Quote (jsbb @ Feb 21 2016 12:34am)
i downloaded this today played for like 6 hours got to level 8 darkzone level 12
first impressions pvm seems ok but no scaling in levels hurts repeatable missions greatly for both xp and item reasons.
i roamed in the darkzone with 4 guys for like 2 hours today. pvp seems ok but there are a couple things id like implementes to make extracting and conflicts more user fair idk the word.
so flared waited a minute a group of 4 and like 2 randos showed up. we kept our diatance, the team if 4 had no lootbags so ww assumed theyd try something, they did. all 4 of us went to place our packages while we were holding x could do nothing all of rhem gernaded then noobtubes the ropekilling everyone. so stupid they should need to implement invulnrability once a user presses x on the rope if not then make it so that people intentionally being fags with no loot bgs by a extraction zone receive no loot or credits upon killing a person with loot extracting.
as for conflicts, simple balance fix guns should have fixed dps like destiny when it comes to pvp only for damage added effect retain there effect
So they should make it easier for everyone?
Hell no, keep it the way they have it. Makes it much more interesting.
Fixed DPS would also ruin the potential for unique builds. So they should not change that either.