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Dec 5 2011 05:42pm
7.12e
* Fixed Steam issue where matchmaking would return only small percentage of actual games.
* 20% Buff to UMF Loot & Reward Qualities
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Dec 5 2011 05:55pm
lol so we r gona see the old stuff dropping again? BACK to 200 FG weapons? :D
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Dec 5 2011 06:01pm
Quote (darkreapers @ Dec 5 2011 06:55pm)
lol so we r gona see the old stuff dropping again? BACK to 200 FG weapons? :D


no, it's not that high.
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Dec 5 2011 06:01pm
I just ran one solo... barely touched 70 ups on any of the weapons, I did get a goood Imp in store.. but thats it..
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Dec 10 2011 09:07pm
Upcoming (7.13) Patch Notes (ETA: 12/15/2011)
* Added Adjustable Camera Field-Of-View Options slider
* Fixed 1-byte Stat overflow bug, and Raised maximum Per-Item Hero/Defense Stat to 360 (not a total cap, just on each individual item, up from 126)
* Changed Pet XP earnings to 100% of earned XP, up from 50%
* Fixed a Secure-Trade failure bug
* Raised Level Cap to...

[Yes, there's lots more stuff added/fixed in 7.13, more Details Forthcoming ]
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Dec 11 2011 06:29pm
Upcoming (7.13) Patch Notes (ETA: 12/15/2011)
* Added Adjustable Camera Field-Of-View Options slider
* Fixed 1-byte Stat overflow bug, and Raised maximum Per-Item Hero/Defense Stat to 360 (not a total cap, just on each individual item, up from 126)
* Changed Pet XP earnings to 100% of earned XP, up from 50%
* Fixed a Secure-Trade failure bug
* Fixed a UMF enemy-stuck area
* Added optional damage-red material flash when any object or character takes damage
* Raised Level Cap to 74
* DefenderStore.com items will now automatically remove from web listing when sold, dropped, or traded, and will switch between web Shop and web Inventory if moved between in-game Shop and Inventory respectively.
* DefenderStore.com listing name will now automatically match in-game shop name

* Added 5 new achievements: Mythical Defender, Portal Protector, Nightmare Portal Protector, Nightmare Eternia Shard Recovered: Purple, Eternia Shard Recovered: Purple
* Added "Nightmare" difficulty mode, with Eternia Shard enemies featured, & corresponding level, enemy, spawn layout & boss rebalancings
* Added new "Mythical" quality-level items, with a level requirement of 74


[Yes, there's lots more stuff added/fixed in 7.13, more Details Forthcoming ]
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Dec 12 2011 04:15am
Mystical!!!! Haha I guess you need it to tackle nightmare :) oh yes! It's time to be so op that umf turns into monster fest!!!!
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Dec 14 2011 02:14pm
Man level cap is up to 74 now. May have to get on and level now.
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Dec 14 2011 07:54pm
http://pc.ign.com/articles/121/1214776p1.html

Looks like we will have to pay for a lot of the "changes/updates" in the patch notes. They should probably be more clear on that. Most notable is the Nightmare mode and mythical items, you only get them when you purchase all 4 of the 4$ DLCs.

Quote
IGN: How much is the DLC? And will it be available for all platforms on the same day and date?

Jeremy Stieglitz: $3.99 for each of the four sections, which combined have almost as much content as the original game. The Xbox 360 and PS3 versions should be launching on December 21st, and the Steam PC version launches December 15th. On Steam in particular, when you purchase the entire Eternia Shards campaign (there'll be a bundle available at launch), you also get access to the new "Nightmare" difficulty mode, yielding new "Mythical"-quality loot and introducing the new 'Eternia Shard' enemies throughout the original campaign (which has been re-balanced specifically for this mode).
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Dec 14 2011 08:31pm
3.99 isnt alot considering some people spend as much time on this game as they did for when WOW was first launched. that was 89.99 + 20 dollars each month lol
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