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Posts: 99,158
Joined: Nov 13 2004
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Sep 10 2011 04:14pm
new patch
wonder what it fixed..
123 mb.. decent sized one

This post was edited by dragoneth on Sep 10 2011 04:16pm
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Posts: 20,159
Joined: May 24 2008
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Sep 10 2011 04:17pm
Quote (dragoneth @ Sep 10 2011 05:14pm)
new patch
wonder what it fixed..
123 mb.. decent sized one


On Tuesday, September 6, Guerrilla will release patch 1.12 for Killzone 3. This patch introduces several community-requested changes to Killzone 3, including an adjustment to the Marksman’s scramble ability, better turrets for the Engineer, and an option to switch off Sixaxis-only actions for players with disabilities.

Here is the full list of changes included with patch 1.12:



CAREERS:

Changed Marksman’s scramble ability into an active ability – The marksman scramble ability now needs to be activated and deactivated via the d-pad, and has a cooldown period.
Increased tracking response for engineer turrets – The turn speed of turrets has been increased, allowing them to track players more easily.
Increased armor for engineer turrets (30%) - Turrets can still be destroyed by a single explosion from a grenade or missile launcher.



WEAPONS:

Improved StA-2 Battle Pistol - Detonation time for the StA-2 Battle Pistol’s grenade is shorter, and the damage it deals is more severe.



MAPS:

Added realtime projector to MP15 Radec Academy – A realtime projector has been added to the theater room, projecting onto the large wall with two doors.



SOUND:

Toned down overly enthusiastic death screams – Aieeeeaaargh!



MATCHES:

Increased mission points in Warzone – There is more of an incentive to go after mission objectives now.
Doubled cooldown time on mortars – Cooldown time was increased from 30 to 60 seconds to avoid spamming the Search & Destroy mission area.
Fixed tournaments not ending as soon as one clan leaves.
Fixed clans being able to rejoin games that were already finished – Clans used these exploits to boost their game wins and climb the leaderboards.
Reduced wait time at end of the round – The wait time was brought down from 60 to 45 seconds.
Reduced pre-game wait time at end of the round – The wait time was brought down from 30 to 20 seconds.



INTERFACE:

Added menu option to disable Sixaxis-only actions – Sixaxis-only actions can now be switched off in the menu, so players only have to press ‘O’ to start an action. This will make Killzone 3 more accessible to disabled players.
Added map name to spawn screen – The map name can be seen in the top left, under the titles.



Enjoy!
Member
Posts: 99,158
Joined: Nov 13 2004
Gold: 5,365.01
Sep 10 2011 04:20pm
Quote (mastrshok @ Sep 10 2011 05:17pm)
On Tuesday, September 6, Guerrilla will release patch 1.12 for Killzone 3. This patch introduces several community-requested changes to Killzone 3, including an adjustment to the Marksman’s scramble ability, better turrets for the Engineer, and an option to switch off Sixaxis-only actions for players with disabilities.

Here is the full list of changes included with patch 1.12:



CAREERS:

    Changed Marksman’s scramble ability into an active ability – The marksman scramble ability now needs to be activated and deactivated via the d-pad, and has a cooldown period.
    Increased tracking response for engineer turrets – The turn speed of turrets has been increased, allowing them to track players more easily.
    Increased armor for engineer turrets (30%) - Turrets can still be destroyed by a single explosion from a grenade or missile launcher.



WEAPONS:

    Improved StA-2 Battle Pistol - Detonation time for the StA-2 Battle Pistol’s grenade is shorter, and the damage it deals is more severe.



MAPS:

    Added realtime projector to MP15 Radec Academy  – A realtime projector has been added to the theater room, projecting onto the large wall with two doors.



SOUND:

    Toned down overly enthusiastic death screams – Aieeeeaaargh!



MATCHES:

    Increased mission points in Warzone – There is more of an incentive to go after mission objectives now.
    Doubled cooldown time on mortars – Cooldown time was increased from 30 to 60 seconds to avoid spamming the Search & Destroy mission area.
    Fixed tournaments not ending as soon as one clan leaves.
    Fixed clans being able to rejoin games that were already finished – Clans used these exploits to boost their game wins and climb the leaderboards.
    Reduced wait time at end of the round – The wait time was brought down from 60 to 45 seconds.
    Reduced pre-game wait time at end of the round – The wait time was brought down from 30 to 20 seconds.



INTERFACE:

    Added menu option to disable Sixaxis-only actions – Sixaxis-only actions can now be switched off in the menu, so players only have to press ‘O’ to start an action. This will make Killzone 3 more accessible to disabled players.
    Added map name to spawn screen – The map name can be seen in the top left, under the titles.



Enjoy!


sounds like nice fixes
and the engis turrets did suck but nowq they might be op if they can track better :O
and wtf where is radec academy? i played the shit out of that map on kz2..
Member
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Sep 11 2011 12:57am
anybody wanna play in like 10 min?
and i wish u could donate the unlock points.. i have 16 and its just growing becasue i have everything unlocked lol

This post was edited by dragoneth on Sep 11 2011 12:57am
Member
Posts: 99,158
Joined: Nov 13 2004
Gold: 5,365.01
Sep 12 2011 09:46am
got the dlcs and i got my radec academy :D
Member
Posts: 99,158
Joined: Nov 13 2004
Gold: 5,365.01
Sep 12 2011 10:30am
Quote (dragoneth @ Sep 12 2011 10:46am)
got the dlcs and i got my radec academy  :D


wow thats gay its only a warzone map
that was THE BEST guerrilla warfar map on kz2 how the fuck can they not put it as GW
like salumun market is and thats a crap map
Member
Posts: 99,158
Joined: Nov 13 2004
Gold: 5,365.01
Sep 15 2011 10:50am
i dont like the changes on radec academy.. y couldnt they leave it the same like fuck
why do they clal it radec academy when its not the same map say its customized or sumthin..i wouldnt have bought the dlc if i knew that lol

This post was edited by dragoneth on Sep 15 2011 10:51am
Member
Posts: 99,158
Joined: Nov 13 2004
Gold: 5,365.01
Sep 21 2011 08:07am
anybody wanna play in like 20 mins?
e: some sort of kz3 tourny to win 40 grand but lol@ the site to register virgingaming lol
http://www.killzone.com/kz3/en_US/home.html#/?content-id=news_2011-06-27_edge-challenge


This post was edited by dragoneth on Sep 21 2011 08:21am
Member
Posts: 99,158
Joined: Nov 13 2004
Gold: 5,365.01
Sep 22 2011 01:03am
why does nobody play this? the fuck is wrong with you peephole
Member
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Sep 22 2011 10:17am
Quote (dragoneth @ Sep 22 2011 02:03am)
why does nobody play this? the fuck is wrong with you peephole


ok ok ok
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