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Member
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Sep 14 2014 06:32pm
whats best weapons for warlock? :o
atm I got..

auto rifle
sniper
rocket :o

I like sniper and rocket just dk what best rifle is...
is the pistol the best? and etc...
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Sep 14 2014 06:38pm
Quote (xXDarkNinjaXx @ Sep 14 2014 07:32pm)
whats best weapons for warlock? :o
atm I got..

auto rifle
sniper
rocket :o

I like sniper and rocket just dk what best rifle is...
is the pistol the best? and etc...


Pulse / hand cannon, auto rifle if it has high damages and stability (i have this rare galahad-e, high damages and alot of precision, its very good).

If you use hand cannon you need to aim for the head (or other weak spots, depend on which tyoe of enemy you are killing) otherwise its useless.

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Sep 14 2014 06:43pm
Quote (FrankPrime @ Sep 14 2014 06:25pm)
They should do something about that, glimmers are useless


Cuz vendors that use them are worthless passed lvl 16
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Sep 14 2014 06:50pm
Quote (FrankPrime @ Sep 14 2014 08:38pm)
Pulse / hand cannon, auto rifle if it has high damages and stability (i have this rare galahad-e, high damages and alot of precision, its very good).

If you use hand cannon you need to aim for the head (or other weak spots, depend on which tyoe of enemy you are killing) otherwise its useless.


I think its like 101 dmg now o.o and idk bout pistol :( cuz u gotta b close for that D:
Member
Posts: 40,567
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Sep 14 2014 07:54pm
Quote (xXDarkNinjaXx @ Sep 14 2014 06:32pm)
whats best weapons for warlock? :o
atm I got..

auto rifle
sniper
rocket :o

I like sniper and rocket just dk what best rifle is...
is the pistol the best? and etc...


There is no best really. It's what you prefer using. I've primarily used snipers and pulse rifle. Makes for easy precision. Just depends on your style of play
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Sep 14 2014 10:33pm
I keep a set on me
Pulse and shotgun/ fusion for minions
Auto and sniper for bosses
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Sep 15 2014 07:21am
Probably gonna start over with a titan
Seems to be a lack of them and whenever I do get them they are all offense
Need some tanks/shields going on
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Sep 15 2014 08:18am
Quote (itzpookiie @ Sep 15 2014 08:21am)
Probably gonna start over with a titan
Seems to be a lack of them and whenever I do get them they are all offense
Need some tanks/shields going on


Was thinking of the same thing. And all the legendaries i got are for titans only.

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Sep 15 2014 10:50am
To me the game is 100% a competitive fps game comparable to CoD, Halo, BF, etc

To me it's a competitive multiplayer fps shooter like halo(low gravity shields etc) that uses the idea of preloaded classes like CoD and BF where you unlock weapons and attachments through leveling and kills
But instead of using level, experience, and specific kill counts to unlock weapons and attachments, Destiny took a different approach to unlocking weapons and attachments through the missions and strikes

So to me the game feels like it was definitely meant to be a competitive shooter and the side/strike missions was your way of progression and unlocking your weapons

Not sure if you guys know what I mean but yea

Basically
Pure Halo multiplayer shooter that uses the idea of character loadouts like CoD and BF and uses side/strikes mission as a way to unlock weapons/attachments for the loadouts instead of kills/XP/level progression like CoD/BF does

This post was edited by itzpookiie on Sep 15 2014 11:02am
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Sep 15 2014 12:40pm
Quote (itzpookiie @ Sep 15 2014 10:50am)
To me the game is 100% a competitive fps game comparable to CoD, Halo, BF, etc

To me it's a competitive multiplayer fps shooter like halo(low gravity shields etc) that uses the idea of preloaded classes like CoD and BF where you unlock weapons and attachments through leveling and kills
But instead of using level, experience, and specific kill counts to unlock weapons and attachments, Destiny took a different approach to unlocking weapons and attachments through the missions and strikes

So to me the game feels like it was definitely meant to be a competitive shooter and the side/strike missions was your way of progression and unlocking your weapons

Not sure if you guys know what I mean but yea

Basically
Pure Halo multiplayer shooter that uses the idea of character loadouts like CoD and BF and uses side/strikes mission as a way to unlock weapons/attachments for the loadouts instead of kills/XP/level progression like CoD/BF does


It's a hybrid game with hybrid mechanics, considering it's Bungie, getting Halo elements was inevitable. Even though the campaign isn't mandatory it's nice to play through because you get some really nice items by the time you hit 20.

To me I think they tried to make the game appeal to nearly everyone, they got campaign/strikes for the casual and non-pvp players and then there is the multiplayer for the Halo/CoD ppl, tbh they actually did a decent job, I don't see either end lacking too much from focusing on just one aspect of the game.
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