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Mar 7 2012 10:47pm
Quote (sleepy1 @ Mar 7 2012 10:06pm)
this game is super easy even on hard mode. this might be the first game i ever actually return for credit.


The talk on difficulty is and has been beating a dead horse. Curt said they are going to patch the camera, difficulty and bugs in 1 patch.
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Mar 7 2012 11:30pm
yea the camera annoyed me from the get go, but i got used to it. no biggie. but the game is a cakewalk, and the story is barely gripping. is this game brand new or based off a book or something?
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Mar 8 2012 12:41am
Quote (sleepy1 @ Mar 7 2012 11:30pm)
yea the camera annoyed me from the get go, but i got used to it. no biggie. but the game is a cakewalk, and the story is barely gripping. is this game brand new or based off a book or something?


Brand new IP yeah. So it's a learning experience for Curt (Founder and Chairmen of 38 studios [Former MLB Red Sox Pitcher]) and Big Huge Games. They actually care about their products and fans/consumers.

They are taking their time on the patch so they can fix things without breaking any other thing that doesn't need fixing.

This post was edited by Mastrshok on Mar 8 2012 12:52am
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Mar 8 2012 05:52pm
Some Q&A of Legend of Dead Kel.

Is the DLC 1 zone or a region with many zones? – By Jac_Solar

The region of Gallows End contains four distinct zones: Cape Solace, Scuttle Beach, the Jawbone, and the Northern Coast. These individual zones are smaller in size than the narrative zones found in Reckoning—places like Odarath or Apotyre—but are packed with new content, from enemies to Lorestones, unique items to readable books. There's much to discover!

Can you point out the general location of Gallow's end? Looking at the world map, it seems to be the island North of the Plains of Erathell and west of the obsidian isles. – By Koukin


That assessment is correct. Gallows End is located somewhere north of the Plains of Erathell, and west of the Obsidian Isle, which is the center of Dverga activity in the Frostbreak Sea. Of course, since the island is mysterious, and shrouded in an unexplained magic, its true location is difficult to chart. Isn’t that always the case with mysterious islands?

About how many hours of gameplay does this add? – By Hypnosis


In our estimation, The Legend of Dead Kel adds more than ten hours of new content, and I would say that might even be a bit conservative. The expansion includes a new main quest, side quests, free-form quests, as well as a whole series of unique quests geared to the discovery and renovation of the vast Dverga keep of Gravehal. The Gravehal quests alone will keep you busy for a long time, exploring the island for ways to upgrade your estate, and for new castaways to recruit.

Is this going to be a level-increase area, or will we play through it all at lvl 40 (or whatever thereabouts we are when we beat the final boss)? – By Jazrial


Like much of the Reckoning world, the island of Gallows End has a particular level range, specifically level ten and up. The Legend of Dead Kel does not increase the level cap. However, it does feature some new enemies, and mini-boss characters, most of which are unique, and a pretty tough challenge, even for the most battle-hardened warrior.
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Mar 8 2012 06:26pm
Quote (Mastrshok @ Mar 8 2012 06:52pm)
Some Q&A of Legend of Dead Kel.

Is the DLC 1 zone or a region with many zones? – By Jac_Solar

The region of Gallows End contains four distinct zones: Cape Solace, Scuttle Beach, the Jawbone, and the Northern Coast. These individual zones are smaller in size than the narrative zones found in Reckoning—places like Odarath or Apotyre—but are packed with new content, from enemies to Lorestones, unique items to readable books. There's much to discover!
Can you point out the general location of Gallow's end? Looking at the world map, it seems to be the island North of the Plains of Erathell and west of the obsidian isles. – By Koukin

That assessment is correct. Gallows End is located somewhere north of the Plains of Erathell, and west of the Obsidian Isle, which is the center of Dverga activity in the Frostbreak Sea. Of course, since the island is mysterious, and shrouded in an unexplained magic, its true location is difficult to chart. Isn’t that always the case with mysterious islands?
About how many hours of gameplay does this add? – By Hypnosis

In our estimation, The Legend of Dead Kel adds more than ten hours of new content, and I would say that might even be a bit conservative. The expansion includes a new main quest, side quests, free-form quests, as well as a whole series of unique quests geared to the discovery and renovation of the vast Dverga keep of Gravehal. The Gravehal quests alone will keep you busy for a long time, exploring the island for ways to upgrade your estate, and for new castaways to recruit.
Is this going to be a level-increase area, or will we play through it all at lvl 40 (or whatever thereabouts we are when we beat the final boss)? – By Jazrial

Like much of the Reckoning world, the island of Gallows End has a particular level range, specifically level ten and up. The Legend of Dead Kel does not increase the level cap. However, it does feature some new enemies, and mini-boss characters, most of which are unique, and a pretty tough challenge, even for the most battle-hardened warrior.


sounds cool, im buying
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Mar 8 2012 06:47pm
Quote (proj3ct_chaos @ Mar 8 2012 06:26pm)
sounds cool, im buying


I'm buying it. I was intrigued from when they released the little bullet points of info on the DLC. :P

There are more Q&A answers of part 1, but I felt they were a little unneeded in this side of the forum because who, here, really cares about voice actors.
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Mar 8 2012 07:32pm
I want it but I'm cheap D:
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Mar 8 2012 07:52pm
Quote (Wolf420 @ Mar 8 2012 07:32pm)
I want it but I'm cheap D:


Lol. 10$ isn't that bad. :P
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Mar 8 2012 08:47pm
Quote (Mastrshok @ Mar 8 2012 08:52pm)
Lol. 10$ isn't that bad.  :P


game is tho
jk
but not really
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Mar 8 2012 09:39pm
to bad i bought this retail and only runs on origin
i dont have any fun achievements

This post was edited by lmEmo on Mar 8 2012 09:48pm
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