On a side note,
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* Squire fixes: Attack Rate now scales correctly on Harpoon & Bowling Ball Towers, now can fire multiple times per second etc. Harpoon projectile flight speed increased by 20%. Bowling Ball Projectiles velocity-loss/expiration time fixed so that they can travel as far as the tower's Attack Range. Harpoon & Bowling Ball Towers Damage Ramp increased by 10%. Harpoon Tower now costs 5 DU's, Bowling Ball Tower now costs 6 DU's (both down by 1). Harpoon Turrets now prioritize air targets higher than ground targets.
Making attack speed and range actually have a noticeable effect!