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Overwatch 2
> Hit Detection?
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Da5id1an
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#1
Jul 2 2016 04:36pm
what even is this
overwatch seems to ignore it
anyone else feel like hit detection is worse than first cs source?
Jekel
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#2
Jul 2 2016 04:45pm
20 tick client side updates, that's why. Try custom on high bandwidth it's a lot better.
Da5id1an
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#3
Jul 2 2016 05:13pm
Quote (Jekel @ Jul 2 2016 03:45pm)
20 tick client side updates, that's why. Try custom on high bandwidth it's a lot better.
why.....
just why
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#4
Jul 2 2016 05:54pm
Quote (Da5id1an @ 3 Jul 2016 11:13)
why.....
just why
saves money and development costs
Jekel
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#5
Jul 2 2016 06:11pm
Tbh it doesn't save them much if anything the server updates at 60 tick our clients update at 20 wouldn't take much more server power to receive more updates from our client would cost more If it was the reverse.
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