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Mar 17 2014 08:55pm
Quote (BigBootyFan @ Mar 17 2014 10:09pm)
Well I be Damned. How hard is it to add a god Damn platinum to a game. I don't get it


This games is the lead up to the main game. It's being called DLC before the game comes out.
No one knows the real reason why they released it but it's just a short teaser.
I am sure the main game will have a platinum and in true Metal Gear fashion it will be near impossible.
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Mar 17 2014 08:56pm
Quote (WolfOfHonor @ Mar 17 2014 09:18pm)
lol... You literally wont play a game because of trophies?


you should save some of these threads and review them later
ok..i'll say it again
its all become a competition to me
get good, get your rank up
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Mar 17 2014 09:03pm
Quote (ROM @ Mar 17 2014 10:55pm)
This games is the lead up to the main game. It's being called DLC before the game comes out.
No one knows the real reason why they released it but it's just a short teaser.
I am sure the main game will have a platinum and in true Metal Gear fashion it will be near impossible.


Are you sure? I lve never heard that before.
Why would they call a DLC mgs 5 then?? Usually it should mean 5 is the actual and full game
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Mar 17 2014 09:10pm
Quote (BigBootyFan @ Mar 17 2014 11:03pm)
Are you sure? I lve never heard that before.
Why would they call a DLC mgs 5 then?? Usually it should mean 5 is the actual and full game


Yup.
Quote (Wikipedia)
Ground Zeroes will stand alone as the first part to Metal Gear Solid V, acting as the prologue for the upcoming Metal Gear Solid V: The Phantom Pain.
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Mar 17 2014 09:58pm
Quote (BigBootyFan @ Mar 18 2014 05:03am)
Are you sure? I lve never heard that before.
Why would they call a DLC mgs 5 then?? Usually it should mean 5 is the actual and full game


Have you played MGS2? Its like the "tanker mission" with Solid Snake from MGS2. I can't remember how long it takes to play the tanker mission in Sons of Liberty, probably only 1-2 hours normal game time. so MGSV: Ground Zeroes = 1-2 hour long tanker-esque mission.

MGSV: Phantom Pain will be like the "big plant mission" with Raiden in SOL. Again I can't remember how many hours it took to complete but probably 10-15 hours, Phantom Pain is said to be the largest Metal Gear game yet so it could be 12-20 hours of gameplay.


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Mar 17 2014 09:59pm
Quote (MGS4BestGameEverMade @ Mar 17 2014 11:58pm)
Have you played MGS2? Its like the "tanker mission" with Solid Snake from MGS2. I can't remember how long it takes to play the tanker mission in Sons of Liberty, probably only 1-2 hours normal game time. so MGSV: Ground Zeroes = 1-2 hour long tanker-esque mission.

MGSV: Phantom Pain will be like the "big plant mission" with Raiden in SOL. Again I can't remember how many hours it took to complete but probably 10-15 hours, Phantom Pain is said to be the largest Metal Gear game yet so it could be 12-20 hours of gameplay.


From what I've heard, I think phantom pain will be way longer.
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Mar 17 2014 10:07pm
By the way people, here's all the Metal Gear games' length times according o howlongtobeat.com :


Includes the cutscenes I assume so hard to tell just how much of that is gameplay.



Metal Gear 2: 6 hours
Metal Gear Solid: 11 hours
Metal Gear Solid 2: 13 hours
Metal Gear Solid 3: 16 hours
Metal Gear Solid PO: 11 hours
Metal Gear Solid 4: 18 hours
Metal Gear Peace Walker: 17 hours



Phantom Pain will most likely be 20-25 hours including cutscenes

but remember, every Metal Gear game has immense replay value.
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Mar 17 2014 10:13pm
Quote (MGS4BestGameEverMade @ Mar 18 2014 12:07am)
By the way people, here's all the Metal Gear games' length times according o howlongtobeat.com :


Includes the cutscenes I assume so hard to tell just how much of that is gameplay.



Metal Gear 2: 6 hours
Metal Gear Solid: 11 hours
Metal Gear Solid 2:  13 hours
Metal Gear Solid 3: 16 hours
Metal Gear Solid PO: 11 hours
Metal Gear Solid 4: 18 hours
Metal Gear Peace Walker: 17 hours



Phantom Pain will most likely be 20-25 hours including cutscenes

but remember, every Metal Gear game has immense replay value.


200x bigger the Ground Zeroes.

http://m.ca.ign.com/articles/2014/03/05/kojima-worried-the-phantom-pain-is-too-big-to-finish

This post was edited by ROM on Mar 17 2014 10:17pm
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Mar 17 2014 10:18pm
Quote (ROM @ Mar 18 2014 06:13am)


Explain "200 x bigger" Is the map size 200 times bigger? Are there 200 times the amount of missions? will it take 200 times longer to complete? Definitely not going to be the last one, probably means the map is 200 times larger.


I seriously doubt Kojima will be able to create a storyline that'll take more than 30-40 hours to complete, no game can do that without adding in side-missions, an open world to play in (think GTA) or grinding (think every RPG, especially final fantasy's) or minigames.

GTA storylines are about 25-40 hours I think yet I played most of them for well over 100 hours.
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Mar 17 2014 10:29pm
Another fun fact, here's all the cutscene times of the different Metal Gear games:

Metal Gear Solid: 298 minutes ( 4h:58m:34s)
Metal Gear Solid 2: 293 minutes (4h:53m: 21s)
Metal Gear Solid 3: 292 minutes (4h:52m:19s)
Metal Gear Solid 4: 592 minutes ( 9 hours and 52 minutes)

Wow, holy shit nearly 10 hours of cutscenes in MGS4, that's more or less equal to the LOTR trilogy or Godfather trilogy. Or Star Wars episode IV, V and VI OR episode I + II + II - in one game.


Also if you're wondering why MGS4 has more than double the cutscenes of every other Metal Gear game, its because of the lack of codecs. I read somewhere than Sons of Liberty had 6-7 hours of cutscenes + codec so I assume MGS1 and MGS3 have 1-2 hours of codec aswell; MGS4 had hardly any. (maximum 20-30 mins I reckon)
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