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Aug 6 2015 09:55am
Quote (Blah58 @ Aug 6 2015 12:13am)
I think i might start speed running this game. Hopefully DLC comes out soon :(


sped running wil lbe easy if u beat it already
u can literaly run by like every monster in the game unlock shortcuts and if u die be right back to where u were n continues running
i kept dieing becasue i do like |--| damage andd the monsters do like |----------------------------------| damage so i just ran by them :lol:

if u know how t obeat the bosses its literaly easy as fuck

This post was edited by dragoneth on Aug 6 2015 09:55am
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Aug 6 2015 02:44pm
Quote (dragoneth @ Aug 6 2015 11:55am)
sped running wil lbe easy if u beat it already
u can literaly run by like every monster in the game unlock shortcuts and if u die be right back to where u were n continues running
i kept dieing becasue i do like |--| damage andd the monsters do like |----------------------------------| damage so i just ran by them :lol:

if u know how t obeat the bosses its literaly easy as fuck


I believe only 8 bosses are actually mandatory.
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Aug 7 2015 01:45am
Quote (dragoneth @ 6 Aug 2015 16:55)
sped running wil lbe easy if u beat it already
u can literaly run by like every monster in the game unlock shortcuts and if u die be right back to where u were n continues running
i kept dieing becasue i do like |--| damage andd the monsters do like |----------------------------------| damage so i just ran by them :lol:

if u know how t obeat the bosses its literaly easy as fuck


That's not how a speedrun works I'm afraid :(
A very small part of the speedrunning difficulty is actually from the gameplay itself.
The dif. comes from pulling off the glitches / exploits needed to make the speedrun happen, such as early byrgenwerth in which you actually clip out of bounds by performing very very specific inputs on the exact correct frame (A.K.A frame-perfect tricks) followed up by ANOTHER trick to actually get you out of bounds.
A game like bloodborne is sequence-broken into tiny pieces (doing all bosses out of order and such, getting lategame items way earlier and whathaveyou) and is especially annoying to speedrun because of the fact that almost every single attack from every boss can and WILL oneshot you, with very few exceptions. (if any).

Dying once in a speedrun is cause for a reset because you'd never be able to get the times you want if you die even once (except where it's used to break the game (deathwarping)).

So no, speedrunning a game is alot harder than just "skip mobs kill bosses lol"

I used to speedrun zelda: Ocarina of Time back in the day .
I was in no way shape or form actually in contention for any record whatsoever because I did not invest enough time into it, was mostly a fun sidething I did for the luls, but I did manage to get a atleast decent time in the game and I can safely say that the game has never been as easy as when you go for a casual playthrough of the game after speedrunning the game for weeks and months :D
This is a reason why you see alot of the speedrunners "casually" play bloodborne and only doing challenges such as lvl4 waste-of-skin and such, the normal game is too easy once you study the game that much.
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Aug 7 2015 12:05pm
Quote (ROM @ Aug 6 2015 02:44pm)
I believe only 8 bosses are actually mandatory.


I think it's 6.

Quote (Hassemannen @ Aug 7 2015 01:45am)
That's not how a speedrun works I'm afraid :(
A very small part of the speedrunning difficulty is actually from the gameplay itself.
The dif. comes from pulling off the glitches / exploits needed to make the speedrun happen, such as early byrgenwerth in which you actually clip out of bounds by performing very very specific inputs on the exact correct frame (A.K.A frame-perfect tricks) followed up by ANOTHER trick to actually get you out of bounds.
A game like bloodborne is sequence-broken into tiny pieces (doing all bosses out of order and such, getting lategame items way earlier and whathaveyou) and is especially annoying to speedrun because of the fact that almost every single attack from every boss can and WILL oneshot you, with very few exceptions. (if any).

Dying once in a speedrun is cause for a reset because you'd never be able to get the times you want if you die even once (except where it's used to break the game (deathwarping)).

So no, speedrunning a game is alot harder than just "skip mobs kill bosses lol"

I used to speedrun zelda: Ocarina of Time back in the day .
I was in no way shape or form actually in contention for any record whatsoever because I did not invest enough time into it, was mostly a fun sidething I did for the luls, but I did manage to get a atleast decent time in the game and I can safely say that the game has never been as easy as when you go for a casual playthrough of the game after speedrunning the game for weeks and months :D
This is a reason why you see alot of the speedrunners "casually" play bloodborne and only doing challenges such as lvl4 waste-of-skin and such, the normal game is too easy once you study the game that much.


The bloodborne route right now has very few glitches, if any... It is mostly knowing how to fight the bosses and knowing where to go. The map is actually insanely well connected.
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Aug 7 2015 12:24pm
I just enjoy the pvp now. Me and capty have a battle going on between us. It's tied 3 to 3 atm lol
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Aug 7 2015 01:24pm
Quote (BabyJebus @ Aug 7 2015 02:24pm)
I just enjoy the pvp now. Me and capty have a battle going on between us. It's tied 3 to 3 atm lol


it'll be 4-3 soon enough buddy, in favor of me of course lol
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Aug 7 2015 01:47pm
Quote (valeckvalem @ Aug 7 2015 01:24pm)
it'll be 4-3 soon enough buddy, in favor of me of course lol


not if i get a visceral 1st lol
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Aug 8 2015 05:24am
Quote (BabyJebus @ Aug 7 2015 03:47pm)
not if i get a visceral 1st lol


not gonna happen buddy, I'm hip to your sneak game lol
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Aug 8 2015 11:18pm
it's now 8-5, advantage me B)
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Aug 9 2015 09:05am
Quote (valeckvalem @ Aug 8 2015 11:18pm)
it's now 8-5, advantage me B)


Bastard
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