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Member
Posts: 1,540
Joined: Mar 8 2009
Gold: 1,194.44
Oct 1 2016 07:44pm
chaos
Curse Tree [7 points here]:

1 point in every single skill but the 3 of the left branch


Summon Tree [9 points here]:

1 point per skill BUT fire golem will do [equip will do rest]

i'll explain this tree on the next section: how to play?

Poison and bone Tree [rest of the points points here]:

+20 bone spear icon_pointr.gif your main attack [always on left click button] [around 5k magic damage [no inmunes to that]]
+20 teeth icon_pointr.gif synergie
+20 bone spirit icon_pointr.gif alternative attack and synergie
+1X bone prison icon_pointr.gif synergie
+1 bone armor prerequisite nice defensive spell
+1 bone wall prereq
+1 corpse explosion your other main attack

according to this your necro will be nearly finished at level 8X

where to spend the lefting points? :

i'd say on corpse explosion rather than on maxing a synergie. Corpse explosion range increases per lvl and this is your main attack all along with bone spear. bone armor or synergies are allways nice options [defensive-paranoid or boss killing]


Strength: the highest str req item you will have on is a spirit monarch [156 str req]; so:Spirit monarch is 156 so we will just spend here around 10-20 max str points
Dexterity: 0 dex points
Vita: Aaaaaall the other points here [it means nearly every stat points but 10-20 ]
Energy: icon_pointr.gif 0


Act 2 HELL DEFENSIVE mercenary [defiance aura]:
a) Infinity *[ethereal]: nice for team support. it will improve your corpse explosion dmg [it has 1/3 of fire dmg] or any other sexy weapon you think about but:

*NO DOOM: we dont want to frozen targets.
*NO OTHER MERC WITH FANATISM: ill explain why later.
*NO INSIGHT: ill explain why later.

Andy Face *[ethereal, raled ideal]: life leech +2 all skills, + 2X str...
*Forty Armor *[ Eth bugged +3k defense plz]: resis, ed, +life, insane physical defense...

) Shako *[141 def ideal]
Mara's Caleidoscope *[30@ resistances ideal]: 2 all skills
a) Hoto [Heart Of The Oak runeword] *[ethereal with 40 @ resistances ideal]: +3 skil
Enigma [runeword] on a low strength req armor *[ 15ed/15ed mageplate +775def would be ideal]: t
arach *[120ed ideal]. verdungos, thunder
[and only again] Spirit [Runeword] *[+35% fcr, 112mana, +8 ma is ideal]: +2 all s
Bulkathos ring, sojs, 10fcr +resis
Trang Ouls' Set
Sandstorm Trecks, war traveler
switch Call to arms [runeword] *[6/6/4 ideal on eth flail for fetichists] all together with an Ethereal Spirit on Monarch Shield [any will do here, only need the skills

* 1 annihilus charm the most perf possible *[20/20/10]
* 1 necro torch *[3/20/20]
* 6 poison & bone skillers *[+35 life will be nice]
* 7 scs with nice mods [20life, and resis are wellcome]



Member
Posts: 1,540
Joined: Mar 8 2009
Gold: 1,194.44
Oct 1 2016 07:46pm
uber

20 Skeleton Mastery*
20 Skeleton*
20 Skeletal Mage*
1 Clay Golem*
1 Blood Golem* (Strictly a synergy.)
1 Iron Golem* (Strictly a synergy.)
1 Golem Mastery*
1 Summon Resist*
1 Revive* (This is within the most important skills area.)
1 Bone Armor*
1 Decrepify* (This is within the most important skills area.)
1 Amplify Damage* (Strictly a synergy.)
1 Weaken* (Strictly a synergy.)
1 Terror* (Strictly a synergy.)
20 Bone Wall*
20 Bone Prison*

Strength: This depends simply on what type of Enigma you use. I suggest using Breast Plate (30), Mage Plate (55), or Dusk Shroud (77) for their low


Helmet: Shako. Cheap, and it has skills, life, mana, stats, and not bad defense. (Green is sexy on this guy.) *
Armor: Enigma. This is the only armor for this build. ~
Weapon #1: Beast. To be honest, you're an idiot if you don't see why I put this down. Fanaticism = IAS; Meaning those sexy little Urdars with their cb hit fast, killing faster. ~
Shield #1: Spirit. This is very handy for its mana, resistance, magic absorb, skills, Faster Hit Recovery rate, Faster Cast Rate, and Vitality. (We all heart.gif the Faster Cast Rate also.) * (I would also suggest a Storm Shield so you can tank hit easier, as you are mainly sitting back and attacking.) *
Weapon #2: Call to Arms. This is plainly obvious. Battle orders, and battle command. *
Shield #2: Crappy spirit. This is only for boing, doesn't need good stats. *
Amulet: Mara's Kaleidoscope. Skills, resistance, and stats, what more can I say? ~
Ring #1: Stone of Jordan. This is used for mana and skills. ~ (The more mana, the more you can teleport around.)
Ring#2: Stone of Jordan. This is used for mana and skills. ~
Belt: Arachnid's Mesh. Skill, mana, and Faster Cast Rate *
Gloves: Magefist. The Faster Cast Rate and mana regenerate is nice. ~ (This is strictly if you want to teleport a lot, or want to feel safe to teleport around with enough mana.)
Boots: Sandstorm Trek's. This is good for the Vitality, but mainly the strength so you can wear that nasty Spirit Monarch/Storm Shield. Also has fhr, which is almighty. Obviously. *

