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Aug 13 2014 07:11pm
Quote (BlindRage @ Aug 13 2014 09:05pm)
227 employees based on their website.


I'm not sure how that translates into teams.
Any idea on Naughty Dogs size after UC2? That when they split. I would assume they have been working on Bloodborne for a while.
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Aug 13 2014 07:34pm
Quote (ROM @ Aug 13 2014 09:41pm)
I'm not sure how that translates into teams.
Any idea on Naughty Dogs size after UC2? That when they split. I would assume they have been working on Bloodborne for a while.


yo dawg i heard you like our games, so we put ideas in our 4th product while leaving them out of 3rd so you can buy what we sell before we sell whats worth the buy
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Aug 13 2014 07:37pm
Quote (tonof_bellhey @ Aug 13 2014 09:34pm)
yo dawg i heard you like our games, so we put ideas in our 4th product while leaving them out of 3rd so you can buy what we sell before we sell whats worth the buy


Maybe. Good business plan though.
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Aug 13 2014 07:43pm
Quote (ROM @ Aug 13 2014 10:07pm)
Maybe. Good business plan though.


society gave me <insert dlc to continue>
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Aug 13 2014 08:53pm
Quote (tonof_bellhey @ Aug 13 2014 09:43pm)
society gave me <insert dlc to continue>


That irk's me sometimes. Like Destiny already has DLC.
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Aug 14 2014 10:32am
Quote (tonof_bellhey @ Aug 13 2014 07:32pm)
w/e, rushed game is rushed and we both know it


if you mean Bloodborne is being rushed, it's not. Miyazaki didn't dev on Dark Souls 2, he started working on Bloodborne after the Artorias of the Abyss DLC.
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Aug 14 2014 11:00am
Quote (Orioncyc @ Aug 14 2014 01:02pm)
if you mean Bloodborne is being rushed, it's not. Miyazaki didn't dev on Dark Souls 2, he started working on Bloodborne after the Artorias of the Abyss DLC.


i started working on half life 3 after petition came out

see how this works?
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