Quote (jadeoshbogosh @ May 18 2016 09:50am)
It was hyped plenty enough online.
A watched a lot of game footage on it, and I just didn't get the appeal. Seemed like a very basic/short game with A LOT of extra end-game opportunities (free-roam) but none of it seemed to have a point. Why put in all that stuff if there's nothing something to be working towards? Back to an older game RPG, but FF7 you knew from early on that there were some super bosses. You didn't know if they were at all relevant to the story and yet, everyone felt the need to go fight them. The game put them in spots that were impossible to miss and I think it's fair to say that everyone who tried to fight the weapons for their first time went in about lvl 45-60, completely unprepared and got their shit worked. Those 2 bosses forced me to spend at least 100 hours of leveling, breeding, finding new shit and leveling it up, before I could finally beat them. All of that is stored in the vault now and I can smoke them both from start to finish in 22 hours or less. However, that first run took me at least 200+ hours to figure it out and even on a replay when I have everything mesmerized, it still takes a minimum of 18 hours. That's a fucking game right there. Give us the people something to strive for, some crazy hard quest or quest-line that's got the ultimate reward, a reward that lets you know without doubt you've completely conquered the game.
Maybe I'll rent in this weekend. If it can give me a full 18, it might actually be worth buying. Just no spending another $60+ on a game that's going to be finished in a single weekend of casual as fuck gaming.
Thanks.
Tbh you won't beat it in crushing on a rental period. Game has some areas that take over an hour to clear.
Wooden elevator, Avery's house, the beach. <- those who played these parts will vouch.
This post was edited by ROM on May 21 2016 04:16pm