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Member
Posts: 15,566
Joined: Feb 17 2005
Gold: 1.50
Apr 22 2015 09:59pm
I RECOMMEND USING CTRL+F IF YOU ARE LOOKING FOR SOMETHING SPECIFIC
MOST LEGENDARY OR SET BONUSES ARE HERE, SOME ARE ALSO MODIFIED (EITHER IMPROVED OR RUINED)

THIS IS AN EXTENSION OF MY ORIGINAL POST HERE: http://forums.d2jsp.org/topic.php?t=71839702&f=227
PLEASE READ THE TOP OF THAT THREAD BEFORE READING THIS ONE


THANK YOU FOR YOUR INTEREST! - PLEASE POST IN THE FORUM OF YOUR SPECIFIC CONSOLE, OR PM ME WITH CONSOLE / HC / SC


This list is intentionally out of order. If a modder wants a copy of the full list, please contact me directly for pricing.


Your Projectiles Move Faster
When You Kill An Enemy, It Explodes For 100% Of Your Life Per Kill As Damage To All Enemies Within 20 Yards You No Longer Benefit From Your Life Per Kill
You May Have 1 Extra Hydra Active At A Time
Gain The Jungle Fortitude Passive (Witch Doctor Only)
Gain The Conflagration Passive (Wizard Only)
100% Chance On Hit To Summon A Spike Trap, Caltrops Or Sentry (Demon Hunter Only)
Gain The Temporal Flux Passive (Wizard Only)
Gain The Animosity Passive (Barbarian Only)
Chance To Proc A Demonic Spell
Summons Shadow Clones To Your Aid When You Stun An Enemy. This Effect May Occur Once Every 1 Second
Prevent All Arcane Damage Taken And Heal Yourself For 100% Of The Amount Prevented
Attacks Cause Your Followers To Occasionally Come To Your Aid
Your Spike Traps Lure Enemies To Them. Enemies May Be Taunted Once Every 1 Second
When Receiving Fatal Damage, You Are Instead Restored To 100% Of Maximum Life And Resources This Item Is Destroyed In The Process
Damaging Enemies With Arcane, Cold, Fire Or Lightning Will Cause A Meteor Of The Same Damage Type To Fall From The Sky There Is An 8 Second Cool-down For Each Damage Type (Wizard Only)
Gain The Creeping Death Passive (Witch Doctor Only)
Enemies Hit By Knock-backs Suffer 100% More Damage For 5 Seconds When They Land
Gain The Heavenly Strength Passive (Crusader Only)
You Take 100% Less Damage From Blocked Attacks
Gain The Custom Engineering Passive (Demon Hunter Only)
100% Of The Damage You Take Is Redirected To Your Zombie Dogs (Witch Doctor Only)
Gain The Alacrity Passive (Monk Only)
After Using Dashing Strike, Release Lightning At All Nearby Enemies For 100% Weapon Damage (Monk Only)
Companion Calls All Companion Types To Your Side (Demon Hunter Only)
Primary Skills That Generate Resource Deal 100% Additional Damage
After Killing 10 Enemies, You Release A Poison Nova That Deals 100% Weapon Damage As Poison To Enemies Within 30 Yards
Automatically Drop Caltrops When You Are Hit This Effect May Only Occur Once Every 6 Seconds (Demon Hunter Only)
Your Generators, Elemental Arrow, Chakram, Impale, Multishot And Cluster Arrow Deal 100% Increased Damage For Every Active Sentry (Demon Hunter Only)
Increase The Size Of Your Blessed Hammers (Crusader Only)
Rapid Fire Deals 20-25% More Damage For Every Second That You Channel Stacks Up To 4 Times (Demon Hunter Only)
Prevent All Poison Damage Taken And Heal Yourself For 100% Of The Amount Prevented
Reduces The Cool-down Of Slow Time By 100% (Wizard Only)
Blessed Hammer Gains The Effect Of The Dominion Rune (Crusader Only)
100% Of Your Thorns Damage Is Applied On Every Attack
Gain The Fanaticism Passive (Crusader Only)
Equip On Follower: Your Follower Cannot Die
