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Joined: Oct 21 2007
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Aug 7 2012 06:49pm
I have the iPad version so I have the monk, squire, apprentice, and huntress.

Questions:
1) which classes in order from best to worst should go tower build
2) which classes in order from best to worse should go dps build
3) im very new but I know there is "farming" in this game and my question is which 2 heroes would make the best team to farm mana
4) what stat distribution would you recommend for leveling up the prime tower or dpser (please explain both) because I will not power level.

I would appreciate all your answers and to the person that can give me specific information ( that does mean math charts and sheets lol ) I will provide you with 2fg.

Just need info and stat allocation. Not a written guide with prompt placements. :)
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Aug 7 2012 08:04pm
I've had a relative play the iPad version before. IMO, don't bother - the PC version is so much better than the other versions in every way. Regardless, no matter which version you're playing,

1) Apprentice = Squire > Monk = Huntress

Monk and Huntress are simply terrible as stand-alone builders for new builders. Both of them are incredibly helpful as support builders. Since you can change builders on the fly during the build phase, eventually you're going to want either an Apprentice or Squire, with both a Monk and a Huntress to lay down auras/traps. I can't remember for sure if the improvements to Squire towers / Huntress traps were made to the iPad version; if they weren't, the order is more like Apprentice > Squire > Monk > Huntress.

2) Squire > Apprentice = Huntress > Monk

If you're on the iPad, you don't really have access to high level familiars if I recall correctly. Squires have the best damage output and the best survivability. Huntresses have some single target DPS options that are better than App, while App basically only has one weapon type, but is better than many of the Huntress's AoE weapons. Monk is basically a watered down Apprentice and Squire - he can melee, but is more fragile and has a weaker buff skill, or he can use ranged, which with your limited weapon choice is weaker than an Apprentice. Keep in mind you if you switch to PC the order is different - Monk > Squire > Huntress = Apprentice is the current state of things on the PC.

3) If endgame on the iPad is similar to how endgame used to be before the expansion, I'm guessing App / Monk is still your best combination. Use App for the bulk of your building, with Monk auras for support.

4) For towers, distribute your points in all four tower stats, skewed towards attack and hp. Once you have higher-end gear, you can re-spec and remove points from range. For DPS, focus on Hero Health and Hero Attack. Hero Cast Rate is a nice addition, and depending on the class, skills might be helpful too. But I don't think the level cap is high enough for you to be spending points frivolously, so focus on the core stats (HP/Attack for hero, HP/Attack/Rate for towers).

Don't need any fg btw, was just posting cause I'm bored.
Member
Posts: 4,429
Joined: Oct 21 2007
Gold: 250.00
Aug 8 2012 12:54pm
Quote (ZettaRocks @ Aug 8 2012 02:04am)
I've had a relative play the iPad version before. IMO, don't bother - the PC version is so much better than the other versions in every way. Regardless, no matter which version you're playing,

1) Apprentice = Squire > Monk = Huntress

Monk and Huntress are simply terrible as stand-alone builders for new builders. Both of them are incredibly helpful as support builders. Since you can change builders on the fly during the build phase, eventually you're going to want either an Apprentice or Squire, with both a Monk and a Huntress to lay down auras/traps. I can't remember for sure if the improvements to Squire towers / Huntress traps were made to the iPad version; if they weren't, the order is more like Apprentice > Squire > Monk > Huntress.

2) Squire > Apprentice = Huntress > Monk

If you're on the iPad, you don't really have access to high level familiars if I recall correctly. Squires have the best damage output and the best survivability. Huntresses have some single target DPS options that are better than App, while App basically only has one weapon type, but is better than many of the Huntress's AoE weapons. Monk is basically a watered down Apprentice and Squire - he can melee, but is more fragile and has a weaker buff skill, or he can use ranged, which with your limited weapon choice is weaker than an Apprentice. Keep in mind you if you switch to PC the order is different - Monk > Squire > Huntress = Apprentice is the current state of things on the PC.

3) If endgame on the iPad is similar to how endgame used to be before the expansion, I'm guessing App / Monk is still your best combination. Use App for the bulk of your building, with Monk auras for support.

4) For towers, distribute your points in all four tower stats, skewed towards attack and hp. Once you have higher-end gear, you can re-spec and remove points from range. For DPS, focus on Hero Health and Hero Attack. Hero Cast Rate is a nice addition, and depending on the class, skills might be helpful too. But I don't think the level cap is high enough for you to be spending points frivolously, so focus on the core stats (HP/Attack for hero, HP/Attack/Rate for towers).

Don't need any fg btw, was just posting cause I'm bored.


I appreciate your time and advice and I do really need to get a computer so I can play the better version lol.
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