skill calculator
https://www.diablo1.ru/poleznoe/calculator.phpitem search
https://www.ocf.berkeley.edu/~gkwan/d2/search.htmlhttps://diablo2.diablowiki.net/Crafting_Recipesias calc
https://goo.gl/rC7VoCAWSM | IAS %
-20 | 63
-25 | 52
-30 | 42
-35 | 34
-40 | 26
-45 | 19
-50 | 13
3 El Runes --> 1 Eld Rune
3 Eld Runes --> 1 Tir Rune
3 Tir Runes --> 1 Nef Rune
3 Nef Runes --> 1 Eth Rune
3 Eth Runes --> 1 Ith Rune
3 Ith Runes --> 1 Tal Rune
3 Tal Runes --> 1 Ral Rune
3 Ral Runes --> 1 Ort Rune
3 Ort Runes --> 1 Thul Rune
3 Thul Runes + 1 Chipped Topaz --> 1 Amn Rune
3 Amn Runes + 1 Chipped Amethyst --> 1 Sol Rune
3 Sol Runes + 1 Chipped Sapphire --> 1 Shael Rune
3 Shael Runes + 1 Chipped Ruby --> 1 Dol Rune
3 Dol Runes + 1 Chipped Emerald --> 1 Hel Rune
3 Hel Runes + 1 Chipped Diamond --> 1 Io Rune
3 Io Runes + 1 Flawed Topaz --> 1 Lum Rune
3 Lum Runes + 1 Flawed Amethyst --> 1 Ko Rune
3 Ko Runes + 1 Flawed Sapphire --> 1 Fal Rune
3 Fal Runes + 1 Flawed Ruby --> 1 Lem Rune
3 Lem Runes + 1 Flawed Emerald --> 1 Pul Rune
2 Pul Runes + 1 Flawed Diamond --> 1 Um Rune
2 Um Runes + 1 Topaz --> Mal Rune
2 Mal Runes + 1 Amethyst --> Ist Rune
2 Ist Runes + 1 Sapphire --> Gul Rune
2 Gul Runes + 1 Ruby --> Vex Rune
2 Vex Runes + 1 Emerald --> Ohm Rune
2 Ohm Runes + 1 Diamond --> Lo Rune
2 Lo Runes + 1 Flawless Topaz --> Sur Rune
2 Sur Runes + 1 Flawless Amethyst --> Ber Rune
2 Ber Runes + 1 Flawless Sapphire --> Jah Rune
2 Jah Runes + 1 Flawless Ruby --> Cham Rune
2 Cham Runes + 1 Flawless Emerald --> Zod Rune
1 Hel Rune + Scroll of Town Portal + Any Socketed Item --> Remove items from sockets
1 Eld Rune + 1 Chipped Gem + Low Quality Weapon --> Normal Quality Weapon of same type
1 El Rune + 1 Chipped Gem + Low Quality Armor --> Normal Quality Armor of same type
C1 Tal Rune + 1 Thul Rune + 1 Perfect Topaz + Normal Body Armor --> Socketed Body Armor of same type
1 Ral Rune + 1 Amn Rune + 1 Perfect Amethyst + Normal Weapon = Socketed Weapon of same type
1 Ral Rune + 1 Thul Rune + 1 Perfect Sapphire + Normal Helm --> Socketed Helm of same type
1 Tal Rune + 1 Amn Rune + 1 Perfect Ruby + Normal Shield --> Socketed Shield of same type
3 Perfect Skulls + 1 Rare Item + Stone of Jordan --> Add 1 Socket To a Rare Item
1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Unique Weapon --> Exceptional Version of Weapon
1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Unique Armor --> Exceptional Version of Armor
1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Unique Weapon --> Elite Version of Weapon
1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Unique Armor --> Elite Version of Armor
1 Ort Rune + 1 Amn Rune + 1 Perfect Sapphire + Normal (Basic) Rare Weapon --> Exceptional Rare Weapon
1 Ral Rune + 1 Thul Rune + 1 Perfect Amethyst + Normal (Basic) Rare Armor --> Exceptional Rare Armor
1 Fal Rune + 1 Um Rune + 1 Perfect Sapphire + Exceptional Rare Weapon --> Elite Rare Weapon
1 Ko Rune + 1 Pul Rune + 1 Perfect Amethyst + Exceptional Rare Armor --> Elite Rare Armor
Ral Rune + Armor --> Fully Repaired Armor
1 Ort Rune + 1 Chipped Gem (any kind) + Weapon --> Fully Repaired and Recharged Weapon
1 Ral Rune + 1 Flawed Gem (any kind) + Armor --> Fully Repaired and Recharged Armor
2 Quivers of Bolts --> 1 Quiver of Arrows (random quantity)
2 Quivers of Arrows --> 1 Quiver of Bolts (random quantity)
1 Spear + 1 Quiver of Arrows --> 1 Stack of Javelins (non-magical, random quantity)
