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Member
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Joined: Oct 31 2006
Gold: 390.03
Nov 27 2011 10:21pm
Quote (flyz0r @ Nov 27 2011 02:54pm)
thats gonna be awesome and help tons, wont be long till they make an auction house style of thing.


An auction house would be convenient but I still prefer getting fg over mana :)
Member
Posts: 17,255
Joined: Oct 31 2006
Gold: 390.03
Nov 28 2011 08:33pm
Upcoming Patch: 7.12
7.12
* All: Allowed players to create their own "Tavern Shop" with their items, set prices on those items, and then specifically list their game as an "AFK Shop" game.
* All: Score indicator collapses the same-type labels onto each other, so if you kill 100 goblins before the score indicator has caught up, you get a "Killed 100 +100" message rather than 100 goblin kill messages. This makes the score indicator much more useful and timely
* All: Added a "Add to DefendersStore.com" button to the Item Box and Hero Shop, which enables you to post/updates your items to DefendersStore.com with one click directly from within the game!
* All: Keyboard-lockout after naming your game when using a Gamepad is fixed
* All: Countess "Joust" damage scales better (increased damage stat ramp by 20%), and another Countess "Joust" client issue fixed, and "Joust" now does scaled Weapon Elemental Damage as well. Countess "Call To Arms" radius raised and ally damage buff ramp increased 15%
* All: Players can now see sessions & join into Premium Missions that they do not own, yay!, though they can not save progress on those missions unless they own them (they can still earn items and such, just not store victory progress).
* DDDK: Total Conversions can now use custom Materials.
* All: Definitive Chicken-Pet 33% damage buff.
* PvE: Added 8-player Über Monster Fest!
Member
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Gold: 1.00
Nov 28 2011 10:05pm
8 player maps, that sounds fun.
Member
Posts: 333
Joined: Nov 13 2011
Gold: 1,484.28
Nov 28 2011 11:05pm
THAT PATCH IS HOT!!!!!

I been waiting for a shop for so long, gooooshhh my tarvern floor is littered with ITEMS LOL :DDDD

And a 8 player map?? It seems Trendynet is trying to get bigger and bigger, here to hoping for customerised characters in next patch as well as an actual general town for players to roam, like STORMWIND!!! :D
Member
Posts: 17,255
Joined: Oct 31 2006
Gold: 390.03
Nov 29 2011 11:54am
Upcoming Patch: 7.12
7.12 Patch
* All: Allowed players to create their own "Tavern Shop" with their items, set prices on those items, and then specifically list their game as an "AFK Shop" game. Added button to view the available DefendersStore.com Items along with the active "AFK Shops".
* All: Score indicator collapses the same-type labels onto each other, so if you kill 100 goblins before the score indicator has caught up, you get a "Killed 100 +100" message rather than 100 goblin kill messages. This makes the score indicator much more useful and timely
* All: Added a "Add to DefendersStore.com" button to the Item Box and Hero Shop, which enables you to post/updates your items to DefendersStore.com with one click directly from within the game!
* All: Keyboard-lockout after naming your game when using a Gamepad is fixed
* All: Countess "Joust" damage scales better (increased damage stat ramp by 20%), and another Countess "Joust" client issue fixed, and "Joust" now does scaled Weapon Elemental Damage as well. Countess "Call To Arms" radius raised and ally damage buff ramp increased 15%
* All: Players can now see sessions & join into Premium Missions that they do not own, yay!, though they can not save progress on those missions unless they own them (they can still earn items and such, just not store victory progress).
* DDDK: Total Conversions can now use custom Materials.
* All: Definitive Chicken-Pet 33% damage buff.
* PvE: Added 8-player Über Monster Fest! (as part of New Heroes Pack. Refer to 3 points above for how multiplayer on it will work)
* PvE: Dark Elf Warrior Damage to Towers reduced by 50%, and their Targeting Desirability to Towers reduced by 40%
* PvE: Adept "Instant Upgrade" can now also be used in the Build Phase, useful for time-limited missions, and reduced the cost of "Purity Bomb" to 200 Mana


Bolded the notes they added.
Member
Posts: 17,255
Joined: Oct 31 2006
Gold: 390.03
Nov 29 2011 08:48pm
Upcoming Patch: 7.12
7.12 Patch
* All: Every slower swinging melee weapon now deals proportionally more damage! (as listed on their Damage Stat too). Is retroactive.
* PvE: Splitscreen players aren't counted for dropped loot quantity increases anymore.