Killing Enemies With Holy Damage Has A Chance To Cast Inner Sanctuary On Your Allies (Monk Only)
10% Chance To Shatter And Instantly Kill Lesser Enemies That Are Frozen
Summon A Fetish Army After You Kill 2 Elites (Witch Doctor Only)
You Are Immune To Desecrator, Molten And Plagued Monster Ground Effects
Familiar Gains The Effect Of The Arcanot Rune (Wizard Only)
Iron Skin Also Increases Your Block Amount By 100% (Crusader Only)
Gain The No Escape Passive (Barbarian Only)
Increase The Attack Speed Of Shield Bash And Sweep Attack By 100% (Crusader Only)
Gain The Hot Pursuit Passive (Demon Hunter Only)
Enemies You Kill Have A 100% Additional Chance To Drop A Health Globe
Gain 10% Increased Damage While Wielding A Two-Handed Weapon (Crusader Only)
Inner Sanctuary Increases Spirit Regeneration Per Second By 1 (Monk Only)
Companion: Wolf Companion Now Summons 3 Wolves (Demon Hunter Only)
Gain The Audacity Passive (Wizard Only)
Gain The Divine Fortress Passive (Crusader Only)
Chance On Hit To Blast Your Enemy With Lightning, Dealing 100% Weapon Damage As Lightning And Then Jumping To Additional Nearby Enemies Each Enemy Hit Has Their Attack Speed And Movement Speed Reduced By 30% For 3 Seconds Jumps Up To 5 Targets
Marked For Death Causes All Rockets To Lock In On That Enemy (Demon Hunter Only)
Leave A Clone Of Yourself Behind After Using Vault (Demon Hunter Only)
Archon Gains The Effect Of The Teleport Rune (Wizard Only)
25% Chance On Attack To Throw A Dagger At A Nearby Enemy For 100% Weapon Damage As Physical
Zombie Dogs Stuns Enemies Around Them For 1.5 Seconds When Summoned (Witch Doctor Only)
Chance On Hit To Engulf The Ground In Lava, Dealing 200% Weapon Damage Per Second For 6 Seconds
Gain The Fetish Sycophants Passive (Witch Doctor Only)
You May Have 2 Additional Sentries (Demon Hunter Only)
Chance On Killing A Demon To Gain A Random Shrine Effect
Thorns Now Deals Fire Damage
Reduces The Spirit Cost Of Wave Of Light By 100% (Monk Only)
Elemental Skills Have A Chance To Trigger A Powerful Attack That Deals 100% Weapon Damage Cold Skills Trigger Freezing Skull, Poison Skills Trigger Poison Nova And Lightning Skills Trigger Charged Bolt
Ancient Spear Now Pulls You To The First Enemy Hit This Effect Replaces Rune Effects That Pull Enemies (Barbarian Only)
Damage Increased By 15% To Targets That Are Slowed Or Stunned
Magic Missile Fires 1 Extra Missile (Wizard Only)
Knock-back Nearby Enemies Every 1 Second
Double The Number Of Bombardment Impacts (Crusader Only)
Your Fetish Army Lasts Until They Die (Witch Doctor Only)
Furious Charge Gains The Effect Of The Stamina Rune (Barbarian Only)
Increase Attack Speed Of Your Pets By 100% (Witch Doctor Only)
Arcane Torrent Instantly Lays Mines On The Ground (Wizard Only)
Gain The Gruesome Feast Passive (Witch Doctor Only)
Chance On Hit To Summon A Herd Of Murderous Cows
Gain The Unwavering Will Passive (Wizard Only)
Enemies Slain While Feared Die In A Bloody Explosion And Cause Other Nearby Enemies To Flee In Fear
Gain The Blood Vengeance Passive (Demon Hunter Only)
Blessed Shield Ricochets To 1 Additional Enemy (Crusader Only)
After Earning A Massacre Bonus, Gold Rains From The Sky
When Receiving Fatal Damage, You Instead Automatically Cast Smoke Screen And Are Healed To 25% Life This Effect May Occur Once Every 1 Seconds (Demon Hunter Only)
Casting Justice Increases Your Movement Speed By 100% For 2 Seconds (Crusader Only)
Gain The Brawler Passive (Barbarian Only)
