Quote (itzpookiie @ Jun 25 2015 03:53pm)
But the thing is her teleport in conjunction with her mid and air fireballs
That's not including her safe strings and + on block
Gaps and holes in strings and moves sound easy in words and paper but you know better than I do those gaps and holes are mentally smaller in the heat of battle
I'm ok with mk "zoning" because I can d until they get cornered but give them a long range teleport that isn't an attack and isn't -frames on block is just pure annoying
I feel you. I'd have to play against it a lot to judge, but maybe she has shit for wakeups outside the teleport or something, so on a hard knock down you get easy comeback potential. Nowadays though companies will patch shit if its really bad at least.
I keep trying to play this shit online but i have terrible service out here in the desert.