Quote (Buck306 @ Aug 18 2016 03:02pm)
Genji nerf wasn't even that bad.
The 2 second reduction of his ult was needed.
The dashing over junkrats trap was a bug iirc.
The nerf of animation cancel is also justified, blizzard as said multiple times that they don't want animation canceling in this game as it forces them to balance the character around that mechanic.
The triple jump is hit and miss. Not really sure if its fair or not. Maybe it will force genji to do what he is actually supposed to do, rather than jump in the middle of the enemy team and spam shift + jump and never die.
The triple jump is a huge part of what makes him hard to hit
He wall climbs and comes off and then you don't know when he's gonna jump again, where as Hanzo just always falls.
Huge for his damage avoidance. Staying above many opponents so they can't hit him.
I think it's the biggest nerf of the 3.
Hit scan characters still hit Genji just fine
This post was edited by FroggyG on Aug 18 2016 03:12pm