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Member
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Nov 10 2011 11:34am
Anyone know when the pvp map is realsed for steam? Or is it out already? Then im blind :P
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Nov 10 2011 12:29pm
Well thank god they buffed squires blood rage, so hard to do well with them in pvp.
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Nov 10 2011 12:46pm
The spread right now is about 45 degrees or so, it looks like anyways. It will definitely allow for more dps close up.
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Nov 10 2011 12:48pm
Quote (EnzoLasVegas @ 10 Nov 2011 13:46)
The spread right now is about 45 degrees or so, it looks like anyways. It will definitely allow for more dps close up.


Did you also get an overbuff?
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Nov 10 2011 02:56pm
I dont get it, aint the CTF map supposed to be released today? I still cant get it...
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Nov 11 2011 05:52pm
Current Patch! 7.08c

7.08c

* Players will be able to swap heroes down to one second before combat phase starts.

* Catch em' All achievement should work as intended, anyone who is having trouble getting the achievement should drop their pets and pick them back up to obtain it.

* Shipping hooks for Total Conversions and Mods created with the Dungeon Defenders Development Kit!

Upcoming Patch! 7.09 (ETA: 11/15/2011)

7.09

* Added option in the Character Selection UI to export your Ranked TrendyNet Heroes into Open mode!

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Nov 13 2011 03:58pm
7.09 updates:

Upcoming Patch! 7.09 (ETA: 11/15/2011)

7.09
* All: Added option to Disable Camera Shake
* All: Added option in the Character Selection UI to export your Ranked TrendyNet Heroes into Open mode!
* All: Enabled decals (tower range indicator, traps) even on lowest-qualty graphics settings
* Coop: Reduced survival mobs by 33% more
* All: Made DefaultInput.ini match UDKInput.ini to prevent "M" and "G" bindings from disappearing when using the DDDK
* All: Fixed a selling-tower exploit
* PvP: Change-notes forthcoming...
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Nov 13 2011 04:13pm
Cool but nothing about the games security or the removal of hacks..
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Nov 14 2011 12:13am
Another update to include PvP changes for 7.09:

Upcoming Patch! 7.09 (ETA: 11/15/2011)


7.09
* All: Added optional First Person View
* All: Added option to Disable Camera Shake
* All: Added option in the Character Selection UI to export your Ranked TrendyNet Heroes into Open mode!
* All: Enabled decals (tower range indicator, traps) even on lowest-qualty graphics settings
* Coop: Reduced survival mobs by 33% more
* All: Made DefaultInput.ini match UDKInput.ini to prevent "M" and "G" bindings from disappearing when using the DDDK
* All: Fixed a selling-tower exploit
* All: Raised maximum Hero points in a particular stat to 100

* PvP: Hero damages re-scaled, now Squire uber-high-end HP build is around 17k, Monk around 12K, Apprentice around 7K, Huntress around 4K
* PvP: Squire Bloodrage no longer confers any resistance benefit in PvP
* PvP: Armor Resistances reduced from 80% multiplier to 45% multiplier
* PvP: Squire Blocking resistance damage reduced by PvP resistance reduction
* PvP: Apprentice Defense Hero-Stat Ramps beefed up
* PvP: Huntress Invis no longer works against enemy Traps or Auras
* PvP: Huntress Projectile range increased by 20%
* PvP: Squire Damage ramp decreased by 33%
* PvP: Flag holder can only jump 50% as high now
* PvP: Flags dropped within air vents resets the position
* PvP: Heal Aura buffed 50% in PvP

This post was edited by missalaire on Nov 14 2011 12:13am
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Nov 14 2011 12:47am
* PvP: Flags dropped within air vents resets the position

Lol how did that never show up in testing.
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