Yeah, if the non-eth def is 500, then eth would multiply by 1.5 to get 750. Then glitching it would multiply the def of the eth item (750) by 1.5 to get the glitched def. So, that would be 1125.
And Suus, the max roll isn't 6, the max roll for each item is that items max number of sockets. Laquered Plates can have a max of 4 sockets, 5 and 6 aren't considered, and each number 1, 2, 3, 4 have a 1/4 chance of occuring.
I yhink this discussion is polluting the topic though. Or maybe not. Whatever

Edit: I checked again and it turns out I'm not exactly correct, but for this item the max is still 4. From Arreat Summit:
1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor = Socketed Body Armor of same type
The number of sockets created will vary. The item must be normal and unsocketed. Low-quality items and superior items do not work. The item gets 1-4 sockets, randomly. However, the number of sockets is then restricted by the maximum number of sockets that base item with that ilvl can have. The chance to get X sockets in most armor is 1/4 (I.E: Mage plate has a max of 3 sockets, so it has a 2/4 [1/2] chance to get 3 sockets). The base of 6 was used in the ratios for all the above mentioned areas.
This post was edited by Kryand on Dec 31 2007 03:54pm