2/2 due to length
Gain 1% Dodge For 3 Seconds After Using Dashing Strike (Monk Only)
Your Mirror Images Have A Chance To Multiply When Killed By Enemies (Wizard Only)
Gain The Archery Passive (Demon Hunter Only)
Archon Gains The Effect Of The Slow Time Rune (Wizard Only)
Furious Charge Gains The Effect Of The Merciless Assault Rune (Barbarian Only)
Gain The Weapons Master Passive (Barbarian Only)
Doubles The Duration Of Steed Charge (Crusader Only)
Energy Twister Now Travels In A Straight Path (Wizard Only)
Gain The Power Hungry Passive (Wizard Only)
Gain The Perfectionist Passive (Demon Hunter Only)
Healing Wells Replenish All Resources And Reduce All Cool-downs By 1 Second
Gain The Paralysis Passive (Wizard Only)
Gain The Juggernaut Passive (Barbarian Only)
Increase Your Life Per Second By Up To 100% Based On Your Missing Life
Gain The Fervor Passive (Crusader Only)
Gain The Illusionist Passive (Wizard Only)
Bolas Now Explode Instantly (Demon Hunter Only)
Enemies Affected By Provoke Take Double Damage From Thorns (Crusader Only)
Shrines Will Spawn An Enemy Champion
Gain The Nerves Of Steel Passive (Barbarian Only)
Your Cold Damage Has Up To A 100% Chance To Freeze Enemies
Tempest Rush Gains The Effect Of The Tailwind Rune (Monk Only)
Your Chill Effects Have Up To A 100% Chance To Freeze Instead Of Slow
The Cool-down Of Rain Of Vengeance Is Reduced By 1 Second For Every Enemy You Kill (Demon Hunter Only)
When You Block An Attack, Gain 100% Chance To Also Block The Next 2 Attacks
Archon Gains The Effect Of Every Rune (Wizard Only)
Gain The Towering Shield Passive (Crusader Only)
Gain The Long Arm Of The Law Passive (Crusader Only)
Reduce The Cool-down Of Akarat's Champion By 50% (Crusader Only)
Corpse Spiders Releases A Web On Impact That Slows Enemies By 100% (Witch Doctor Only)
Summon A Treasure Goblin Who Picks Up Normal-Quality Items For You After Picking Up 1 Item, He Drops A Rare Item With A Chance for A Legendary
Double The Number Of Enemies That Lightning Elemental Effects Jump To
All Condemned Enemies Also Trigger Condemn's Explosion (Crusader Only)
Leap Can Be Cast Again Within 2 Seconds Before The Cool-down Begins (Barbarian Only)
Gain The Earthern Might Passive (Barbarian Only)
Bola Shot Has A 100% Chance On Explosion To Pull In All Enemies Within 24 Yards (Demon Hunter Only)
Gain The The Guardian's Path Passive (Monk Only)
Soul Harvest Consumes Your Damage Over Time Effects On Enemies, Instantly Dealing Their Remaining Damage (Witch Doctor Only)
Smite Will Now Also Be Cast At A Second Nearby Enemy (Crusader Only)
Prevent All Holy Damage Taken And Heal Yourself For 100% Of The Amount Prevented
Enemy Missiles Sometimes Pass Through You Harmlessly
100% Chance On Being Hit By An Undead Enemy To Charm It For 2 Seconds
Chance On Hit To Engulf The Ground In Lava, Dealing 200% Weapon Damage Per Second For 6 Seconds
Your Items Become Indestructible
Shrine Effects Last For 10 Minutes
Your Life Per Second Becomes An Aura That Affects All Nearby Allies
Gain 15% Primary Resource When Used Below 25% Life
Gain The Astral Presence Passive (Wizard Only)
Gain The Relentless Assault Passive (Monk Only)
Gain An Aura Of Death That Deals 100% Of Your Life Per Second As Physical Damage To Enemies Within 16 Yards You No Longer Regenerate Life
Gain The Blood Ritual Passive (Witch Doctor Only)