Every Time You Destroy A Wreck-able Object, You Gain A Short Burst Of Speed
Gain The Wrathful Passive (Crusader Only)
Your Primary Resource Spenders That Spent Resource Deal 100% More Damage While You Are At Full Resource
Double The Range Of Deadly Reach (Monk Only)
Gain The Blunt Passive (Crusader Only)
Increases The Duration Of Ignore Pain By 1 Second (Barbarian Only)
Gain The Base Effect Of All 4 Mantras At All Times (Monk Only)
Haunt Is Cast On 5 Nearby Enemies When You Open A Chest (Witch Doctor Only)
Reduces The Cool-down Of Seven-Sided Strike By 100% (Monk Only)
Gain 2 Additional Rays Of Heaven's Fury (Crusader Only)
Sweep Attack Restores 1 Wrath For Each Enemy Hit (Crusader Only)
Vault Now Costs 8 Hatred Instead Of Discipline (Demon Hunter Only)
Blocked Attacks Heal You And Your Allies For 100% Of The Amount Blocked (Crusader Only)
Gain The Mythic Rhythm Passive (Monk Only)
Spending 75 Spirit Causes A Decoy To Spawn That Taunts Nearby Enemies And Then Explodes For 601% Weapon Damage As Holy (Monk Only)
Dealing Damage Has A Chance To Deal 100% Of The Enemy's Current Health As Fire Damage
Blocks Have A Chance Of Summoning A Charging Wolf That Deals 100% Weapon Damage To All Enemies It Passes Through
Gain The Ballistics Passive (Demon Hunter Only)
Lesser Enemies Are Now Lured To Your Meteor Impact Areas (Wizard Only)
Gain The Insurmountable Passive (Crusader Only)
100% Chance To Spawn A Nephalem Glory Globe When You Blind An Enemy
Removes The Resource Cost Of Blessed Shield (Crusader Only)
Familiar Gains The Effect Of The Cannoneer Rune (Wizard Only)
Every Time You Spend Primary Resource, You Gain 100% Increased Attack Speed For 5 Seconds This Effect Stacks Up To 5 Times
Hammer Of The Ancients Has A 100% Chance To Summon An Ancient For 20 Seconds (Barbarian Only)
Cause An Earthquake When You Land After Using Leap (Barbarian Only)
Smite Now Jumps To 3 Additional Enemies (Crusader Only)
Gain The Steady Aim Passive (Demon Hunter Only)
Horrify Causes You To Fear And Root Enemies Around You For 1 Second (Witch Doctor Only)
Knock-backs Will Knock-up Enemies Instead
Gain The Fleet Footed Passive (Monk Only)
Familiar Gains The Effect Of The Sparkflint Rune (Wizard Only)
Gain The Indestructible Passive (Crusader Only)
Plague Of Toads Now Seek Out Enemies And Can Explode Twice (Witch Doctor Only)
Fist Of The Heavens Has A 100% Chance To Also Be Cast At Your Location (Crusader Only)
Gain The Glass Cannon Passive (Wizard Only)
Furious Charge Gains The Effect Of The Dreadnought Rune (Barbarian Only)
Gain The Galvanizing Ward Passive (Wizard Only)
Teleport Gains The Effect Of The Wormhole Rune (Wizard Only)
Increases Duration Of Stun Effects By 100%
Gain The Blur Passive (Wizard Only)
Gain The Ambush Passive (Demon Hunter Only)
Gain The Circle Of Life Passive (Witch Doctor Only)
Gain The Thrill Of The Hunt Passive (Demon Hunter Only)
Chance On You Or Your Pets Being Hit To Confuse The Enemy For 1 Second
Health Globes Restore 100% Of Your Primary Resource
Gain The Beacon Of Ytar Passive (Monk Only)
Gain The Harmony Passive (Monk Only)
Teleport No Longer Has A Cool-down But Costs 25 Arcance Power (Wizard Only)
Gain The Dominance Passive (Wizard Only)
Elemental Arrow Now Generates 1 Hatred (Demon Hunter Only)
Gain 100% Increased Movement Speed For 4 Seconds After Fearing An Enemy
Chakram Now Generates 3-4 Hatred (Demon Hunter Only)
Heal To Full Life And Resources When You Fall Below 20% Life
