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Joined: Oct 31 2021
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May 28 2022 09:19am
RUSHER
- Requires basic Map knowledge.
- Teleport to objectives, open Town Portals (TP) and kill Quest targets.
- Communicate with your team if your TP is safe. This is especially important on Hardcore! "1" is commonly used to signal a safe TP, while "2" or no message are the signal for unsafe TP's.
- Be sure to stay Partied up at all times.
- Do NOT open games as the Rusher!
We need to have the following waypoints in Normal, Nightmare, and Hell for this rush to go smoothly:
- Act 1
- Catacombs Level 2
- Act 2
- Far Oasis, Lost City, Arcane Sanctuary, Canyon of the Magi
- Act 3
- Spider Forest, Flayer Jungle, Lower Kurast, Travincal, Durance of Hate Level 2
- Act 4
- River of Flame
- Act 5
- Frigid Highlands (Socket Quest), Ancient's Way, Worldstone Keep Level 2
ACT 1
- Accept the party invite and make sure that everyone is in the correct Act at all times, especially before Act Bosses.
- Enter Catacombs Level 2 and teleport to Catacombs Level 4. Make sure the first room of this area is safe and make a TP.
(Communicate "1" for safe and "2" for not safe through the run).
- Once the Runner enters, kill Andariel and head to Act 2 Lost City.
ACT 2 - Gathering Staff
- Search for The Claw Viper Temple in Lost City and make a safe TP next to the Tainted Sun Altar in The Claw Viper Temple Level 2. (Type "1" when safe).
- Head back to town and drop your Horadric Cube near the portals and go to the Far Oasis.
- Search for the Maggot Lair and find your way to the "Chest Room" in Maggot Lair Level 3 with Coldworm the Burrower. Open the chest and make a safe TP. (Type "1" when safe).
ACT 2 - The Summoner
- Find The Summoner in the Arcane Sanctuary and open a TP in a safe area close to the plateau he stands on. Make an extra effort to NOT KILL THE SUMMONER before the Runner has entered your TP. Note: If you kill him by accident, you have to either escort the Runner all the way to Duriel or make a new game and try again.
- Figure out the correct Tal Rasha's Tomb by either asking your Runner/Party or checking which of the symbols is missing next to The Summoner.
ACT 2 - Duriel
- Make your way to The Orifice located inside the correct Tomb and make a safe TP.
- Now you have a small amount of time while the Runner sets up the Duriel fight for you. Use this time to sell your Tome of Town Portal to Farah and buy it back. (This refills the quantity instantly for cheap). Note: this works for all quantity Items except Ethereals.
- Go back to kill Duriel then IMMEDIATELY head to Act 3 Spider Forest Waypoint to reveal the campsite and back to town.
ACT 3 - Spider Cavern
- Now that we are in Act 3 town, leave out the front entrance to find the Spider Cavern in the Spider Forest.
- Make a safe TP next to the Golden Chest inside the Spider Cavern for the first Organ, Khalim's Eye.
ACT 3 - Flayer Dungeon
- Go to Flayer Jungle Waypoint to reveal the campsite and then enter the Flayer Jungle from the Lower Kurast Waypoint.
- Search for the Flayer Dungeon Level 1 near the Optional Quest, The Gidbinn.
- Find the Flayer Dungeon Level 3 and make a safe TP next to the Golden Chest for the second Organ, Khalim's Brain.
ACT 3 - Finishing Khalim's Will
- Enter the Kurast Bazaar Waypoint to find the Sewers Level 1 and make a safe TP next to the Sewers Level 2's Golden Chest for the third and final Organ, Khalim's Heart.
- Now go to Travincal, make a safe TP within 2 screens of the actual Council Members until Runner/Bumper shows up and then kill all the Council Members.
- Make sure they have access to Khalim's Flail as they need it to smash the Compelling Orb and continue their progress.
ACT 3 - Mephisto
- Take the Durance of Hate Level 2 Waypoint and head to Durance of Hate Level 3.
- Once in Durance of Hate Level 3 you, as the Rusher, need to make the area safe for a TP in the top right corner. This means killing all of the monsters in the top right corner to prevent them from killing your Party Members.
- Once someone enters the area, kill Mephisto. Head straight to River of Flame after he is dead.
ACT 4
- Now that we are in Act 4, we need to prepare The Chaos Sanctuary/Diablo by killing all Seal Bosses and popping all the Seals.
- Make a safe TP behind one of the walls on the North side of The Chaos Sanctuary and kill Diablo once the Runner/Bumper shows up.
- After Diablo dies, go straight to Act 5.
ACT 5
- If the Bumper doesn't have the Ancients Quest completed in the current difficulty, take the Ancients Way Waypoint and head to the Arreat Summit. Open a TP and kill the Ancients as soon as the Bumper enters the Summit. Then use the Waypoint to the Worldstone Keep and teleport to the Throne of Destruction.
- If the Bumper has the Ancients Quest done, take the TP they prepared in the Throne Room/Worldstone Chamber, whatever the Bumper was able to prepare.
- Kill the Waves, Ball and join the new game as soon as it opens.

This post was edited by SilvaStar25 on May 28 2022 09:42am
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