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Apr 4 2013 06:40pm
http://www.p4rgaming.com/?p=1651


wiiu had earthbound




















































for 10 minutes in na
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Apr 5 2013 07:43am
http://mynintendonews.com/2013/04/03/deus-ex-wii-u-is-even-sharper-than-pc-version-wii-u-features-wont-come-to-other-platforms/

Emile Pedneault, who is one of the game designers on the Wii U version of Deus Ex: Human Revolution, believes that the game looks even sharper than the PC version. Pedneault was pressed to go into more detail about performance differences, but he would only say that the team had perfectly optimised the game’s engine, and that the Wii U hardware had “helped” with that task. Pedneault also said that they are not looking to incorporate any of the changes created for the Wii U version into the Xbox 360, PlayStation 3, or PC versions of the game.

“Right now, this is the best-looking Deus Ex. It’s even sharper than the PC version.”

“Pedneault said the team is not currently planning to institute any changes made for the Director’s Cut into the Xbox 360, PS3, or PC versions of the game.”
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Apr 5 2013 11:18am
Quote (destry @ Apr 5 2013 09:43am)
http://mynintendonews.com/2013/04/03/deus-ex-wii-u-is-even-sharper-than-pc-version-wii-u-features-wont-come-to-other-platforms/

Emile Pedneault, who is one of the game designers on the Wii U version of Deus Ex: Human Revolution, believes that the game looks even sharper than the PC version. Pedneault was pressed to go into more detail about performance differences, but he would only say that the team had perfectly optimised the game’s engine, and that the Wii U hardware had “helped” with that task. Pedneault also said that they are not looking to incorporate any of the changes created for the Wii U version into the Xbox 360, PlayStation 3, or PC versions of the game.

“Right now, this is the best-looking Deus Ex. It’s even sharper than the PC version.”

“Pedneault said the team is not currently planning to institute any changes made for the Director’s Cut into the Xbox 360, PS3, or PC versions of the game.”


still a 2 year old game
game is like 20$ now, 5$ when on sale (which is pretty often)

they're not gonna add new content per say
they're gonna add new functionality that would only work with the wiiu gamepad anyway, so ofc theyre not going to incorporate any of those change in the other versions of the game

also about the game looking ''sharper'' than the pc version
cant wait to see that, since most of the port to wiiu were actually worse than the real game

they should just stop porting games to the wiiu, noones buying them anyway
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Apr 5 2013 03:11pm
Quote (Doyek @ Apr 5 2013 12:18pm)
still a 2 year old game
game is like 20$ now, 5$ when on sale (which is pretty often)

they're not gonna add new content per say
they're gonna add new functionality that would only work with the wiiu gamepad anyway, so ofc theyre not going to incorporate any of those change in the other versions of the game

also about the game looking ''sharper'' than the pc version
cant wait to see that, since most of the port to wiiu were actually worse than the real game

they should just stop porting games to the wiiu, noones buying them anyway


quote from emile pednault, game designer

There is one more key detail: the boss fights have been completely redone. "We listen to feedback, 80% of everything that is new in the Wii U version is based upon what players had to say, and we know that the boss fights got the biggest criticism," explained Pedneault. Every boss fight has been recreated from scratch.
Read more at http://www.siliconera.com/2013/04/02/deus-ex-human-revolution-for-wii-us-new-content-is-based-on-player-feedback/#FvPCHD6aTAXKJJXL.99
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Apr 5 2013 05:11pm
Quote (destry @ Apr 5 2013 05:11pm)
quote from emile pednault, game designer

There is one more key detail: the boss fights have been completely redone. "We listen to feedback, 80% of everything that is new in the Wii U version is based upon what players had to say, and we know that the boss fights got the biggest criticism," explained Pedneault. Every boss fight has been recreated from scratch.
Read more at http://www.siliconera.com/2013/04/02/deus-ex-human-revolution-for-wii-us-new-content-is-based-on-player-feedback/#FvPCHD6aTAXKJJXL.99


yeah its great and all, but do i really want to replay a game thats been out for 2 years just because the bosses arent a complete joke anymore?
still is the same story/gameplay

i mean its cool that they rerelease games on the wiiu and all, but 60$ for some new boss fights and a couple gimmicks for the wiiu gamepad is kinda lame imo
i guess if you happen to have never played deus ex and the only console you have is a wiiu, then there's your chance

but i still feel like rereleasing 2yo games for the wiiu is stupid and a waste of time/money
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Apr 5 2013 07:14pm
Quote (Doyek @ Apr 5 2013 06:11pm)
yeah its great and all, but do i really want to replay a game thats been out for 2 years just because the bosses arent a complete joke anymore?
still is the same story/gameplay

i mean its cool that they rerelease games on the wiiu and all, but 60$ for some new boss fights and a couple gimmicks for the wiiu gamepad is kinda lame imo
i guess if you happen to have never played deus ex and the only console you have is a wiiu, then there's your chance

but i still feel like rereleasing 2yo games for the wiiu is stupid and a waste of time/money


pretty much me, i think imma buy it, they also refined the a/i which never hurts and "refined gameplay" which probably means whatever use of the gamepad they will make (ive heard something regarding hacking will be done with the gamepad) is interesting
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Apr 6 2013 03:35pm
http://mynintendonews.com/2013/04/06/nintendo-now-giving-out-free-development-kits-to-third-party-developers/

"Jonathan Holme, writer, podcaster, animator, and video guy at Destructoid, has announced via Twitter that he has been hearing that a number of third-party developers have been receiving free Wii U development kits in an effort to entice them to design games for the system. Holmes is adamant that if enough developers take advantage of the free Wii U development kits then Nintendo could ultimately end up getting the most third-party support in the end."
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Apr 6 2013 05:32pm
Quote (destry @ Apr 6 2013 05:35pm)
http://mynintendonews.com/2013/04/06/nintendo-now-giving-out-free-development-kits-to-third-party-developers/

"Jonathan Holme, writer, podcaster, animator, and video guy at Destructoid, has announced via Twitter that he has been hearing that a number of third-party developers have been receiving free Wii U development kits in an effort to entice them to design games for the system. Holmes is adamant that if enough developers take advantage of the free Wii U development kits then Nintendo could ultimately end up getting the most third-party support in the end."


nintendo chucked one at my head yesterday.... it really hurt
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Apr 7 2013 10:37am
so that new pokemon....



you know what this could mean for the ssb

a mewtwo clone instead of lucario
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Apr 7 2013 10:41am
Quote (XpopcornX @ Apr 7 2013 12:37pm)
so that new pokemon....



you know what this could mean for the ssb

a mewtwo clone instead of lucario


Not really tbh. I would imagine it's too late since they already have been working on the new smash games.
I'm looking for Zoroark to cover it this round. Maybe in the next game, he will.
I mean, as least Mewtwo (Or his new clone/form/w-e) isn't a Pikachu clone xD
And they were going to put Mewtwo but decided on Lucario. Mewtwo's final smash is in the sound test if I remember in brawl.
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