Picking Up Gold Heals You For An Amount Equal To The Gold That Was Picked Up
Gain 15% Increased Damage For 3 Seconds After Blocking An Attack
Heal For 1% Of Your Maximum Life Per Second For Each Enemy Affected By A Damage Over Time Skill
Falling Sword Can Be Used Again Within 4 Seconds Before The Cool-down Is Triggered (Crusader Only)
Gain The Momentum Passive (Monk Only)
Familiar Gains The Effect Of The Icicle Rune (Wizard Only)
Gain The Tribal Rites Passive (Witch Doctor Only)
Reduce The Cost Of All Abilities By 50% While Akarat's Champion Is Active (Crusader Only)
Gain The Single Out Passive (Demon Hunter Only)
You May Move Unhindered Through Enemies
When Dashing Strike Hits An Enemy More Than 1 Yard Away, Its Charge Cost Is Refunded (Monk Only)
Shield Bash No Longer Causes You To Charge To The Enemy (Crusader Only)
Gain The Bad Medicine Passive (Witch Doctor Only)
Gain The Boon Of Bul-Kathos Passive (Barbarian Only)
Your Town Portal Is No Longer Interrupted By Taking Damage. While Casting Town Portal You Gain A Protective Bubble That Reduces Damage Taken By 100%
Increases Damage Against Elites By 100%.
Using War Cry Increases The Movement Speed For You And All Allies Affected By 100% For 10 Seconds (Barbarian Only)
Gain The Grave Injustice Passive (Witch Doctor Only)
Chance On Hit To Pull In Enemies Toward Your Target And Slow Them By 100%
Ray Of Frost Now Pierces (Wizard Only)
Zombie Dogs Instead Summons A Single Gargantuan Dog With More Damage And Health Than All Other Dogs Combined (Witch Doctor Only)
Heal For 100% Of Your Missing Life When You Kill An Undead Enemy
Gain The Sixth Sense Passive (Monk Only)
Enemies Killed By Fire Damage Explode And Set Nearby Enemies On Fire, Dealing 300% Weapon Damage Over 5 Seconds (Wizard Only)
Casting Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush Or Wave Of Light Causes A Decoy To Spawn That Taunts Nearby Enemies And Then Explodes For 100% Weapon Damage (Monk Only)
Gain Increased Damage After Stunning An Enemy
Lashing Tail Kick Releases A Piercing Fireball That Deals 100% Weapon Damage As Fire To Enemies Within 10 Yards On Impact (Monk Only)
Gain The Sword And Board Passive (Barbarian Only)
Increases The Duration Of Phalanx Avatars By 200% (Crusader Only)
Gain The Chant Of Resonance Passive (Monk Only)
When You Die, A Meteor Falls From The Sky And Revives You This Effect Has A 300 Second Cool-down (Wizard Only)
While Below 100% Life, All Attacks Are Guaranteed Critical Hits
Gain The Relentless Passive (Barbarian Only)
Increase The Effect Of Any Gem Socketed Into This Item By 100%
Locust Swarm Also Slows Enemies By 100% (Witch Doctor Only)
Equip On Follower: Gain Access To All Skills
Your Poison Darts And Your Fetishes' Poison Darts Now Pierce (Witch Doctor Only)
Enemies Killed By Cold Damage Have A 100% Chance To Release A Frost Nova (Wizard Only)
Enemies You Hit Become Marked For Death (Demon Hunter Only)
Your Melee Attacks Throw A Piercing Ax At A Nearby Enemy, Dealing 100% Weapon Damage As Physical
Taking Fire Damage Restores Your Primary Resource
Picking Up A Health Globe Releases An Explosion That Deals 100% Weapon Damage As Fire To Enemies Within 20 Yards
Gain The Evocation Passive (Wizard Only)
Gain The Rampage Passive (Barbarian Only)
Periodically Gain A Shield That Absorbs And Reflects Projectiles
Grasp Of The Dead Gains The Effect Of The Rain Of Corpses Rune (Witch Doctor Only)
Reduce All Cool-downs By 1 Second Every Time You Kill A Demon (Demon Hunter Only)
