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Aug 30 2016 01:59am
Quote (Flameyes @ Aug 29 2016 05:42pm)
"Started"


When did anyone attack anyone before that
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Aug 30 2016 03:10am
60 tick got rid of most of the hooking issues but it's still pretty broken...

blizzard really just need to make it so if it there is any collisions with objects on the path it just cancels the hook.




However - nothing more satisfying then when roadhogs glitchy hook gets you behind a wall but it can't pull you around it so they have wasted the hook for nothing
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Aug 30 2016 09:24am
Quote (Reset @ Aug 30 2016 05:10am)
60 tick got rid of most of the hooking issues but it's still pretty broken...

blizzard really just need to make it so if it there is any collisions with objects on the path it just cancels the hook.




However - nothing more satisfying then when roadhogs glitchy hook gets you behind a wall but it can't pull you around it so they have wasted the hook for nothing


Did they change from 20?
Haven't looked at the patch notes.
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Aug 30 2016 11:52am
Quote (Reset @ Aug 30 2016 05:10am)
60 tick got rid of most of the hooking issues but it's still pretty broken...

blizzard really just need to make it so if it there is any collisions with objects on the path it just cancels the hook.




However - nothing more satisfying then when roadhogs glitchy hook gets you behind a wall but it can't pull you around it so they have wasted the hook for nothing


This was something that they tried to address in this ptr
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Sep 7 2016 11:19am
The hook needs a smaller hitbox, or slower speed with longer range. As it stands, the hook doesn't take any skill or luck or anything of that sort, that's the problem.

You dont have to lead it or anything, which is kind of dumb I think.

Roadhog was actually my favorite hero when watching stuff pre-beta, but after I saw how easy he was to use, i completely lost interest.

This post was edited by GLYC123 on Sep 7 2016 11:21am
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