Quote (Kotomm @ Oct 30 2011 06:55pm)
New huntress weapon nerfed.
Upcoming Patch! (ETA October 31 2011)
7.06
* Rebalanced/redesigned Spooktacular spawns and added Leaderboard & Stats collection
* Made Spooktacular skins unlockable by beating Spooktacular on hard, though second set of weapons remain Insane-only
* Fixed various Spooktacular mission bugs
* Fixed chatbox getting stuck during level transitions
* Make costume unlock requirements clear in the costume selection
* Allowed mission unlocking at the mission selection screen
* Reduced self-heal mana cost ramp (cheaper to heal at high HP's now)
* Added "Drop All Mana" key, default "M" key, and keybinding added to configuration tool
* Fixed problem with Familiar attack rate being effectively capped (there was indeed a bug with this), and renamed the Familiar Attack Rate stat to "Attack Speed Bonus". Now high-Attack-Rate familars are way, way, way more effective.
* Made practice dummies average DPS over 5 seconds for a more accurate reading
* Fixed potential double-upgrade bug with superfast mouseclicks
* Nerfed Spooktacular "Van Wolfstein" weapon about 40%, and Piercing Shot overall about 30%
* Moved bonus-item crates back into the main section of the Ranked Tavern, out from the Secret Room
Looks like they added more to it:
Upcoming Patch! (ETA October 31 2011)7.06
* Rebalanced/redesigned Spooktacular spawns and added Leaderboard & Stats collection
* Made Spooktacular skins unlockable by beating Spooktacular on hard, though second set of weapons remain Insane-only
* Fixed various Spooktacular mission bugs
* Fixed chatbox getting stuck during level transitions
* Make costume unlock requirements clear in the costume selection
* Allowed mission unlocking at the mission selection screen
* Reduced self-heal mana cost ramp (cheaper to heal at high HP's now)
* Added "Drop All Mana" key, default "M" key, and keybinding added to configuration tool
* Fixed problem with Familiar attack rate being effectively capped (there was indeed a bug with this), and renamed the Familiar Attack Rate stat to "Attack Speed Bonus". Now high-Attack-Rate familars are way, way, way more effective.
* Made practice dummies average DPS over 5 seconds for a more accurate reading
* Fixed potential double-upgrade bug with superfast mouseclicks
* Nerfed Spooktacular "Van Wolfstein" weapon about 40%, and Huntress Ability 'Piercing Shot' about 30%
* Moved bonus-item crates back into the main section of the Ranked Tavern, out from the Secret Room
* Made Genie pet's "Grant Mana Bonus" upgradeable, and made him grant more Mana proportionate to how much its "Grant Mana Bonus" is upgraded
* Added Pause menu option to "Lock" game, which delists the game and prevents anyone else from joining it. Useful for turning public match into a private match, or making a private match totally unjoinable even by your friends.
* Fixed bug in algorithm to determine gear stat allocations, that was making high-end gear less likely to have Defense Damage and Defense AoE stats.
* Removed Non-Infinite Build Time Option for Easy, Medium, Hard
* Added button (Default "G") to remote-activate your Eternia Crystal so you can begin the Combat phase from wherever you are
* Increased speed of Apprentice Staff "knockback" animation by 40%, and increased its maximum (fully charged) damage output by 50%
* Reduced Magic Missile Tower Defense Unit cost from 3 to 2
* Fixed bug where Squire would turn around when entering block in Chase Cam
http://forums.trendyent.com/showthread.php?4963-Current-%287.05c%29-and-Upcoming-%287.06%29-Patch-Notes