Chance On Kill To Increase Damage Dealt By 4% For 5 Seconds, Stacking Up To 5 Times
Phalanx Now Casts Twice (Crusader Only)
While Your Arcane Power Is Below 30%, You Emit A Lightning Nova That Deals 100% Weapon Damage As Lightning Every Second (Wizard Only)
Vault Gains The Effect Of The Rattling Roll Rune (Demon Hunter Only)
Reduces The Fury Cost Of Seismic Slam By 100% (Barbarian Only)
Double The Chance For Arcane Elemental Effects To Charm The Enemy
Reduces The Wrath Cost Of Shield Bash By 100% (Crusader Only)
Prevent All Fire Damage Taken And Heal Yourself For 100% Of The Amount Prevented
The World Map Is Always Revealed
Gain The Transcendence Passive (Monk Only)
Seismic Slam Is Cast In All Directions (Barbarian Only)
Gain The Superstition Passive (Barbarian Only)
Gain The Ruthless Passive (Barbarian Only)
Gain The Night Stalker Passive (Demon Hunter Only)
Every Use Of Shield Bash Or Sweep Attack That Hits An Enemy Grants 100% Increased Attack Speed For 3 Seconds This Effect Stacks Up To 5 Times (Crusader Only)
Gain 25% Run Speed This Effect Is Lost For 5 Seconds After Taking Damage
A Bolt Of Damage Strikes An Enemy Every Second For 100% Weapon Damage While Akarat's Champions Is Active (Crusader Only)
Reduces The Resource Cost Of Fire Skills By 100%
Frost Hydra Now Periodically Casts Frost Nova (Wizard Only)
Gain The Unforgiving Passive (Barbarian Only)
While A Combat Staff Is Equipped, All Damage Is Increased By 20% (Monk Only)
On Gold Pickup: Gain Armor For 5 Seconds Equal To The Amount Picked Up
Opening A Chest Grants 100% Increased Damage For 10 Seconds
Rend Can Now Stack Up To 2 Times On An Enemy (Barbarian Only)
Gain The Brooding Passive (Demon Hunter Only)
Your Spirit Generators Generate 100% More Spirit (Monk Only)
Gain The Near Death Experience Passive (Monk Only)
Your Fetishes Shoot A Poison Dart Every Time You Do (Witch Doctor Only)
Damaging Enemies Has A Chance To Grant You An Effect That Removes The Spirit Cost Of Your Abilities For 1 Second (Monk Only)
Gain The Sharpshooter Passive (Demon Hunter Only)
Chance On Hit To Create A Chaos Field That Blinds And Slows Enemies Inside For 1 Second
Gain The Unity Passive (Monk Only)
Prevent All Lightning Damage Taken And Heal Yourself For 100% Of The Amount Prevented
Reduces The Cool-down Of Heaven's Fury By 100% (Crusader Only)
Gain The Arcane Dynamo Passive (Wizard Only)
Gain The Lord Commander Passive (Crusader Only)
Gain The Grenadier Passive (Demon Hunter Only)
Reduces The Cool-down Of Fetish Army And Big Bad Voodoo By 1 Second Each Time Your Fetishes Deal Damage (Witch Doctor Only)
You Are Immune To Knock-back And Stun Effects
Gain The Pound Of Flesh Passive (Barbarian Only)
100% Of Health Potion Effects Are Also Applied To Allies
Using Blinding Flash Restores 1 Spirit (Monk Only)
Double The Damage Of Poison Elemental Effects
Lightning Pulses Periodically Between All Wearers Of This Item, Dealing 100% Weapon Damage
Stun Enemies For 1 Second The First Time You Hit Them
Pets Deal 100% More Damage (Witch Doctor Only)
Call Of The Ancients Last Until They Die (Barbarian Only)
Gain The Combination Strike Passive (Monk Only)
Blocking An Attack Has A Chance To Freeze The Attacker For 1.0 Seconds
Elemental Arrow: Ball Lightning Now Travels 40-60% Speed (Demon Hunter Only)
Gain The Spirit Vessel Passive (Witch Doctor Only)
Gain The Numbing Traps Passive (Demon Hunter Only)
