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d2jsp Forums > Other Games > Consoles > Xbox > Balance Changes For Dark Souls 2 Pvp > Patch 1.06
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May 31 2014 12:57pm
Here are the changes to some items and spells which will be implemented on june 2nd

Bat Staff poison effect changed to proc on melee strikes only. Interaction with Dark Fog removed

Avelyn tracking adjusted, reload time lengthened and damage reduced

The adjustment motion of "Onoyari of thine" weapons, the balance of the amount of damage (Possibly Syan's Halberd change)

Santier's Spear damaged reduced, stamina usage changed

Adjust the motion of the "sword of the curse's" weapon (Possibly Pursuer's Ultra-Greatswrod)

Cale's Shoes and Leather armor's defensive values changed

Abyss Ring damage multiplier changed

Great Resonant Soul damage reduced

Wrath of God's damage reduced

Resonant Weapon flat increase changed / reduced

Flame Weapon flat increase adjusted / reduced

Motion adjustment of thorn sword weapon category (Possibly Rapier change or Thorned Greatsword)

Power Stance glitch that occurs with ultragreats and the bandit axe has been fixed

Enchanted upgrade path adjusted

Changed duration on some spells

Monastery Scimitar parrying animation adjusted
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Jun 2 2014 12:23am
Ohi
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Jun 2 2014 01:09am
3 more patches and im totally buying
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Posts: 19,300
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Jun 2 2014 02:02am
its nice 2 kno that they are listening to the community
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