d2jsp
Log InRegister
d2jsp Forums > Other Games > Consoles > Xbox > The Elder Scrolls V: Skyrim Thread
Prev1161162163164165180Next
Add Reply New Topic New Poll
Member
Posts: 4,396
Joined: May 6 2008
Gold: 685.00
Jan 13 2012 08:55pm
Quote (WolfOfHonor @ Jan 13 2012 08:50pm)
Stolen.


thanks
Member
Posts: 9,508
Joined: Aug 13 2008
Gold: 87.00
Jan 15 2012 01:23pm
rubber band around my left trigger while mudcrabs attack me while blocking the whole time..... easiest 100 in blocking ever!
if this did work i wouldnt be able to take care of errands like getting my car washed or cooking food

gotta <3 skrim
Member
Posts: 77,595
Joined: Jun 23 2008
Gold: 0.64
Jan 19 2012 10:07pm
Bethesda has released the patch notes for its latest Skyrim update, v1.4.

On a blog post on the company's website, Bethesda says the upcoming patch for Skyrim is currently undergoing testing on all three platforms and hopes to have it finalized next week and submit it for certification on consoles and release on PC.

"Our current update plan for the PC is to first release our updates as 'beta' versions through Steam," they said. "This is something you’ll be able to opt into through Steam and back-out of if needed. This is an extra safety check for everyone going forward and should expedite and improve our updating process for our PC users. We’ll have more info soon on how this will work."

Bethesda said it will continue looking into issues being reported and will release additional updates in the future. "You have all supported Skyrim in a huge way, and we’ll be supporting all of you, and continue to make the game better."

Below are the fixes planned for v1.4:

Current 1.4 Changelog (all platforms unless noted)

NEW FEATURES

Skyrim launcher support for Steam Workshop (PC)

BUG FIXES

General optimizations for memory and performance
Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
Improved compiler optimization settings (PC)
Long term play optimizations for memory and performance (PS3)
Memory optimizations related to scripting
Fixed crashes related to pathing and AI
Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
Fixed rare crash with loading saved games
Fixed issue with accented characters not displaying properly at the end of a line
Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
Fixed issue where dragon priest masks would not render correctly
Fixed issue where quests would incorrectly progress after reloading a save
Fixed issues with placing and removing books from bookshelves in the player’s home
Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
Fixed issue where the player house in Windhelm would not clean up properly
Fixed crash related to giant attacks and absorb spells
Fixed issue with ash piles not cleaning up properly
Fixed occasional issue where overwriting an existing save would fail
Fixed memory crash with container menu
Fixed infinite loop with bookshelves
Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
Fixed issue where transforming back to human from werewolf would occasionally not fail
Bows and daggers will display properly when placed on weapon racks

QUEST FIXES

The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
“The White Phial” will now start properly if player already has a briar heart in their inventory
Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
Fixed rare issue where “Dampened Spirits” would not start properly
Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
Fixed numerous issues with “Blood on the Ice” not triggering properly
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.


http://www.gameinformer.com/b/news/archive/2012/01/19/new-skyrim-patch-updates-detailed.aspx
Member
Posts: 21,527
Joined: Jan 15 2009
Gold: 0.00
Jan 19 2012 10:18pm
Quote (Patryk1991 @ Jan 19 2012 10:07pm)
Bethesda has released the patch notes for its latest Skyrim update, v1.4.

On a blog post on the company's website, Bethesda says the upcoming patch for Skyrim is currently undergoing testing on all three platforms and hopes to have it finalized next week and submit it for certification on consoles and release on PC.

"Our current update plan for the PC is to first release our updates as 'beta' versions through Steam," they said. "This is something you’ll be able to opt into through Steam and back-out of if needed. This is an extra safety check for everyone going forward and should expedite and improve our updating process for our PC users. We’ll have more info soon on how this will work."

Bethesda said it will continue looking into issues being reported and will release additional updates in the future. "You have all supported Skyrim in a huge way, and we’ll be supporting all of you, and continue to make the game better."

Below are the fixes planned for v1.4:

Current 1.4 Changelog (all platforms unless noted)

NEW FEATURES

    Skyrim launcher support for Steam Workshop (PC)

BUG FIXES

    General optimizations for memory and performance
    Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
    Improved compiler optimization settings (PC)
    Long term play optimizations for memory and performance (PS3)
    Memory optimizations related to scripting
    Fixed crashes related to pathing and AI
    Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
    Fixed rare crash with loading saved games
    Fixed issue with accented characters not displaying properly at the end of a line
    Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
    Fixed issue where dragon priest masks would not render correctly
    Fixed issue where quests would incorrectly progress after reloading a save
    Fixed issues with placing and removing books from bookshelves in the player’s home
    Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
    Fixed issue where the player house in Windhelm would not clean up properly
    Fixed crash related to giant attacks and absorb spells
    Fixed issue with ash piles not cleaning up properly
    Fixed occasional issue where overwriting an existing save would fail
    Fixed memory crash with container menu
    Fixed infinite loop with bookshelves
    Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
    Fixed issue where transforming back to human from werewolf would occasionally not fail
    Bows and daggers will display properly when placed on weapon racks

QUEST FIXES

    The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
    In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
    Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
    Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
    Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
    In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
    In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
    Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
    In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
    “The White Phial” will now start properly if player already has a briar heart in their inventory
    Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
    Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
    In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
    In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
    “Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
    Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
    “Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
    Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
    In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
    Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
    Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
    “Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
    Fixed rare issue where “Dampened Spirits” would not start properly
    Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
    Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
    Fixed numerous issues with “Blood on the Ice” not triggering properly
    In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
    In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
    Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
    Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.


http://www.gameinformer.com/b/news/archive/2012/01/19/new-skyrim-patch-updates-detailed.aspx


They do care :cry:
Member
Posts: 77,595
Joined: Jun 23 2008
Gold: 0.64
Jan 19 2012 10:30pm
Quote (WolfOfHonor @ Jan 20 2012 12:18am)
They do care  :cry:


why not
that shouldve been in the game day 1 but they ddint want to delay the release :P
Member
Posts: 4,629
Joined: May 29 2007
Gold: 2,547.00
Jan 20 2012 11:21am
;)
Member
Posts: 6,117
Joined: Nov 5 2007
Gold: 0.00
Jan 20 2012 11:26am
Quote (Cajin @ Jan 20 2012 01:21pm)
;)
http://www.youtube.com/watch?v=5tmmQSmpdDs


lol is it acutally illegal to wear a mask?
Member
Posts: 21,688
Joined: Sep 5 2008
Gold: Locked
Trader: Scammer
Jan 20 2012 11:43am
Quote (LEEROYxJENKINS @ Jan 20 2012 11:26am)
lol is it acutally illegal to wear a mask?


I know in schools your not allowed
we always got in shit on halloween for it

sucked ass one year back in trhe day i had this mask you glued to your face.. like part by part, looked so real, shit was intense.
Member
Posts: 77,595
Joined: Jun 23 2008
Gold: 0.64
Jan 20 2012 11:44am
Quote (LEEROYxJENKINS @ Jan 20 2012 01:26pm)
lol is it acutally illegal to wear a mask?


i dont think that vidceo was recorded in the states :P
but its pretty fun :D
Member
Posts: 15,773
Joined: Jul 26 2007
Gold: 825.00
Jan 21 2012 11:06pm
Quote (Cajin @ Jan 20 2012 12:21pm)
;)
http://www.youtube.com/watch?v=5tmmQSmpdDs


lol" i usually kill the guards for the gear"
Go Back To Xbox Topic List
Prev1161162163164165180Next
Add Reply New Topic New Poll