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> Selling Godly Dps Armor Set > Superubergodly
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Member
Posts: 54
Joined: Oct 26 2011
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Jan 28 2012 11:30am
bin 450 wtih pet

This post was edited by petep on Jan 28 2012 11:32am
Member
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Jan 28 2012 12:14pm
Quote (petep @ Jan 28 2012 09:30am)
bin 450 wtih pet


your message box is full. pm me.
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Jan 28 2012 12:39pm
Hazelrah, your set is hacked - petep, pm me if you want me to prove it to you mathematically.

There is NO way to obtain these stats at the moment, anybody that wants proof can ask me how to prove it.
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Jan 28 2012 12:47pm
Quote (dcbc @ Jan 28 2012 06:39pm)
Hazelrah, your set is hacked - petep, pm me if you want me to prove it to you mathematically.

There is NO way to obtain these stats at the moment, anybody that wants proof can ask me how to prove it.


please do :)
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Posts: 7,398
Joined: Aug 29 2011
Gold: 252.26
Jan 28 2012 12:59pm
This user spent 0 points on hero stats, as he obviously used a respec, prior to placing any points to showcase the "upgraded stats" (it shows he has 331 points to spend).

2027 2105 1153 1579 (means he probably did not upgrade speed or cast rate).

2027/1.2 (although it's a 30% modifier for armors, I am removing a 10% additional stat buffer because he is wearing a guardian which gives no bonus) = 1689/5 items = 337.8 hero hp per item.
2105/1.2 = 1754 / 5 items = 350.8 hero dmg per item.

hero skills 1/2

1849/1.2 = 1540 / 5 items = 308 base stats per item
1813/1.2 = 1510 / 5 items = 302 base stats per item

We can assume a range: 1153 hero speed -- 1579 hero cast rate

1153/1.2 = 960.8/5 = 192 BASE stats (without upgrades)
1579/1.2 = 1315.83/5 = 263 BASE stats per items (without upgrades)

Let's meet halfway and say on AVERAGE, every item had 227 stat points --- (192 speed + 263 cast rate divided by 2)

Each item has resists maxed, let's assume each item started with a base of 11/11/11/11.

To get to 30/30/30/30, we can assume the user had to spend 76 points, let's call this 70 points per item to be generous.

70*4 = 280 points used.

1186 is the total amount of upgrades he used - 280 points for resistances = 906 available.


Now, I am assuming that every item had a base (average) stat of 227.

Let's take his helm to do simple math:

Helm: 233^ - 70 for resists = 163 upgrades available.
We assumed his items HAD to have 337 hero hp / 350 hero dmg / 308 1st skill / 302 2nd skill (to match his stats via SCREENSHOT)

IF my assumptions are correct:

227 hp / 227 dmg / 227 1st / 227 2nd = average of item = 110 points spent on hp, 123 points spent on dmg, 81 points spent on 1st, 75 on 2nd

Using this possible model, his item had to have an additional 389 stat points for this armor to be valid OR have BASE stats of 300+.

Use this same model for the rest of his items, you will find a huge errors in the way he modded it.

Thanks and have a great day.

This post was edited by dcbc on Jan 28 2012 01:01pm
Member
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Joined: Sep 27 2008
Gold: 494.15
Jan 28 2012 06:03pm
yeah, alright, well, I knew the stats seemed impossible, I've been running misty a lot and having good drops seems almost impossible >___> (might just be my luck tho)
Member
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Joined: Apr 14 2008
Gold: 31,594.55
Feb 1 2012 04:47pm
Quote (petep @ Jan 28 2012 09:30am)
bin 450 wtih pet


still full, empty your box.
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