1 Axe + 1 Dagger --> A stack of throwing axes (non-magical, random quantity)
1 Strangling Gas Potion + 1 Healing Potion --> 1 Antidote Potion
3 Magic Amulets --> 1 Magic Ring
3 Magic Rings --> 1 Random Magic Amulet
6 Perfect Skulls + 1 Rare Item --> 1 Random Low Quality Rare Item of the same type
1 Perfect Skull + 1 Rare Item + Stone of Jordan --> 1 High Quality New Rare Item of the same type
3 Perfect Gems (of any type, including Skulls) + 1 Magic Item --> 1 New Random Magic Item of the Same Type
6 Perfect Gems (1 of each type) + 1 Amulet (Magic) --> Magic Prismatic Amulet
1 Magic Ring + 1 Perfect Emerald + 1 Antidote Potion --> 1 Jade Ring
1 Magic Ring + 1 Perfect Ruby + 1 Exploding Potion --> 1 Garnet Ring
1 Magic Ring + 1 Perfect Topaz + 1 Rejuvenation Potion --> 1 Coral Ring
1 Magic Ring + 1 Perfect Sapphire + 1 Thawing Potion --> 1 Cobalt Ring
1 Magic Shield (any type) + 1 Spiked Club (any quality) + 2 Skulls (any quality) --> Magic Shield of Spikes
1 Diamond + 1 Staff + 1 Kris + 1 Belt --> Savage Polearm Class Weapon
3 Chipped Gems + 1 Magic Weapon --> Socketed Magic Weapon
3 Standard Gems + 1 Socketed Weapon --> 1 Socketed Magic Weapon
3 Flawless Gems + 1 Magic Weapon --> Socketed Magic Weapon
Faster Hit Recovery
Sorc 5 / 9 / 14 / 20 / 30 / 42 / 60 / 86 / 142 /280
Paladin 7 / 15 / 27 / 48 / 86 / 200
Nec 5 / 10 / 16 / 26 / 39 / 56 / 86 / 152
Druid 3 / 7 / 13 / 19 / 29 / 42 / 63 / 99 / 174
Barb 7 / 15 / 27 / 48 / 86 / 200
Zon 6 / 13 / 20 / 32 / 53 / 86 / 174
Assassin 7 / 15 / 27 / 48 / 86 / 200
Faster Cast Rate
Sorc 9 / 20 / 37 / 63 / 105 / 200
Paladin 9 / 18 / 30 / 48 / 75 / 125
Nec 9 / 18 / 30 / 48 / 75 / 125
Druid 4 / 10 / 19 / 30 / 46 / 68 / 99 / 163
Barb 9 / 20 / 37 / 63 / 105 / 200
Zon 7 / 14 / 22 / 32 / 48 / 68 / 99 / 152
Assassin 8 / 16 / 27 / 42 / 65 / 102 / 174
Amazon: 1 Vitality point gives 3 Life
Assassin: 1 Vitality point gives 3 Life
Barbarian: 1 Vitality point gives 4 Life
Druid: 1 Vitality point gives 2 Life
Necromancer: 1 Vitality point gives 2 Life
Paladin: 1 Vitality point gives 3 Life
Sorceress: 1 Vitality point gives 2 Life
List of Corruption Mods
Inventory Slot Outcomes Value
Helm
Strength 5 to 10
Energy 5 to 10
Life Gained on Melee/Ranged Hit 10 to 14 / 5 to 10
Life 10 to 15
Enhanced Defense 20% to 25%
Boots
Fire Resistance 10% to 20%
All Resistances 5% to 10%
Dexterity 5 to 10
Lightning Resistance 10% to 20%
Reduced Cooldown 10%
Gloves
Increased Attack Speed 10%
Cold Resistance 10% to 20%
All Resistance 5% to 10%
Life Gained on Melee/Ranged Hit 5 to 10 / 5 to 10
Poison Resistance 10% to 20%
Amulet
All Resistances 5%
All Skills 1
Regenerate Mana 15%
Magic Find 10%
Life 12 to 18
Rings
Faster Cast Rate 10%
Faster Run/Walk 10%
Life 15
Physical Damage Taken Reduced By 5% to 6%
Better Chance Of Getting Magic Items 10%
Armour
Increased Attack Speed 10%
Enhanced Defense 15% to 20%
Bonus to Attack Rating 10% to 20%
Faster Cast Rate 10%
Increase Maximum Life 2%
Weapons
Enhanced Damage 35% to 50%
Deadly Strike 10%
Max Damage Per Level 1
Crushing Blow 10%
Increased Attack Speed 10% to 15%
Shield
Increased Chance to Block 10%
Increased Fire Damage 10%
Increased Cold Damage 10%
Increased Lightning Damage 10%
Increased Poison Damage 10%
Belt
Pierce 8%
Maximum Lightning Resistance 2%
Maximum Poison Resistance 2%
Maximum Fire Resistance 2%
Maximum Cold Resistance 2%
Bolt/Arrow
All Resistances 5%
Life Gained on Ranged Hit 4 to 6
Mana Gained on Ranged Hit 2 to 4
Increased Attack Speed 10%
Vitality 5 to 10