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d2jsp Forums > Other Games > Other Games > Dungeon Defenders > A Lot Of Info On The New Dlc
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Dec 14 2011 03:51pm
Quote (missalaire @ Dec 14 2011 01:37pm)
Personally, can't say I'm that fond of the devs. They handed a number of their patches pretty poorly and can't seem to balance their game very well.

The game had a lot of potential in the beginning and still does, so I'm hoping that given enough time, they'll be able to sort their game out and improve.



But they do drop a lot of patches and seem to care about their game, even if a number of these patches were poorly devised.
The game still has a lot of potential, looking forward to the new classes adding some interesting mechanics to the game.
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Dec 14 2011 03:54pm
Quote (Galileo @ Dec 14 2011 04:51pm)
But they do drop a lot of patches and seem to care about their game, even if a number of these patches were poorly devised.
The game still has a lot of potential, looking forward to the new classes adding some interesting mechanics to the game.


Honestly, I don't think they would really need to drop that many patches if they did things properly the first time and spent a bit more time developing longer lasting content.

You can only keep going for so long pushing out patches that often before you basically burn out.

Lets hope they take the best out of the patch suggestion discussions and do something with it.
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Dec 14 2011 04:04pm
looking at this really makes me want to get into the game
i got it as a gift from steam trading and just never have time to play it yet !
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Dec 14 2011 04:08pm
its going to ruin your life, try it!
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Dec 14 2011 04:27pm
Quote (missalaire @ Dec 14 2011 01:54pm)
Honestly, I don't think they would really need to drop that many patches if they did things properly the first time and spent a bit more time developing longer lasting content.

You can only keep going for so long pushing out patches that often before you basically burn out.

Lets hope they take the best out of the patch suggestion discussions and do something with it.



Well either way, the developers seem to care about the game.
They want it to succeed, as do I.
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Dec 14 2011 04:47pm
This game has potential the day it gets a good anti-cheat system or if they decide to store information server side. As of today, the game seems hopeless when someone can google how to hack DD and have it done in 10 minutes.

This post was edited by Road2Death on Dec 14 2011 04:48pm
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Dec 14 2011 04:49pm
Quote (Road2Death @ Dec 14 2011 10:47pm)
This game has potential the day it gets a good anti-cheat system or if they decide to store information server side. As of today, the game seems hopeless when someone can google how to hack DD and have it done in 10 minutes.


already has an anti cheat system, but theyre too faggotry to set shit server side instead of client side.
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Dec 14 2011 04:58pm
Quote (Road2Death @ Dec 14 2011 10:47pm)
This game has potential the day it gets a good anti-cheat system or if they decide to store information server side. As of today, the game seems hopeless when someone can google how to hack DD and have it done in 10 minutes.


Xept this isnt really a competitive game, so if you dont want to cheat or use hacked items, dont. The game has potential even with hacks. Where it lacks because of the hacks, is HERE, the d2jsp community. Its killing the item farmers that want to trade/sell for FG.
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Dec 15 2011 08:10am
Ok, well... bad news, only 1 campaign map in each DLC. They worded the interview SOOOO bad it was hard to understand it. The new DD digest says it better :S

•Each pack has 3 modes (Campaign, Challenge, PvP), 2 new maps, 10 new weapons, new pet, new cinematics, all new Bosses, and more! The PC version may come with some extra stuff pertaining to the PC content (i.e. there's a new Uber Monster Fest on LifeStream Hollow and a costume for the Ranger included in this first pack)

Hope the package price has a good deal on it >___>
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Dec 15 2011 06:01pm
I see a lot of hate for the developers @ trendy, but let's not forget, trendyent is a small shop(only 23 employees listed in linkedin, and probably not all are developers). Having worked in similar environments, I can tell you they have to pick their battles. If they have the choice between patching 5 major bugs, or working on the next new DLC that will bring new wallet stuffing, i'm sure the decision is clear. That's not to say they're greedy..at the end of the day they're a business, not a charity, and they deserve to get paid for all their hard work. I also don't think they were prepared for the growth that steam brought to their platform, and they're probably still playing catchup.

Another thing on bugs....bugs are a natural part of any piece of software, no matter how many people look at the code. Donald knuth once said "premature optimization is the root of all evil donald." In other words, he's saying if you worry about getting things absolutely perfect, you will never release anything. A another commonly used quote in the programming world is "release quickly, and iterate often," which is something that trendyent seems to be adopting as their motto.

At the end of the day, we're talking about a game which went as low as 2.99 on amazon. We should be thanking them for charging for DLC's, because that meant the main game was much cheaper for most of us. I'm at 300+ hours now, which means ~1 cent per hour.
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