Automatically Cast Diamond Skin When You Fall Below 35% Life This Effect May Occur Once Every 1 Second (Wizard Only)

Member
Posts: 15,566
Joined: Feb 17 2005
Gold: 1.50
Apr 22 2015 10:00pm
2/2 due to length


Gain 1% Dodge For 3 Seconds After Using Dashing Strike (Monk Only)
Your Mirror Images Have A Chance To Multiply When Killed By Enemies (Wizard Only)
Gain The Archery Passive (Demon Hunter Only)
Archon Gains The Effect Of The Slow Time Rune (Wizard Only)
Furious Charge Gains The Effect Of The Merciless Assault Rune (Barbarian Only)
Gain The Weapons Master Passive (Barbarian Only)
Doubles The Duration Of Steed Charge (Crusader Only)
Energy Twister Now Travels In A Straight Path (Wizard Only)
Gain The Power Hungry Passive (Wizard Only)
Gain The Perfectionist Passive (Demon Hunter Only)
Healing Wells Replenish All Resources And Reduce All Cool-downs By 1 Second
Gain The Paralysis Passive (Wizard Only)
Gain The Juggernaut Passive (Barbarian Only)
Increase Your Life Per Second By Up To 100% Based On Your Missing Life
Gain The Fervor Passive (Crusader Only)
Gain The Illusionist Passive (Wizard Only)
Bolas Now Explode Instantly (Demon Hunter Only)
Enemies Affected By Provoke Take Double Damage From Thorns (Crusader Only)
Shrines Will Spawn An Enemy Champion
Gain The Nerves Of Steel Passive (Barbarian Only)
Your Cold Damage Has Up To A 100% Chance To Freeze Enemies
Tempest Rush Gains The Effect Of The Tailwind Rune (Monk Only)
Your Chill Effects Have Up To A 100% Chance To Freeze Instead Of Slow
The Cool-down Of Rain Of Vengeance Is Reduced By 1 Second For Every Enemy You Kill (Demon Hunter Only)
When You Block An Attack, Gain 100% Chance To Also Block The Next 2 Attacks
Archon Gains The Effect Of Every Rune (Wizard Only)
Gain The Towering Shield Passive (Crusader Only)
Gain The Long Arm Of The Law Passive (Crusader Only)
Reduce The Cool-down Of Akarat's Champion By 50% (Crusader Only)
Corpse Spiders Releases A Web On Impact That Slows Enemies By 100% (Witch Doctor Only)
Summon A Treasure Goblin Who Picks Up Normal-Quality Items For You After Picking Up 1 Item, He Drops A Rare Item With A Chance for A Legendary
Double The Number Of Enemies That Lightning Elemental Effects Jump To
All Condemned Enemies Also Trigger Condemn's Explosion (Crusader Only)
Leap Can Be Cast Again Within 2 Seconds Before The Cool-down Begins (Barbarian Only)
Gain The Earthern Might Passive (Barbarian Only)
Bola Shot Has A 100% Chance On Explosion To Pull In All Enemies Within 24 Yards (Demon Hunter Only)
Gain The The Guardian's Path Passive (Monk Only)
Soul Harvest Consumes Your Damage Over Time Effects On Enemies, Instantly Dealing Their Remaining Damage (Witch Doctor Only)
Smite Will Now Also Be Cast At A Second Nearby Enemy (Crusader Only)
Prevent All Holy Damage Taken And Heal Yourself For 100% Of The Amount Prevented
Enemy Missiles Sometimes Pass Through You Harmlessly
100% Chance On Being Hit By An Undead Enemy To Charm It For 2 Seconds
Chance On Hit To Engulf The Ground In Lava, Dealing 200% Weapon Damage Per Second For 6 Seconds
Your Items Become Indestructible
Shrine Effects Last For 10 Minutes
Your Life Per Second Becomes An Aura That Affects All Nearby Allies
Gain 15% Primary Resource When Used Below 25% Life
Gain The Astral Presence Passive (Wizard Only)
Gain The Relentless Assault Passive (Monk Only)
Gain An Aura Of Death That Deals 100% Of Your Life Per Second As Physical Damage To Enemies Within 16 Yards You No Longer Regenerate Life
