D2R INFO
Faster Hit Recovery
Sorc 5 / 9 / 14 / 20 / 30 / 42 / 60 / 86 / 142 /280
Pala 7 / 15 / 27 / 48 / 86 / 200
Necro 5 / 10 / 16 / 26 / 39 / 56 / 86 / 152
Druid 3 / 7 / 13 / 19 / 29 / 42 / 63 / 99 / 174
Barb 7 / 15 / 27 / 48 / 86 / 200
Ama 6 / 13 / 20 / 32 / 53 / 86 / 174
Assassin 7 / 15 / 27 / 48 / 86 / 200
Faster Cast Rate
Sorc 9 / 20 / 37 / 63 / 105 / 200 117 light
Pala 9 / 18 / 30 / 48 / 75 / 125
Necro 9 / 18 / 30 / 48 / 75 / 125
Druid 4 / 10 / 19 / 30 / 46 / 68 / 99 / 163
Barb 9 / 20 / 37 / 63 / 105 / 200
Ama 7 / 14 / 22 / 32 / 48 / 68 / 99 / 152
Assassin 8 / 16 / 27 / 42 / 65 / 102 / 174
Rune-Upgrades
3 Dol Runes + 1 Chipped Emerald = Hel Rune
3 Hel Runes + 1 Chipped Diamond = Io Rune
3 Io Runes + 1 Flawed Topaz = Lum Rune
3 Lum Runes + 1 Flawed Amethyst = Ko Rune
3 Ko Runes + 1 Flawed Sapphire = Fal Rune
3 Fal Runes + 1 Flawed Ruby = Lem Rune
3 Lem Runes + 1 Flawed Emerald = Pul Rune
2 Pul Runes + 1 Flawed Diamond = Um Rune
2 Um Runes + 1 Topaz = Mal Rune
2 Mal Runes + 1 Amethyst = Ist Rune
2 Ist Runes + 1 Sapphire = Gul Rune
2 Gul Runes + 1 Ruby = Vex Rune
2 Vex Runes + 1 Emerald = Ohm Rune
2 Ohm Runes + 1 Diamond = Lo Rune
2 Lo Runes + 1 Flawless Topaz = Sur Rune
2 Sur Runes + 1 Flawless Amethyst = Ber Rune
2 Ber Runes + 1 Flawless Sapphire = Jah Rune
2 Jah Runes + 1 Flawless Ruby = Cham Rune
2 Cham Runes + 1 Flawless Emerald = Zod Rune
Gear Sockets
1 Hel Rune + Scroll of Town Portal + Any Socketed Item --> Remove items from sockets
1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor --> Socketed Body Armor of same type
1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon --> Socketed Weapon of same type
1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm --> Socketed Helm of same type
1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield --> Socketed Shield of same type
Gear Upgrades
1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Unique Weapon --> Exceptional Version of Weapon
1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Unique Armor --> Exceptional Version of Armor
1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Unique Weapon --> Elite Version of Weapon
1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Unique Armor --> Elite Version of Armor
1 Ort Rune + 1 Amn Rune + 1 Perfect Sapphire + Normal (Basic) Rare Weapon --> Exceptional Rare Weapon
1 Ral Rune + 1 Thul Rune + 1 Perfect Amethyst + Normal (Basic) Rare Armor --> Exceptional Rare Armor
1 Fal Rune + 1 Um Rune + 1 Perfect Sapphire + Exceptional Rare Weapon --> Elite Rare Weapon
1 Ko Rune + 1 Pul Rune + 1 Perfect Amethyst + Exceptional Rare Armor --> Elite Rare Armor
Perfectly Upgraded Items Non Eth/(Eth)
Arreat's Face : 504 (756)
Crown of Thieves : 495 (741)
Jalal's Mane : 477
Kira's Guardian : 180 (210)
Vampire Gaze : 314 (470)
Twitchthroe : 178 / 506
Skin of the Vipermagi : 1034
Shaftstop : 1616 (2422)
Guardian Angel : 1590 (2385)
Herald of Zakarum : 579 (867)
Homunculus : 444
Bloodfist : 56 / 88
Magefist : 71 / 98
Chance Guards : 72 / 102
Frostburn : 93 / 115
Goldwrap : 92 / 130
Hotspur : 48 / 80
Goblin Toe : 90 / 123
Infernostride : 170
Waterwalk : 201
Gore Rider : 213
Perfect Def Ethereal Armors Eth/Bug (no ebug in D2R!!!)
Dusk Shroud 701 / 1052
Wyrmhide 705 / 1058
Scarab Husk 711 / 1067
Wire Fleece 722 / 1083
Diamond Mail 734 / 1101
Loricated Mail 744 / 1116
Great Hauberk 752 / 1128
Boneweave 758 / 1137
Balrog Skin 776 / 1164
Archon Plate 786 / 1179
Kraken Shell 785 / 1178
Hellforge Plate 795 / 1193
Lacquered Plate 812 / 1218
Shadow Plate 836 / 1254
Sacred Armor 900 / 1350
Leveling Guidance
Levels 1 to 15 – Trist Runs
Levels 15 to 20 – Tal Rasha’s Tomb
Levels 20 to 24 – Secret Cow Level
Level 24 to 25 – Normal Ancients
Levels 25 to 40 – Baal Runs
Level 40 to 41 – Nightmare Difficulty Ancients
Levels 41 to 60 – Nightmare Difficulty Baal Runs
Level 60 to 61 – Hell Difficulty Ancients
Best spots to MF based on ilvl 85 area's (Hell Mode)
Act 1
- The Pit, levels 1 and 2 -
- The Mausoleum-
Act 2
- The Maggot Lair, level 3 -
- The Ancient Tunnels, in the Lost City -
- The Sewers level 2 -
Act 3
- The Forgotten Temple / The Ruined Fane / The Disused Reliquary
Act 4
- The River of Flame
- The Chaos Sanctuary
Act 5
- The Worldstone Keep levels 1-3 + Throne
- The Icy Cellar -
- Halls Of Pain -
- Drifter Cavern -
MERC Info: Mercenary auras
Normal or Hell
Combat : Prayer
Defense : Defiance
Offense : Blessed Aim
Nightmare
Combat : Thorns
Defense : Holy Freeze
Offense : Might
D2/d2R Tile Readings
ACT 1:
Tower Levels - Left
Outer Closter - 3 Maps (Left WP = Go bottom right, Center Cross with top right wp = Go straight, Right WP with nothing in middle, Go top left)
Jail 1/2 - Straight
Jail 3 - Left
Catacombs lvl 2 - Exit right of wp
ACT 2:
Halls of the dead lvl 1/2/3 - Left
Maggot Lair lvl 1/2 - Right
Maggot Lair lvl 3 - Straight
Viper tomb - Left
Tal Rasha Tomb Symbols - circle - ) - square - sun - <>> - triangle - O)
Tal Rasha Tomb - Left
ACT 3:
Flayer Dungeon 1/2 - Left
Sewers - Right of Chest
Durance of Hate Lvl 1 - Left
Durance of hate lvl 2 - Straight across (WP left of entrance)
ACT 5:
Crystalline Passage - Left
Glacial Trail - Left
Ancient's Way - Left
Worldstone Keep Level 2 - Right of waypoint