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Mar 10 2011 07:57pm
Quote (dragoneth @ Mar 10 2011 05:08pm)
hlaf the time im afk with kz3 on  and come back to like 20 invites .. i dont even know ur psn
i got 2 freind adds 2 idk who they  are.. anybody from jsp try t oadd me recently?
one musta canceleld it but the other is mrvividy.. anybody here know who that is? or just some rand adding me cuz i came first
e: ive been palying with a lto of family  to oi got 2 cousins and an uncle that all play


CivilizedWorm is psn id brah.
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Mar 10 2011 09:56pm
Quote (EnzoFerrari @ Mar 10 2011 12:13pm)
Someone agrees with me
Thank god

The Helghast are much favored on that map
ISA sometimes have no chance to run around


ya yesterday i had the worst team iver ever played with...on mawlr graveyard......got locked at the bottom of the map ide spawn throw a few grenades to clear the ppl running into our spawn.....and then there was about 2 or 3 more watching further back so couldnt even move

and then the mortally wounded ppl on my team would stop me from goin the other way......drove me insane....i went like 20/18.....and i was best on my team.....very sad


no problems with other maps yet.........i would like to see more maps in operations in the future though

This post was edited by universalrage666 on Mar 10 2011 09:56pm
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Mar 10 2011 10:06pm
Quote (universalrage666 @ Mar 10 2011 09:56pm)
ya yesterday i had the worst team iver ever played with...on mawlr graveyard......got locked at the bottom of the map ide spawn throw a few grenades to clear the ppl running into our spawn.....and then there was about 2 or 3 more watching further back so couldnt even move

and then the mortally wounded ppl on my team would stop me from goin the other way......drove me insane....i went like 20/18.....and i was best on my team.....very sad


no problems with other maps yet.........i would like to see more maps in operations in the future though


I think there are some flawed maps in KZ3
another being Turbine whatever (the map with the jet packs)
that place drives me insane because basically whoever is in control of the middle section = the winners of the game
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Mar 11 2011 02:10am
Quote (EnzoFerrari @ Mar 10 2011 11:06pm)
I think there are some flawed maps in KZ3
another being Turbine whatever (the map with the jet packs)
that place drives me insane because basically whoever is in control of the middle section = the winners of the game


those capturable spawns are called tactical spawns for a reason man
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Mar 11 2011 09:54am
Quote (dragoneth @ Mar 11 2011 08:10am)
those  capturable spawns are called tactical spawns for a reason man


there to easy to abuse sometimes tho i think there needs to be more on certain maps


..and new patch is out

CHANGES & NEW FUNCTIONALITY



* Network - Lag fixes and fixes for network errors 10002, 8001 and 8013
* Gameplay - Players now have more stamina by default. Sprint length is increased but the recharge timer has been adjusted to compensate
* Gameplay - Mortally wounded players no longer have collision. Alive players should now be able to traverse the levels without getting stuck on mortally wounded players
* Gameplay - Medic's revive cool-down reduced from 25 to 10 seconds
* Gameplay - Increased range from where friendly players can be revived - player can be revived from 20 meters now
* Gameplay - Guerrilla Warfare games now last 15 minutes and it takes 100 kills instead of 50 to win
* Performance – Improvements to party creation server load
* Menu - Show envelope icon to indicate that player has received message
* Menu - Rewards panel in post game screen now auto-scrolls
* Menu - Botzone is now paused when player goes to start menu
* Menu - Single click squad invite
* Menu - Enhanced idle detection code in menu, the player isn’t spawned if he’s still pressing buttons
* Security - Several security, anti hack and cheat fixes

BUG FIXES

* Stability – Fix for an occasional crash bug when in the Credits screen and transitioning straight into Multiplayer via a Invite
* Stability – Fix for potential hang when players migrate between maps
* Gameplay - Player can retain crouched collision after deploying jetpack
* Gameplay - The Assassination Executioner medals only count Deadly Assassin kills, not Executioner kills
* Gameplay - Cloak kills with weapons that break cloak now count towards medal for Cloak levels 1 and 2.
* Gameplay - Global - Medic’s Triage droids now disappear when player quits out of game
* Gameplay - Cloak/Disguise cannot be removed manually by accident anymore
* Gameplay – Fix for rumble in Exo being over-powered and out of sync
* Gameplay – Fix for Silent Footsteps remaining active after choosing other skill and removed from the personal stats menu
* Exploit - Akmir Snowdrift - Player can reach the boat by using an ammo box to exit the intended boundaries
* Functionality – Disc eject now handled more gracefully
* Trophies - DLC 1 ‘Little Big Weapons’ Trophy does now counts rocket launcher and StA2
* Clan functionality – Fix for player quitting and re-joining a tournament, they may re-enter a tournament alone.
* Menu - Find game – Operations - Mode description - Spelling issue fixed
* Menu - Friends: Fix for Clan tags being displayed for a max of nine players despite the number of player that are in the clan
* Menu – Fix for incorrect message given when attempting to join a Clan Game that an online friend is taking place in
* Menu - Spawn-screen – Fix for when the extra Primary Weapon skill is equipped, the weapon description goes out of sync
* Menu - Accolades do now show subsequently
* Menu - When receiving a squad invite from a player in another match, there is now a warning that the player will leave his current game.
* Menu - Scramble detailed range and in-game range now match properly
* Menu - The Spot and Mark description in the unlock menu is now correct
* Menu – Fix for when the player presses the SQUARE button when a player that is in their game is highlighted in the squad lobby menu they receive the message ‘You cannot join a play that is not in a game.’
* Menu - Turn off animations for the squad list to avoid it becoming unreadable every time a rebuild occurs when voice chat is activated
* Menu – Fix for when trying to join a friend without the required DLC pack, the message will tell the player they are part of a squad.
* Menu – Fix for the message informing the player they are attempting to join a DLC game without the required DLC content installed reading better
* Menu - Increased Accuracy & Faster Reload Ribbons now update in the personal statistics screen.

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Mar 11 2011 12:25pm
didnt read through the whole thing no time atm.....buuuuut....

Gameplay - Mortally wounded players no longer have collision. Alive players should now be able to traverse the levels without getting stuck on mortally wounded players


SUCCESS!!!!
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Mar 11 2011 12:27pm
Quote (EnzoFerrari @ Mar 10 2011 10:06pm)
I think there are some flawed maps in KZ3
another being Turbine whatever (the map with the jet packs)
that place drives me insane because basically whoever is in control of the middle section = the winners of the game


ya i played that map once so far dont rly play warzone......partly bcuz i didnt like that map lol and a 1 or 2 others....

but i guess if i played it more often and got used to the maps......it probably wouldnt be so bad

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Mar 11 2011 01:23pm
that fucking gay..

i played the best game i ever played and it froze on me...( winning streak of 6)

it froze right when i stab a guy in the eye...

This post was edited by Doom0277 on Mar 11 2011 01:24pm
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Mar 11 2011 01:54pm
Quote (universalrage666 @ Mar 11 2011 12:27pm)
ya i played that map once so far dont rly play warzone......partly bcuz i didnt like that map lol and a 1 or 2  others....

but i guess if i played it more often and got used to the maps......it probably wouldnt be so bad


Oh warzone is fine cuz the higs spawn point is further down
It's operations that Pisses me off
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Mar 11 2011 02:16pm
Quote (EnzoFerrari @ Mar 11 2011 02:54pm)
Oh warzone is fine cuz the higs spawn point is further down
It's operations that Pisses me off


turbine isnt in ops guy
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