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Member
Posts: 10,103
Joined: Jun 20 2008
Gold: 448.00
Dec 1 2014 08:42am
Quote (sleepy1 @ Dec 1 2014 08:23am)
youd bring your 25 and get a mythoclast



Lol love the destiny reward system
Member
Posts: 40,567
Joined: Nov 5 2007
Gold: 470.09
Dec 1 2014 10:14am
Quote (sleepy1 @ Dec 1 2014 07:23am)
youd bring your 25 and get a mythoclast



Nah my 25 is my 30 just with back up gear I haven't put shards into. I'd prolly just get more shards, chatterwhite, a ship and time breaker lol
Member
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Gold: 901.00
Dec 1 2014 10:30am
lucked out yesterday in the hard raid. got the helm, boots and gloves from one run. was so happy.
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Dec 1 2014 11:09am
Nice man. I don't even like doing hard mode anymore. Got time breaker and ice breaker from him after 10 kills.
Member
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Dec 1 2014 12:14pm
Quote (BabyJebus @ Dec 1 2014 10:30am)
lucked out yesterday in the hard raid. got the helm, boots and gloves from one run. was so happy.



Wow man, I seriously hate you lol.
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Dec 1 2014 01:25pm
patch is up... they fixed exotics and also fixed the templar


http://www.bungie.net/7_Bungie-Weekly-Update---12012014/en/News/News?aid=12433

EDIT: Looks like we've gotten the patch download, but the changes haven't hit the vendors/exotics yet. Hold tight for now!

1.1 : The one about Exotics. And the Raid!

Today's patch includes the long-awaited arrival of Exotics weapon buffs, additional acquisition paths for destination upgrade materials, along with additional changes to exotic gear node upgrading in preparation for the soon-to-be-released expansion, The Dark Below. We're also correcting issues induced by our more recent update to the Raid.

Weapons

Exotics

Exotic Weapons are designed to look, feel, and sound overpowered. At the same time, they are not supposed to break the balance of the game. We hope these weapons challenge the way players think about their loadouts. Exotics will be a constant work in-progress!
General

In preparation for the Dark Below, Exotic Armor and Weapons no longer require Ascendant Materials to upgrade
The final upgrade node of all Exotic Gear will require an Exotic Shard
Exotic Shards can be obtained by one of the following means:
* Dismantling unwanted Exotics
* Purchased from Xur for 7 Strange Coins
Exotics now start at a higher base Attack value and have a narrowed upgrade range to compensate
Thorn

Projectiles now briefly highlight targets on impact
Mark of the Devourer DoT (damage-over-time) upgrade increased against PvE enemy targets
Reload Speed increased
Magazine Size increased
Ammo inventory size increased
Stability and Weapon Handling increased
Bad Juju

Magazine Size increased to 8 bursts (was 5)
Ammo inventory size increased
String of Curses now also decreases the cooldown of your Super on kill
Adjusted effects to not block first person reticle
Hard Light

Stability increased
Perfect Balance upgrade replaced by Fitted Stock (increases maximum possible weapon Stability)
Suros Regime

Lowered total damage at the end of the mag on SUROS Regime upgrade to be more in line with the Glass Half Full perk on Legendary Auto Rifles
Monte Carlo

Stability increased
Range slightly decreased
Monte Carlo Method upgrade now also has a chance to fully charge melee ability on kill
MIDA Multi-Tool

MIDA rounds now have increased knockback against targets in both PvE and PvP
Hawkmoon

Send It upgrade (which was redundant) replaced by Speed Reload
Red Death

Rate of Fire increased slightly, but Burst Damage reduced to compensate
Plan C

Weapon Handling speed increased
Player Speed increased while Plan C is in hand
Pocket Infinity

Speed Reload upgrade replaced by Extended Clip which allows the option to increase magazine size (5 bursts)
Vex Mythoclast

Attack Power increased to 323 (from 300)
Base Damage increased, fixing bug we introduced in previous patch
Enhanced Battery upgrade by Extended Mag (this change still allows for a significant upgrade to Magazine Size, but less than before)
Invective

Reload Speed increased significantly, auto fires slightly slower
Ice Breaker

Send It upgrade replaced by Lightweight (which was redundant as Icebreaker already had maximum range)
New effects for enemies killed by Ice Breaker upgrade
Patience and Time

Snapshot upgrade replaced by Custom Optics (provides a lower zoom option)
Super Good Advice

Stability increased
Truth

Magazine Size increased to 3 (was 1)
Activities

Raid

Fixed an issue we introduced in a previous patch, in which Atheon did not correctly send 3 players through the time gates
Fixed an exploit where the Templar could be forced off its platform
Daily Heroic Story

Destination Materials now drop from completing the Daily Heroic
Bounties

Removed the ‘Relic Hunter’ Bounty
Destination Materials now drop from completing the Daily Patrol Bounty
TODAY: 10 spirit bloom for completing 6 patrols on Venus
Vendors

Reduced Cryptarch reputation gain from Engrams, but reputation reward packages now have an increased chance for Legendary Engrams
Players will now be able to use Vanguard Marks and Crucible Marks to purchase Spinmetal, Relic Iron, Spirit Bloom, and Helium Filaments from the Vanguard and Crucible Quartermasters in the Tower
This is now live: 10 Vanguard/Crucible Marks for 20 of any material
Xur now sells a new material, Exotic Shards, to upgrade the final node of Exotics for 7 Strange Coins
Faction Class Items (ex: FWC Cloak, Dead Orbit Mark, etc.) are now replaced by Faction Emblems in the rank-up reward packages from Faction Vendors
Technical

Networking fixes, which should reduce the instance of the Bee family of KTOs
Fixed an issue in which using Xbox One party chat induced a slower frame rate
Thanks for the tip /u/ikma

For those willing to brave the insanity of the b.net forums, /u/Deej_BNG is over there answering questions about the update.

http://www.bungie.net/en/Forum/Post/81584526/0/0

Thanks for the tip /u/jewunit815

Quit and re-open Desiny.. the patch is live NOW https://twitter.com/Bungie/status/539491080668839937
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Dec 1 2014 02:07pm
Nice! 10 marks for 20 mats! Gonna stock up incase they increase the cost of mats lol
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Dec 1 2014 02:47pm
damn. no more pushing the Templar off lol. was so easy lol
Member
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Dec 1 2014 02:50pm
they patched the templar push? noooooooooooooo
Member
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Dec 1 2014 02:54pm
Quote (BabyJebus @ Dec 1 2014 01:47pm)
damn. no more pushing the Templar off lol. was so easy lol



It's still easy. Group up kill oracles fire off the super and unload on him with rockets and snipers
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