Gain The Blood Ritual Passive (Witch Doctor Only)
Removes The Cool-down Of Summon Zombie Dogs (Witch Doctor Only)
Reduce The Cool-down Of Earthquake By 1 Second Every Time It Kills An Enemy (Barbarian Only)
Gain The Rush Of Essence Passive (Witch Doctor Only)
Electrocute Can Chain To Enemies That Have Already Been Hit (Wizard Only)
Wave Of Light Will Refund Its Spirit Cost If It Kills 1 Or More Enemies (Monk Only)
When Receiving Fatal Damage, You Instead Automatically Cast Smoke Screen And Are Healed To 25% Life This Effect May Occur Once Every 1 Seconds (Demon Hunter Only)
When You Block, You Have Up To A 100% Chance To Stun The Attacker For 1.5 Seconds Based On Your Current Wrath (Crusader Only)
Your Resource Generation And Damage Is Increased By 25% While Moving And Decreased By 100% While Standing Still
Familiar Gains The Effect Of The Ancient Guardian Rune (Wizard Only)
Dealing Fire Damage Causes The Enemy To Take The Same Amount Of Damage Over 3 Seconds, Stacking Up To 300% Weapon Damage As Fire Per Second After Reaching 300% Damage Per Second, The Enemy Will Burn Until They Die
Gain Up To 100% Increased Movement Speed Based On Amount Of Life Missing
Gain The Fierce Loyalty Passive (Witch Doctor Only)
Furious Charge Now Deals 100% Increased Damage For Every Enemy Hit While Charging (Barbarian Only)
Gain The Physical Attunement Passive (Witch Doctor Only)
Removes The Resource Cost Of Blessed Shield (Crusader Only)
Whenever A Death's Breath Drops, A Second One Will Also Drop
Gain The Tough As Nails Passive (Barbarian Only)
Frenzy Now Stacks Up To 10 Times (Barbarian Only)
Completing An Event Grants A Special Reward
Gain The Blood-thirst Passive (Barbarian Only)
Gain Immunity To Freeze And Immobilize Effects
Wave Of Light Is Now Cast At Your Enemy (Monk Only)
After Earning A Survival Bonus, Quickly Heal To Full Life
When You Kill A Fallen, You Have A 100% Chance To Charm All Other Nearby Fallen
Archon Gains The Effect Of The Pure Power Rune (Wizard Only)
Strafe Gains The Effect Of The Drifting Shadow Rune (Demon Hunter Only)
Gain The Pierce The Veil Passive (Witch Doctor Only)
Picking Up Gold Grants Experience
Reduces The Arcane Power Cost Of Meteor By 100% (Wizard Only)
Each Stunned Enemy Within 25 Yards Reduces Your Damage Taken By 100%
Gain The Iron Maiden Passive (Crusader Only)
Automatically Cast Smoke Screen When You Fall Below 25% Life This Effect May Occur Once Every 30 Seconds (Demon Hunter Only)
Occasionally Taunt Nearby Demons, Forcing Them To Mindlessly Melee You
3 Additional Explosive Blasts Are Triggered After Casting Explosive Blast (Wizard Only)
Gain The Elemental Exposure Passive (Wizard Only)
Threatening Shout Has A Chance To Charm Enemies And Cause Them To Join Your Side (Barbarian Only)
Enemies Killed While Akarat's Champion Is Active Turn Into Phalanx Avatars For 10 Seconds (Crusader Only)
Chance On Being Hit To Summon A Protective Pylon
Gain The Awareness Passive (Demon Hunter Only)
Chance On Critical Hit To Increase Attack Speed And Movement Speed
Gain The Berserker Rage Passive (Barbarian Only)
Equip On Follower: Reduce The Cool-down Of All Follower Skills By 50%
Double The Duration Of Fire Elemental Effects
Gain The Hold Your Ground Passive (Crusader Only)
When There Are 5 Or More Enemies Within 12 Yards, You Gain An Absorb Shield Equal To 100% Of Your Maximum Life For 6 Seconds This Effect May Occur Once Every 30 Seconds
