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Feb 19 2008 07:43pm
sleep4.gif its been so long i remember when it was gonna come out like end of nov than dec 11th than feb 11 now march 9th, if they change again ima kill them. But they probaly wont.

anyways

18 DAYS TILL SSBB

discuss ur thoughts on the game.

also i think they fucked up the online play by not having scores, but heh atleast it is online.
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Feb 19 2008 07:45pm
This game= Win, it will be my new D2, the only difference is that it's gonna last forever wink.gif

This post was edited by AllyMeorNot on Feb 19 2008 07:45pm
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Feb 19 2008 07:48pm
Quote (AllyMeorNot @ Tue, Feb 19 2008, 05:45pm)
This game= Win, it will be my new D2, the only difference is that it's gonna last forever wink.gif


LOL SAME. ima stop playing d2 for a bit while i get all the char's and play online for hours on end, D2 has lasted a while though tongue.gif and its gay they aint gonna make anymore for the next nintendo system, well tahts wut i think cause they said its the last ssb. but ya this game will last me for as long as my wii will work biggrin.gif
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Feb 19 2008 08:06pm
No online ranking might suck but Sakurai has a good reason for it. Anyway, be sure to check on this forum for casual and tourney play when it comes out lol
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Feb 19 2008 08:08pm
Quote (pkboi309 @ Tue, Feb 19 2008, 06:06pm)
No online ranking might suck but Sakurai has a good reason for it. Anyway, be sure to check on this forum for casual and tourney play when it comes out lol


lol i come here every day


hes gay for not making no ranking, adn he should say the reason, like i can see no messages and shit cause kids play it and ya they dont want ppl swearing ut no ranking wtf
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Feb 19 2008 08:23pm
I think the no ranking/no messaging will make the online feel no different than single player.

Honestly, I think that has got to be one of THE dumbest marketing decisions I've ever heard of. Especially after seeing COD4 selling out the gate for it's online rankings.

This post was edited by Dangers on Feb 19 2008 08:24pm
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Feb 19 2008 08:25pm
Quote (Dangers @ Tue, Feb 19 2008, 06:23pm)
I think the no ranking/no messaging will make the online feel no different than single player.

Honestly, I think that has got to be one of THE dumbest marketing decisions I've ever heard of. You see COD4 selling out the gate for it's online rankings.


ya it is a dumb decision. like no online messaging w/e that dont matter much, but no ranking wtf, they shouldve done it like mario strikers.

and ya it probaly will feel like a single player game, sept way harder when u vs pros, and it will be fun to host tourneys on here.
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Feb 19 2008 09:19pm
Well, he didn't want people to kill all the noob for ranking lol.

Iwata: It was quite surprising. (laughs) To me, online gaming had always been a place for the strong. One person would be living it up while hundreds or thousands of people were unhappy. I can’t completely reject this model of course, but as long as things remain this way, online gaming can spread only so far no matter what you do. I mean, even if people thought it looked interesting, most would hesitate to get involved and stay lingering on the sidelines.

Sakurai: Right.

Iwata: Therefore, we tried to think of ways to avoid this form of online gaming and ways to fashion an environment in which parents would feel safe letting their children play games online, debating at length on topics like how to create an online environment free of harassment. As a result, our concept of the WFC slowly began to take shape with two separate modes of play; players could play with friends or play with people they don’t know. It would be more about the fun of sharing rather than simply competing. Amazingly, these were the proposals I found in the first document you gave me.

Sakurai: That’s right. When people think of playing Smash Bros. online, they think about battling opponents to see what happens based on their record of wins or losses, or about holding tournaments online. But I felt that this would make it a service from which only a select group of players could derive enjoyment. For Smash Bros., there are small communities here and there where there’s fun in winning and losing, even when there are more skilled players than others. But if you make an environment where everyone is trying to climb their way to the top of a single tall mountain, it’s clear that the people having fun would be limited to a small number of individuals.

Iwata: Those in the top five might feel pretty good about themselves, but what happens if you’re number 15,398 in the rankings? People considered formidable in their own particular community wouldn’t be the least bit pleased.

Sakurai: Furthermore, since Smash Bros. is likely to have a broad gaming base, those that enjoy playing it within their own community might still end up number 100,000 in the rankings.

Source: http://us.wii.com/iwata_asks/ssbb/vol3_page1.jsp
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Feb 19 2008 10:45pm
Quote (pkboi309 @ Tue, Feb 19 2008, 07:19pm)
Well, he didn't want people to kill all the noob for ranking lol.

Iwata: It was quite surprising. (laughs) To me, online gaming had always been a place for the strong. One person would be living it up while hundreds or thousands of people were unhappy. I can’t completely reject this model of course, but as long as things remain this way, online gaming can spread only so far no matter what you do. I mean, even if people thought it looked interesting, most would hesitate to get involved and stay lingering on the sidelines.

Sakurai: Right.

Iwata: Therefore, we tried to think of ways to avoid this form of online gaming and ways to fashion an environment in which parents would feel safe letting their children play games online, debating at length on topics like how to create an online environment free of harassment. As a result, our concept of the WFC slowly began to take shape with two separate modes of play; players could play with friends or play with people they don’t know. It would be more about the fun of sharing rather than simply competing. Amazingly, these were the proposals I found in the first document you gave me.

Sakurai: That’s right. When people think of playing Smash Bros. online, they think about battling opponents to see what happens based on their record of wins or losses, or about holding tournaments online. But I felt that this would make it a service from which only a select group of players could derive enjoyment. For Smash Bros., there are small communities here and there where there’s fun in winning and losing, even when there are more skilled players than others. But if you make an environment where everyone is trying to climb their way to the top of a single tall mountain, it’s clear that the people having fun would be limited to a small number of individuals.

Iwata: Those in the top five might feel pretty good about themselves, but what happens if you’re number 15,398 in the rankings? People considered formidable in their own particular community wouldn’t be the least bit pleased.

Sakurai: Furthermore, since Smash Bros. is likely to have a broad gaming base, those that enjoy playing it within their own community might still end up number 100,000 in the rankings.

Source: http://us.wii.com/iwata_asks/ssbb/vol3_page1.jsp


meh i guess he right in some points, but still id have more fun being last on the rank than having no rank at all

and u wouldnt kill noobs for rankign because they could have better ranking vs better ranking

This post was edited by blue_fire on Feb 19 2008 10:45pm
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Feb 20 2008 01:32am
and its not like if ur low rank u feel bad about urself rofl, only nerds do that

like in MoH2, fifa08 and charged strikers in rank 200/1000/god knows... dont see me crying or playing less

This post was edited by Nibb on Feb 20 2008 01:33am
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