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Jun 12 2016 07:52pm
Quote (Yaksha @ Jun 11 2016 01:00pm)
If it's a vendor roll it's a high stat roll. Don't feel bad for you son

Also I guess it's a global issue and bungo is fixing by the end of the week. Most are without clan tags across the whole population


so i've been playing alot of overwatch with 34

he forgot the password to his d2jsp account
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Jun 12 2016 11:13pm
Lol nub
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Jun 13 2016 04:31pm
Quote (pirateradio @ Jun 12 2016 09:52pm)
so i've been playing alot of overwatch with 34

he forgot the password to his d2jsp account


123abc
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Jun 13 2016 11:05pm
Is the damage fall off on hand cannons going to unintentionally nerf my max range hand cannons like eysaluna?
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Jun 13 2016 11:37pm
Quote (Tribeca @ Jun 14 2016 01:05am)
Is the damage fall off on hand cannons going to unintentionally nerf my max range hand cannons like eysaluna?


Its not unintentional at all, I am sure they are targeting that hand cannon.

and "Small increase to PvE damage to all hand cannons (amount depending on enemy class)"

this seems so janky lol

they were probably playtesting the nerf with the exact same roll you're using or w.e lmao

the pvp devs have spoken about how they like the idea of the game having cycles and a constantly shifting meta

comparable to the way riot patches league of legends i suppose

This post was edited by pirateradio on Jun 13 2016 11:45pm
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Jun 14 2016 03:15am
Idk. There is nothing about hand cannons that is in need of a nerf or buff for that matter. Primaries were in a good place other than auto rifles. 100/2 ARs were too strong at medium to long range range and the other archetypes are fairly lackluster all around.
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Jun 14 2016 06:50am
Shadowshot now activates on impact

Thank the lord, I've been saying this since the first week it came out
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Jun 14 2016 07:46am
Gotta see a lot of these changes in action, arc blade and blink strike, smoke nades changes, tether, firebolts, hand cannons

Descriptions are always so vague.
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Jun 14 2016 09:05am
Quote (Tribeca @ Jun 14 2016 09:46am)
Gotta see a lot of these changes in action, arc blade and blink strike, smoke nades changes, tether, firebolts, hand cannons

Descriptions are always so vague.


Yeah very true. Luckily there were no changes to Titan, so nothing new to adjust to for me :thumbsup:
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Jun 14 2016 09:35am
Quote (Flameyes @ Jun 14 2016 08:05am)
Yeah very true. Luckily there were no changes to Titan, so nothing new to adjust to for me :thumbsup:



Same here :thumbsup:
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