Dodge rules & after match steps:
Dodge limit is 3 days. If defender does not reply in 3 days, the challenger will receive his spot. If you cannot complete his challenge at the time, please contact a mod and he will do his best to keep your position.
If a defender or challenger does not state whether they're calling for a dodge or extension, the challenge will be nulled. There must be a post with a scheduled date and time when a duel would likely to be done. This will dictate dodge rule more appropriately. If either participant does not show up between the suggested time frame, it will be a dodge count or a null, unless the time is changed prior to the first scheduled time frame. IF either person does not show up between that time frame, the only person to show up will receive the spot. The user Must post in thread that he has arrived w/ a timestamp in game, and must also have another time stamp after the time limit is up in order to receive the spot.
Example - iceydicey challenges Gemmd, after 1 day iceydicey posts that Gemmd and iceydicey will duel on XX day between 11-12 PM. iceydicey does not show up, Gemmd takes screen shot w/ time stamp when he enters game, and leaves game, showing proof he was there waiting.
Due to server differences: Duels are best of 2x ft5s.
-Duels take place in both user's games, 1st set of 5 in defender's game/server
-Remainder duels in challenger's game.
-IF one user obtains enough wins in which the other user is unable to tie/win, they win the whole set. (ex: 5-2 1st set, 3-0 2nd set)
-IF defender wins in 1st game (challenger's game) the match is over and defender wins. (You lost with advantage)
-IF there is a tie (ex: 5-2 then 2-5), start over with ft3s but starting in current game (challenger's)
-IF a tie continues, defender keeps spot and duels are over.
**Keep in mind, these are default rules, the 2 duelers may agree to different rules.
After losing a match u may not re-challenge the person you lost to for 24 hours however you may still challenge anyone else and anyone else may challenge them.
**The winner MUST post a screen-shot of 1 kill ( any kill on their opponent) with the time (the in game command is /time".**
Game must be Hell.
Challenges:
When challenging on the ladder, post all information for both participants and send a personal message to the player you challenged ASAP.
Example:
You may only challenge someone if there 1 or 2 spots ahead of you. If your second character is directly in front of your first character, you may challenge up to 3 spots ahead of you.
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Will be updating SvS rules in this thread. Rules are largely remaining the same with some slight changes/updates being made to account for future patches and gear availability
SvS Rules:
These Rules have been Based on Standard D2GM rule set, they have been modified through trial to be as fair as physically possible for all duelists.
Third Party Programs:
No hacks. You will be banned from all ladders when caught if you use any kind of mod or hack.
Potions:
Vita Sorcs: May use mana pots only.
Es Vs Es Duels: May not use any pots.
Es Vs Vita Duels: Both sorcs may use mana pots only, ES must be under 79%.
Shrines:
All shrines are banned.
Curses and Banned Spells / skills:
No characters may prebuff.
No Slow missile or any skill / curse used by item charge. (No Oak)
Enchant and Hydra are not allowed.
Other:
The use of houses and walls is banned and considered being overly defensive this will result in a DQ if required. Overly defensive play will be penalized.
Life Replenish is capped At 40.
No healing auras or otherwise.
Mercenaries are banned.
No more than 13x 20/17's small charms are allowed.
No more than 10x life/resist small charms is allowed.
In any situation where both persons die from each other it is a draw and a null point, the score stays the same and they proceed with the duel.
Banned Classes:
Enchant builds, Widow and Passion are banned from SvS.
Frozen Orb or any other defensive type of sorceress are banned (Infinity Ts, Frozen orb, ect)
Banned Gear:
Any item that adds an aura is banned. (Exceptions: Infinity, Phoenix, and Flickering Flame)
Resistances and Absorb:
You may only stack up to 450 cold resistance.
You may not use a raven frost if you stack over 400 cold resistance.
You may not use absorb over 20%.
You may only use one item of absorb.
You may not obtain overall max resistance of over 85% OR 80/20 ( Dwarf/vex). EXCEPTION Wisp/Lo are not allowed
You may use each type of absorb or max resistance at the same time. (example: tgod + infernostrides + ravenfrost)
No more than 110 resist of any type can be achieved from charms. (excluding annihilus and torch)
- Example 1: 10x 20life / 5all res = 50 res
- Example 2: 10x 20life / 11 res = 110 res
Resistances and Absorb Exceptions:
Nightwing is not considered an absorb item.
TGod is considered a max resistance item, not an absorb item.
Vita vs Vita Duels: Both parties may use up to 10% maximum resistance or Vex/Dwarf.
Es vs ES Duels: You may not use any absorb or maximum resistance items
Es vs Vita duels: Es may use up to 5% maximum resistance, or a absorb item not over 20%, but Vita can still still use up to 10% max resistance or 1 dwarf star/vex rune.