Lightning Damage Has A 100% Chance To Stun For 1.5 Seconds
Locust Swarm And Haunt Now Deal Their Damage In Half Of The Normal Duration (Witch Doctor Only)
Gain The Midnight Feast Passive (Witch Doctor Only)
Enemies Damaged By Black Hole Are Also Slowed By 100% For 3 Seconds (Wizard Only)
Reduce The Cool-down Of Rain Of Vengeance By 1 Second Every Time You Cast A Primary Skill (Demon Hunter Only)
Lightning Damage Has A Chance To Turn Enemies Into Lightning Rods, Causing Them To Pulse 100% Weapon Damage As Lightning Every Second To Nearby Enemies For 6 Seconds
Furious Charge Gains The Effect Of The Bull Rush Rune (Barbarian Only)
Condemn Has No Cool-down But Instead Costs 40 Wrath (Crusader Only)
All Damage Taken Is Split Between Wearers Of This Item
Furious Charge Gains The Effect Of Every Rune (Barbarian Only)
Gain The Determination Passive (Monk Only)
Gain The Resolve Passive (Monk Only)
Gain The Vigilant Passive (Crusader Only)
Fan Of Knives Gains The Effect Of The Fan Of Daggers Rune (Demon Hunter Only)
Dodging Or Getting Hit By A Ranged Attack Automatically Shoots A Homing Rocket Back At The Attacker For 100% Weapon Damage As Physical (Demon Hunter Only)
Hungering Arrow Has 100% Additional Chance To Pierce (Demon Hunter Only)
Critical Hits Have A 100% Chance To Spawn A Health Globe
Gain The Tactical Advantage Passive (Demon Hunter Only)
Gain The Vision Quest Passive (Witch Doctor Only)
Gain The Seize The Initiative Passive (Monk Only)
Gain The Righteousness Passive (Crusader Only)
Gain The Finery Passive (Crusader Only)
Double The Number Of Enemies Your Electrocute Jumps To (Wizard Only)
Your Thorns Damage Now Hits All Enemies In A 15 Yard Radius
Double The Healing Amount Of Holy Elemental Effects
Sentries Cast Your Equipped Hatred Spenders (Demon Hunter Only)
Spirit Walk Lasts Until You Attack Or Until An Enemy Is Within 30 Yards Of You (Witch Doctor Only)
Reduces The Cool-down Of Breath Of Heaven By 100% (Monk Only)
Gain The Renewal Passive (Crusader Only)
Increases The Maximum Stack Count Of Sweeping Wind By 1 (Monk Only)
Gain The Inspiring Presence Passive (Barbarian Only)
Archon Gains The Effect Of The Arcane Destruction Rune (Wizard Only)
Gain The Spiritual Attunement Passive (Witch Doctor Only)
Gain The Zombie Handler Passive (Witch Doctor Only)
Gain The Unstable Anomaly Passive (Wizard Only)
Knock-backs Cause The Enemy To Move More Slowly
Casting Consecration Also Casts Consecration Beneath All Of Your Allies (Crusader Only)
Prevent All Cold Damage Taken And Heal Yourself For 100% Of The Amount Prevented
Gain The Exalted Soul Passive (Monk Only)
Gain The Cold Blooded Passive (Wizard Only)
Exploding Palm's On-Death Explosion Is Increased To 100% Of The Enemy's Maximum Life (Monk Only)
Shield Glare Now Hits All Enemies Around You (Crusader Only)
Every Successful Block Has A 100% Chance To Reduce All Cool-downs By 1 Second (Crusader Only)
Punish Gains The Effect Of Every Rune (Crusader Only)
Gain The Holy Cause Passive (Crusader Only)
Reduce Duration Of Control Impairing Effects By 75%
Every 60 Seconds, Gain A Random Law For 60 Seconds (Crusader Only)
Gain The Cull The Weak Passive (Demon Hunter Only)
Gain The Prodigy Passive (Wizard Only)
Shadow Power Gains The Effect Of Every Rune (Demon Hunter Only)
Wall Of Zombies Spews Acid, Dealing 100% Weapon Damage Every Second For Its Entire Duration (Witch Doctor Only)
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