Original poster : Liggles, of sanctuary discord.
This was just gold, I had to share this one.....
LOL I asked chat-gpt for a response to this and it gave me an awesome potential copy pasta
**Hota Barbarians Might As Well Have a 'Delete Opponent' Button: **Honestly, I didn't sign up to play Diablo 4 for a maths lesson, but this is just ridiculous. As far as I can tell, the damage dealt by a Hota Barbarian isn't a number, it's the concept of infinity crammed into each brutal hammer swing.
**They're Practically Mobile Fortresses: **Barbarians are supposed to be tanky, sure, I get that. But Hota Barbarians are like the lovechild of a concrete bunker and an armoured truck, with the invulnerability of a mountain thrown in for good measure. I mean, who needs balance when you can just walk through your opponent's attacks like they're a mildly inconvenient drizzle, right?
**The Skill Ceiling and Skill Floor Are Basically the Same Thing: **Now this is the kicker. The Hota Barbarian skill ceiling is so low, they basically need to limbo under it. Oh, what's that? You've mastered the intricate complexities of "smash enemy, don't die"? Congratulations, you've reached peak Hota Barbarian performance. The skill floor, you ask? It's right there, next to the skill ceiling. If this were an elevator, it wouldn't need to exist because you could just step across.
Now, let's take a moment to gaze longingly at the Rogue class, a beacon of complexity and skill in this chaotic maelstrom. We're like the **chess grandmasters **of Diablo 4, delicately balancing our abilities, biding our time, and planning three steps ahead. Every encounter is a battle of wits and reflexes, not just raw strength.
Every moment of silence, every crouched shadow, is a potential death for our enemies. But, alas, it seems Blizzard decided that the subtle art of the backstab should lose out to "big man smash." I guess I'll just go back to polishing my daggers, thinking about the good old times when skill mattered in PvP.