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Feb 27 2008 12:06am
After reading some of the 2moons forums while i'm makin my Segnale I think this is how i'm going to make it.

Once i get lvl 59 i'll reset my skills/stats and use a lvl 12 whip and build the char with about 800 MP and than pump the rest to Health and just be a healing/blood Segnale mainly using CF ofcourse, what do you guys think about this idea?
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Feb 27 2008 01:08am
Quote (Messiah69 @ Wed, Feb 27 2008, 06:06am)
After reading some of the 2moons forums while i'm makin my Segnale I think this is how i'm going to make it.

Once i get lvl 59 i'll reset my skills/stats and use a lvl 12 whip and build the char with about 800 MP and than pump the rest to Health and just be a healing/blood Segnale mainly using CF ofcourse, what do you guys think about this idea?


level 12 whips are lost of health. but idk try it out the whip cost alot of money i bet.

if your gonna +6 it and socket it with 5% curses

This post was edited by soysauce632 on Feb 27 2008 01:08am
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Feb 27 2008 01:06pm
thats a great build and it works great against pve at higher lvls, tho i think you should consider spending at least 1 point into curses they come in handy when facing bosses or when you are on a guild war.
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Feb 27 2008 11:06pm
Hmm i might do some other type of build, because that patch is supposidly making CF shit, but idk.
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Feb 28 2008 09:35am
The patch, when/if it comes, is supposedly going to give cf a minor nerf- but it's also supposedly going to give Seg's like 2 or 3 more AoE attacks. (Also according to someone who plays Dekaron, the high level whips help alot with the new AoE's)

idk, i'm making my seg for a later build and counting on the patch, I intend to never need my skill/stat resets, so if I ever do, they're there and I don't have to pay for them.

The level 12 whip builds get alot of life, but have lower damage. You'll also be downing mana pots like a drunk in a wine cellar, i'm lvl 77 now with about 1.1k mana and I go through quite a few already. tongue.gif Also keep in mind that Magic Damage effects your heals and curse attacks, so with the lvl 12 build none of your skills will be quite as effective. You will have a LOT more life though, and defense.

I've got about 5.3k life right now at 77, while another seg I saw at 82 had over 9k with the lvl 12 whip build.

It's all preference really... this game has pretty customizable characters as far as stats and skills go, I even read on the 2moons forum about a guy making a pure spr seg (with highest whip) for mass dmg. That's something I intend to mess with one day, the glass cannon. wink.gif

-EDIT-
I'm also a healing/blood seg, with 9 points in curse mastery for the extra 5% dmg. Though i'm contemplating getting Paralyze one of these days.. It'd come in handy for those little annoying punks that like to attack a few times then run away, then attack a few times and run away, repeating over and over.

This post was edited by Wickedry on Feb 28 2008 09:38am
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Feb 28 2008 10:47am
are you sure you can reset stats as well? Where do you get to reset stats?
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Feb 29 2008 06:03am
Kata in Parca will reset your stats, but only once- just like skill masters with resetting skills.

To reset them more than that you have to spend real $ on Acclaim Coins and purchase from the cash shop.
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Feb 29 2008 08:14am
cool, I didn't know that, thought it was just for skill points
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Feb 29 2008 10:51am
actually i think you can do it twice, i know kata will reset your skills for free, but then there is this other npc, that will do it but you have to pay dil for each skill point, ill find out who it is and ill post it here,
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Feb 29 2008 11:28am
This thread turned into quite the information source, thanks all that answered not only my questions but others as well.

And I belive i'm just going to go with a high level whip build possibly. I'm still not totally familar with the game but i've made it to lvl 31, i've been reading the Segnale forums on the Acclaim site also looking for tips of good segnale builds.
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