb3 @ Sun, Jan 6 2008, 03:09pm)
Yes... here's an example of a mod that'll work in non-fire-dmg weapons:



I found this about two weeks ago. Very useful. smile.gif


oh thats hot
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Jan 6 2008 02:49pm
Quote (pwb3 @ Sun, Jan 6 2008, 04:09pm)
Yes... here's an example of a mod that'll work in non-fire-dmg weapons:



I found this about two weeks ago. Very useful. smile.gif


sexy ass jool wink.gif
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Jan 6 2008 03:30pm
Fire%
Ignite Strength
Phase%
Phase Strength
Shield Penetration.

~Kinky.
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Jan 6 2008 03:47pm
y Forgot shield pen pretty sexe too.
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Jan 6 2008 05:05pm
Missed out on sheild penatration to
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Jan 7 2008 03:10am
other: tell us what?
shield penetration, shield overload
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Jan 7 2008 04:26am
i dont think u can ignite things wich still have a active shield right?

if so shield overload is a better option than penetration, unless u aim for so high dmg u kill fast no matter if shields are still up.

For my guardian i prefer mods that add effects on hit/kill since it helps speed up my killrate

example: 10% chanse to release fire nova on kill

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Jan 7 2008 07:37am
u cant trigger anything if the monster has shield

also there woulöd have never been enough room for all mods (10 is the max amount) although i do admit that i forgot to add 1 more mod (wich should have been either ignite or shield pene)

This post was edited by heprea on Jan 7 2008 07:47am
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