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Jul 5 2016 12:56pm
Quote (Jekel @ Jul 5 2016 07:55pm)
Global doesn't mean much most the best cs players don't even play match making.


Well it does tell you that he's way better than the average player

I'm just surprised he managed to get there with that high sensitivity
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Jul 5 2016 12:59pm
Quote (ORVAR @ Jul 5 2016 10:56am)
Well it does tell you that he's way better than the average player

I'm just surprised he managed to get there with that high sensitivity


The average player on most cs type games are complete and utter idiots, just saying. If u don't play some kind of ranked matchmaking with an anticheat like esea or something similar it doesn't mean much at all.
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Jul 5 2016 01:03pm
Quote (Jekel @ Jul 6 2016 04:55am)
Global doesn't mean much most the best cs players don't even play match making.


I'm not saying that I'm best, I'm just a casual player now.

What I was trying to say that low sens isn't a must to be good, I've been playing with 400 or 800 dpi and 1 sens 11 years ago when I had lan cs team for local championships, but it wasnt enough so I gradually risen it up.
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Jul 5 2016 01:07pm
Quote (reptiloid @ Jul 5 2016 11:03am)
I'm not saying that I'm best, I'm just a casual player now.

What I was trying to say that low sens isn't a must to be good, I've been playing with 400 or 800 dpi and 1 sens 11 years ago when I had lan cs team for local championships, but it wasnt enough so I gradually risen it up.


I'm not Implying it's a must what I'm Implying is that there is a small percentage of the population that can make it work compared to the other way around. And from a mechanics standpoint low sensitivity is better in a lot of ways. I played semi professional billiards for years I know a lot about how muscle memory works.
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Jul 5 2016 01:13pm
The main idea behind low sensitivity was not the muscle memory, but to get more accurate aim on long distances in cs (in early 2000's).

But if u wanna go that far I've been medicine student, doctor and now am surgeon, so I know a lot more what muscles do, what they consist from on a cellular level, their memory and other stuff happens with them :rofl:
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Jul 5 2016 01:17pm
I would also add that in overwatch you have a lot more close combat fights and wider aoe damage, don't really need aim. So you could actually get benefit from quicker turns.
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Jul 5 2016 01:25pm
Quote (reptiloid @ Jul 5 2016 11:17am)
I would also add that in overwatch you have a lot more close combat fights and wider aoe damage, don't really need aim. So you could actually get benefit from quicker turns.


I main mcree/reaper/soldier for my team reaper I could agree with that mcree/soldier i can't. I can do a 180 nearly as fast as you can with high sens it's just 1 flick of my arm. I move the mouse around pretty fast,granted high sensitivity would be a bit faster but I don't see the aim/consistency drop-off being worth the trade off for a situation your probably dead anyways.
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Jul 5 2016 01:34pm
Quote (Jekel @ 5 Jul 2016 21:25)
I main XM1014


Low sens for most riflers, higher sens for apwers in general.

1v1 aim_map2 scrub

This post was edited by Rusemen on Jul 5 2016 01:35pm
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Jul 5 2016 01:36pm
To put it simply: lower sens - being more accurate and able to correct small movements (e.g. in cs you wanna headshot an enemy from A spot and hes on Short with a recoil gun)

and here are you a Reaper with shitload aoe shotguns in front of your enemy, soldier and his gun.. you probably gonna just spray and wait for autoaim to get the head on a 24tick server.

Muscle memory/10
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Jul 5 2016 01:40pm
Quote (Rusemen @ Jul 5 2016 11:34am)
Low sens for most riflers, higher sens for apwers in general.


The downs is strong in this thread.

Kennys 2.2 sens 400 dpi back things up with facts
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