Removes The Cool-down Of Summon Zombie Dogs (Witch Doctor Only)
Reduce The Cool-down Of Earthquake By 1 Second Every Time It Kills An Enemy (Barbarian Only)
Gain The Rush Of Essence Passive (Witch Doctor Only)
Electrocute Can Chain To Enemies That Have Already Been Hit (Wizard Only)
Wave Of Light Will Refund Its Spirit Cost If It Kills 1 Or More Enemies (Monk Only)
When Receiving Fatal Damage, You Instead Automatically Cast Smoke Screen And Are Healed To 25% Life This Effect May Occur Once Every 1 Seconds (Demon Hunter Only)
When You Block, You Have Up To A 100% Chance To Stun The Attacker For 1.5 Seconds Based On Your Current Wrath (Crusader Only)
Your Resource Generation And Damage Is Increased By 25% While Moving And Decreased By 100% While Standing Still
Familiar Gains The Effect Of The Ancient Guardian Rune (Wizard Only)
Dealing Fire Damage Causes The Enemy To Take The Same Amount Of Damage Over 3 Seconds, Stacking Up To 300% Weapon Damage As Fire Per Second After Reaching 300% Damage Per Second, The Enemy Will Burn Until They Die
Gain Up To 100% Increased Movement Speed Based On Amount Of Life Missing
Gain The Fierce Loyalty Passive (Witch Doctor Only)
Furious Charge Now Deals 100% Increased Damage For Every Enemy Hit While Charging (Barbarian Only)
Gain The Physical Attunement Passive (Witch Doctor Only)
Removes The Resource Cost Of Blessed Shield (Crusader Only)
Whenever A Death's Breath Drops, A Second One Will Also Drop
Gain The Tough As Nails Passive (Barbarian Only)
Frenzy Now Stacks Up To 10 Times (Barbarian Only)
Completing An Event Grants A Special Reward
Gain The Blood-thirst Passive (Barbarian Only)
Gain Immunity To Freeze And Immobilize Effects
Wave Of Light Is Now Cast At Your Enemy (Monk Only)
After Earning A Survival Bonus, Quickly Heal To Full Life
When You Kill A Fallen, You Have A 100% Chance To Charm All Other Nearby Fallen
Archon Gains The Effect Of The Pure Power Rune (Wizard Only)
Strafe Gains The Effect Of The Drifting Shadow Rune (Demon Hunter Only)
Gain The Pierce The Veil Passive (Witch Doctor Only)
Picking Up Gold Grants Experience
Reduces The Arcane Power Cost Of Meteor By 100% (Wizard Only)
Each Stunned Enemy Within 25 Yards Reduces Your Damage Taken By 100%
Gain The Iron Maiden Passive (Crusader Only)
Automatically Cast Smoke Screen When You Fall Below 25% Life This Effect May Occur Once Every 30 Seconds (Demon Hunter Only)
Occasionally Taunt Nearby Demons, Forcing Them To Mindlessly Melee You
3 Additional Explosive Blasts Are Triggered After Casting Explosive Blast (Wizard Only)
Gain The Elemental Exposure Passive (Wizard Only)
Threatening Shout Has A Chance To Charm Enemies And Cause Them To Join Your Side (Barbarian Only)
Enemies Killed While Akarat's Champion Is Active Turn Into Phalanx Avatars For 10 Seconds (Crusader Only)
Chance On Being Hit To Summon A Protective Pylon
Gain The Awareness Passive (Demon Hunter Only)
Chance On Critical Hit To Increase Attack Speed And Movement Speed
Gain The Berserker Rage Passive (Barbarian Only)
Equip On Follower: Reduce The Cool-down Of All Follower Skills By 50%
Double The Duration Of Fire Elemental Effects
Gain The Hold Your Ground Passive (Crusader Only)
When There Are 5 Or More Enemies Within 12 Yards, You Gain An Absorb Shield Equal To 100% Of Your Maximum Life For 6 Seconds This Effect May Occur Once Every 30 Seconds