Charms: Honestly, I think that skillers are a waste, but if you must have them get Summoning(Necro) 30+ lifers. Annihilous and Torch are enough for me. Small charms are nice though. (20 life and 5 to all resistances.)

Not only is your gear important, but so is your mercenary's. Your mercenary is essential to pulling this off. Without him it will be next to, if not, impossible. (Or at least damn hard.)

This gear is not subject to change in any way.

Helmet: Guillaume's. This is for Diablo and Baal. I suggest and Um or Ber rune in it to help out a little.
Helmet #2: Kira's This is for fighting mephisto. Your mercenary needs all the light res he can get to stay alive. I suggest you put an Ort rune in it.
Armor: Fortitude. This armor does wonders! Chilling armor, enhanced damage, enhanced defense, life, resistance, damage reduced, and max light resistance.
Weapon: Infinity. Hands down the perfect weapon for this. It has crushing blow, good damage, prevent monster heal, Vitality, and conviction.

Essentially 20 to Bone Prison is just there to show you. Just skill it last as all it does is allow you to absorb more with your bone armor.
Because Bone Armor is better by maxing the synergies rather than maxing Bone Armor itself.
Member
Posts: 1,540
Joined: Mar 8 2009
Gold: 1,194.44
Oct 1 2016 07:49pm
psnmancer


Summoning Spells (28)
1 point: Every skill except Fire Golem and Raise Skeleton
20 points: Raise Skeleton
A 20/1 split between Raise Skeleton and Skeleton Mastery will give you a nice hearty group of skeletons. My build(s) makes use of Iron Golem for Insight so it's important to have a point in there.

Poison and Bone Spells (63+)
1 point: Teeth, Bone Armor, Corpse Explosion (I dump my spare points here)
20 points: Poison Dagger, Poison Explosion, Poison Nova
You want to max Poison Nova and its synergies of course. When all the main skills are set I drop the rest of my points into Corpse Explosion.

Curses (8 points)
1 point: Every skill (except confuse and attract)
Lower Resist and Decrepify are going to be the big two here, but I'd also like to say that Dim Visions is damn useful for crowd control :). I never found a need for confuse and attract.

3 PnB 20fcr 2os Helm w/ 2 x 5/5 Psn Facets
2 Necro 20fcr 2os Helm w/ 2 x 5/5 Psn Facets
Shako with 5/5 Psn Facet
maras amy
Deaths Web w/ 5/5 Psn Facet

is

GEAR (Enigma Build)

Helm
3 PNB 20Fcr 2os
w/ 2 x 5/5 Psn Facets

Amulet
30 Maras

Weapon
2/2/50/8/12 Death's Web
w/ 5/5 Psn Facet

Armor
15/14 Dusk Enigma
w/ 756 Roll

Shield
Homunculus (200% ED)
w/ 5/5 Psn Facet

Gloves
Trang Oul's

Belt
Arachnid's Mesh

Boots
50% Travs

Rings
1. Skull Turn Ring (clvl 60)
....12% Chance to Cast lvl 4
....Nova When Struck/10%FCR
..../+31 Life/CR 8%/LR 30%/
....FR 8%/PR 16%

2. Beast Gyre Ring (clvl 48)
....10% FCR/+15 AR/+14 Dex
..../+23 Life/+62 Mana/FR 16%

Charms
20/20 Necro Torch
20/16/5 Annihilus Sc
20 Life Sc
20 Life Sc
20 Life 4% Lit Res Sc
13 Life 9% Psn Res Sc
2 Dex 5 Res All Sc
2 Dex 5 Res All Sc
1 Str 5 Res All Sc
39 Life PNG Gc
36 Life PNB Gc
39 Life PNB Gc
40 Life PNB Gc
37 Life PNB Gc
38 Life PNB Gc
45 Life PNB Gc
144/39/12 Gheed's Gc

Switch
2/6/4 CTA (Eth Sup CS)
Eth Lidless

---

GEAR (Merc)

Helm
Guillaume's Face
w/ 15IAS Jewel

Weapon
Eth Obedience GT
w/ 28 Res All

Armor
Eth Treachery
Hellforge Plate w/ 1158 Def

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