Quote (JoeNTMY @ Aug 25 2013 03:03am)
Is it really that good? I have got it, but it seemed a bit camp to me.
If you mean P4G, its a relatively customizable version of your standard rpg. Turn based combat, a character can attack more than once on your teams turn if agility is high enough, each enemy has weaknesses and strengths/absorbs hp off certain attacks, based on the elements of each attack in the game(wind, fire, ice, lightning, almighty, light, dark, physical) An enemy that is weak to an attack will be knocked down for a turn, if you hit them with it again, they become dizzy for a few turns.
many other support spells, each character has an alignment with a certain type of spell, and then have various types of support spells.
main character has access to multiple personas, which essentially define your moveset and elemental traits, strengths and weaknesses, and combat stats.
The game focuses on a social link system, in which you can drive more parts of the story by basically having your character develope a higher s-link rating with a character by advancing in that particular characters story line. kind of like a bunch of little sub plots.
you can unlock some different endings by having social links with different characters in the game.
Combat is really good, and the rest of it is just as good imo.