Lightning Damage Has A 100% Chance To Stun For 1.5 Seconds
Locust Swarm And Haunt Now Deal Their Damage In Half Of The Normal Duration (Witch Doctor Only)
Gain The Midnight Feast Passive (Witch Doctor Only)
Enemies Damaged By Black Hole Are Also Slowed By 100% For 3 Seconds (Wizard Only)
Reduce The Cool-down Of Rain Of Vengeance By 1 Second Every Time You Cast A Primary Skill (Demon Hunter Only)
Lightning Damage Has A Chance To Turn Enemies Into Lightning Rods, Causing Them To Pulse 100% Weapon Damage As Lightning Every Second To Nearby Enemies For 6 Seconds
Furious Charge Gains The Effect Of The Bull Rush Rune (Barbarian Only)
Condemn Has No Cool-down But Instead Costs 40 Wrath (Crusader Only)
All Damage Taken Is Split Between Wearers Of This Item
Furious Charge Gains The Effect Of Every Rune (Barbarian Only)
Gain The Determination Passive (Monk Only)
Gain The Resolve Passive (Monk Only)
Gain The Vigilant Passive (Crusader Only)
Fan Of Knives Gains The Effect Of The Fan Of Daggers Rune (Demon Hunter Only)
Dodging Or Getting Hit By A Ranged Attack Automatically Shoots A Homing Rocket Back At The Attacker For 100% Weapon Damage As Physical (Demon Hunter Only)
Hungering Arrow Has 100% Additional Chance To Pierce (Demon Hunter Only)
Critical Hits Have A 100% Chance To Spawn A Health Globe
Gain The Tactical Advantage Passive (Demon Hunter Only)
Gain The Vision Quest Passive (Witch Doctor Only)
Gain The Seize The Initiative Passive (Monk Only)
Gain The Righteousness Passive (Crusader Only)
Gain The Finery Passive (Crusader Only)
Double The Number Of Enemies Your Electrocute Jumps To (Wizard Only)
Your Thorns Damage Now Hits All Enemies In A 15 Yard Radius
Double The Healing Amount Of Holy Elemental Effects
Sentries Cast Your Equipped Hatred Spenders (Demon Hunter Only)
Spirit Walk Lasts Until You Attack Or Until An Enemy Is Within 30 Yards Of You (Witch Doctor Only)
Reduces The Cool-down Of Breath Of Heaven By 100% (Monk Only)
Gain The Renewal Passive (Crusader Only)
Increases The Maximum Stack Count Of Sweeping Wind By 1 (Monk Only)
Gain The Inspiring Presence Passive (Barbarian Only)
Archon Gains The Effect Of The Arcane Destruction Rune (Wizard Only)
Gain The Spiritual Attunement Passive (Witch Doctor Only)
Gain The Zombie Handler Passive (Witch Doctor Only)
Gain The Unstable Anomaly Passive (Wizard Only)
Knock-backs Cause The Enemy To Move More Slowly
Casting Consecration Also Casts Consecration Beneath All Of Your Allies (Crusader Only)
Prevent All Cold Damage Taken And Heal Yourself For 100% Of The Amount Prevented
Gain The Exalted Soul Passive (Monk Only)
Gain The Cold Blooded Passive (Wizard Only)
Exploding Palm's On-Death Explosion Is Increased To 100% Of The Enemy's Maximum Life (Monk Only)
Shield Glare Now Hits All Enemies Around You (Crusader Only)
Every Successful Block Has A 100% Chance To Reduce All Cool-downs By 1 Second (Crusader Only)
Punish Gains The Effect Of Every Rune (Crusader Only)
Gain The Holy Cause Passive (Crusader Only)
Reduce Duration Of Control Impairing Effects By 75%
Every 60 Seconds, Gain A Random Law For 60 Seconds (Crusader Only)
Gain The Cull The Weak Passive (Demon Hunter Only)
Gain The Prodigy Passive (Wizard Only)
Shadow Power Gains The Effect Of Every Rune (Demon Hunter Only)
Wall Of Zombies Spews Acid, Dealing 100% Weapon Damage Every Second For Its Entire Duration (Witch Doctor Only)