* All: Allowed players to create their own "Tavern Shop" with their items, set prices on those items, and then specifically list their game as an "AFK Shop" game. Added button to view the available DefendersStore.com Items along with the active "AFK Shops".
* All: Score indicator collapses the same-type labels onto each other, so if you kill 100 goblins before the score indicator has caught up, you get a "Killed 100 +100" message rather than 100 goblin kill messages. This makes the score indicator much more useful and timely
* All: Added a "Add to DefendersStore.com" button to the Item Box and Hero Shop, which enables you to post/updates your items to DefendersStore.com with one click directly from within the game!
* All: Keyboard-lockout after naming your game when using a Gamepad is fixed
* All: Countess "Joust" damage scales better (increased damage stat ramp by 20%), and another Countess "Joust" client issue fixed, and "Joust" now does scaled Weapon Elemental Damage as well. Countess "Call To Arms" radius raised and ally damage buff ramp increased 15%
* All: Players can now see sessions & join into Premium Missions that they do not own, yay!, though they can not save progress on those missions unless they own them (they can still earn items and such, just not store victory progress).
* DDDK: Total Conversions can now use custom Materials.
* All: Definitive Chicken-Pet 33% damage buff.
* PvE: Added 8-player Über Monster Fest! (as part of New Heroes Pack. Refer to 3 points above for how multiplayer on it will work)
* PvE: Dark Elf Warrior Damage to Towers reduced by 50%, and their Targeting Desirability to Towers reduced by 40%
* PvE: Adept "Instant Upgrade" can now also be used in the Build Phase, useful for time-limited missions, and reduced the cost of "Purity Bomb" to 200 Mana. Also, Instant-Upgrade can be used beyond Upgrade Level 5 to do an Instant Repair, at a high cost of Mana.

Bolded the new additions
Member
Posts: 333
Joined: Nov 13 2011
Gold: 1,484.28
Nov 29 2011 08:58pm
woot more awesome changes,
Member
Posts: 17,255
Joined: Oct 31 2006
Gold: 390.03
Nov 30 2011 08:42pm
Upcoming Patch: 7.12 (ETA: 12-1-2011)
7.12 Patch
* All: Raised Mana Bank non-shop earnings Cap to 100,000,000
* All: Upgrading Projectile Speed now has a minimal impact on resale value.
* All: You can now hold "Alt" and click on another Hero Icon in the Hero Selection or Swapping UI to swap those two hero positions, so you can more easily organize your heroes into sets.
* All: All Chicken Pets standardized to 80 Upgrade Levels.

* All: Every slower swinging melee weapon now deals proportionally more damage! (as listed on their Damage Stat too). Is retroactive.
* All: Allowed players to create their own "Tavern Shop" with their items, set prices on those items, and then specifically list their game as an "AFK Shop" game. Added button to view the available DefendersStore.com Items along with the active "AFK Shops".
* All: Score indicator collapses the same-type labels onto each other, so if you kill 100 goblins before the score indicator has caught up, you get a "Killed 100 +100" message rather than 100 goblin kill messages. This makes the score indicator much more useful and timely
* All: Added a "Add to DefendersStore.com" button to the Item Box and Hero Shop, which enables you to post/updates your items to DefendersStore.com with one click directly from within the game! Also the Items automatically remove themselves from DefendersStore.com when they get sold from your shop!
* All: Keyboard-lockout after naming your game when using a Gamepad is fixed
* All: Countess "Joust" damage scales better (increased damage stat ramp by 20%), and another Countess "Joust" client issue fixed, and "Joust" now does scaled Weapon Elemental Damage as well. Countess "Call To Arms" radius raised and ally damage buff ramp increased 15%
* All: Players can now see sessions & join into Premium Missions that they do not own, yay!, though they can not save progress on those missions unless they own them (they can still earn items and such, just not store victory progress).
* DDDK: Total Conversions can now use custom Materials.
* All: Definitive Chicken-Pet 33% damage buff.
* PvE: Added 8-player Über Monster Fest! (as part of New Heroes Pack. Refer to 3 points above for how multiplayer on it will work)
* PvE: Dark Elf Warrior Damage to Towers reduced by 50%, and their Targeting Desirability to Towers reduced by 40%
* PvE: Adept "Instant Upgrade" can now also be used in the Build Phase, useful for time-limited missions, and reduced the cost of "Purity Bomb" to 200 Mana. Also, Instant-Upgrade can be used beyond Upgrade Level 5 to do an Instant Repair, at a high cost of Mana.
Member
Posts: 535
Joined: Jun 9 2011
Gold: 378.00
Nov 30 2011 08:55pm
Quote (missalaire @ Nov 30 2011 09:42pm)
7.12 Patch* All: Raised Mana Bank non-shop earnings Cap to 100,000,000


What do you reckon this mean?

This post was edited by Braelyn0 on Nov 30 2011 08:55pm
Member
Posts: 56
Joined: Nov 19 2011
Gold: 0.00
Nov 30 2011 10:11pm
I would imagine that the shop is not capped, as they stated the game name to be "AFK Shop" and it would be odd if you got capped and items couldn't be sold. Maybe you can pull money out of the shop up to your account cap and the rest sits there? Guess we shall see tomorrow :P
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