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Oct 15 2021 09:21pm
In this blog thread I will gather together resources on Diablo 2 gameplay into a single place for reference. Check the blog section in my profile for the latest version of the table of contents for this compendium.

Please do not reply to this thread.

I appreciate any feedback that I receive, but I would like this thread to be a single, scrollable resource for myself and others. Please contact me by PM or reply to the table of contents blog page for feedback, corrections, comments, and other discussion.

I am not claiming originality regarding the content itself. I am only gathering it together in a single place on d2jsp and formatting the information in the most accessible way that I can. For example, there are a wealth of pages on character breakpoints, but many of them are either difficult to read or to reference for one reason or the other. I hope to remedy that and provide a valuable resource for the future here on d2jsp.

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Oct 15 2021 09:28pm
Faster Cast Rate (FCR) Breakpoints

† = indicates this frame has a "hidden" action frame breakpoint.
AF = action frame.

  • The term "frames" refers to the amount of time (or total frames) it takes for an animation to complete.
  • The action frame is the frame on which the particular spell, attack, etc. takes place within the total frames.


Resources:
1. DiabloWiki.net, "Breakpoints" — https://diablo2.diablowiki.net/Breakpoints
2. DiabloII.net, "Druid FCR action frames" — https://www.diabloii.net/forums/threads/druid-fcr-action-frames-good-info-for-pvp-elementalists-i.794229/ (contains a nice breakpoint table including action frames).
3. DiabloII.net, "Updated Necromancer FCR breakpoints" — https://www.diabloii.net/forums/threads/updated-necromancer-fcr-breakpoints-includes-vamp-style.383515/


Amazon FCR Breakpoints

Bows
Code
╔════════╤═══════════════════════════════════╗
║ Frames │ 19 18 17 16 15 14 13 ║
║ FCR% │ 0 7 14 22 32 48 68 ║
║ AF │ 10 10 9 9 8 8 7 ║
║ ║
║ Frames │ 12 11 ║
║ FCR% │ 99 152 ║
║ AF │ 7 6 ║
╚════════╧═══════════════════════════════════╝


Crossbows & Two-handed Swords
Code
╔════════╤═════════════════════════════════════╗
║ Frames │ 19 18 18† 17 16 16† 15 ║
║ FCR% │ 0 7 11 14 22 26 32 ║
║ AF │ 12 12 11 11 11 10 10 ║
║ ║
║ Frames │ 14 13 13 12 11 11† ║
║ FCR% │ 48 68 86 99 152 180 ║
║ AF │ 9 9 8 8 8 7 ║
╚════════╧═════════════════════════════════════╝


Javelins*
Code
╔════════╤═══════════════════════════════════════╗
║ Frames │ 19 18 18† 17 16 16† 15 ║
║ FCR% │ 0 7 10 14 22 23 32 ║
║ AF │ 13 13 12 12 12 11 11 ║
║ ║
║ Frames │ 15† 14 13 13† 12 12† 11 ║
║ FCR% │ 42 48 68 72 99 133 152 ║
║ AF │ 10 10 10 9 9 8 8 ║
╚════════╧═══════════════════════════════════════╝
* These breakpoints also apply to knives, staves, hammers, axes, pole arms, and spears.


This post was edited by Kerygma on Oct 15 2021 10:32pm
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Oct 15 2021 09:34pm
Assassin FCR Breakpoints

Code
╔════════╤══════════════════════════════════════╗
║ Frames │ 16 15 15† 14 13 13† 12 ║
║ FCR% │ 0 8 15 16 27 39 42 ║
║ AF │ 9 9 8 8 8 7 7 ║
║ ║
║ Frames │ 11 11† 10 9 ║
║ FCR% │ 65 86 102 174 ║
║ AF │ 7 6 6 6 ║
╚════════╧══════════════════════════════════════╝


This post was edited by Kerygma on Oct 15 2021 10:29pm
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Posts: 7,869
Joined: Nov 23 2006
Gold: 614.00
Oct 15 2021 09:34pm
Barbarian FCR Breakpoints

Code
╔════════╤═════════════════════════════════════╗
║ Frames │ 13 12 12† 11 10 10† 9 ║
║ FCR% │ 0 9 15 20 37 39 63 ║
║ AF │ 9 9 8 8 8 7 7 ║
║ ║
║ Frames │ 9† 8 7 ║
║ FCR% │ 86 105 200 ║
║ AF │ 6 6 6 ║
╚════════╧═════════════════════════════════════╝


This post was edited by Kerygma on Oct 15 2021 10:29pm
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Posts: 7,869
Joined: Nov 23 2006
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Oct 15 2021 09:38pm
Druid FCR Breakpoints

Human
Code
╔════════╤═════════════════════════════════════╗
║ Frames │ 18 17 16 16† 15 14 13 ║
║ FCR% │ 0 4 10 11 19 30 46 ║
║ AF │ 10 10 10 9 9 8 8 ║
║ ║
║ Frames │ 13† 12 11 11† 10 ║
║ FCR% │ 63 68 99 142 163 ║
║ AF │ 7 7 7 6 6 ║
╚════════╧═════════════════════════════════════╝


Bear
Code
╔════════╤═══════════════════════════════════╗
║ Frames │ 16 15 14 13 12 11 10 ║
║ FCR% │ 0 7 15 26 40 63 99 ║
║ AF │ 9 8 8 7 7 6 6 ║
║ ║
║ Frames │ 9 ║
║ FCR% │ 163 ║
║ AF │ 5 ║
╚════════╧═══════════════════════════════════╝


Werewolf
Code
╔════════╤═══════════════════════════════════╗
║ Frames │ 16 15 15 14 13 13 12 ║
║ FCR% │ 0 6 10 14 26 37 40 ║
║ AF │ 8 8 7 7 7 6 6 ║
║ ║
║ Frames │ 11 10 9 ║
║ FCR% │ 60 95 157 ║
║ AF │ 6 5 5 ║
╚════════╧═══════════════════════════════════╝


This post was edited by Kerygma on Oct 15 2021 10:30pm
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Posts: 7,869
Joined: Nov 23 2006
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Oct 15 2021 09:40pm
Necromancer FCR Breakpoints

Human
Code
╔════════╤═════════════════════════════════════╗
║ Frames │ 15 14 14† 13 12 12† 11 ║
║ FCR% │ 0 9 15 18 30 39 48 ║
║ AF │ 9 9 8 8 8 7 7 ║
║ │ ║
║ Frames │ 10 10† 9 ║
║ FCR% │ 75 86 125 ║
║ AF │ 7 6 6 ║
╚════════╧═════════════════════════════════════╝


Vampire (Trang'Oul's)
Code
╔════════╤═════════════════════════════════════╗
║ Frames │ 23 22 21 20 19 18 18† ║
║ FCR% │ 0 6 11 18 24 35 39 ║
║ AF │ 7 7 6 6 6 6 5 ║
║ │ ║
║ Frames │ 17 16 15 14* 13* ║
║ FCR% │ 48 65 86 120 180 ║
║ AF │ 5 5 5 4 4 ║
╚════════╧═════════════════════════════════════╝
* Not achievable through normal gameplay.


This post was edited by Kerygma on Oct 15 2021 10:30pm
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Oct 15 2021 09:42pm
Paladin FCR Breakpoints

Code
╔════════╤═════════════════════════════════════╗
║ Frames │ 15 14 14† 13 12 12† 11 ║
║ FCR% │ 0 9 15 18 30 39 48 ║
║ AF │ 9 9 8 8 8 7 7 ║
║ │ ║
║ Frames │ 10 10† 9 ║
║ FCR% │ 75 86 125 ║
║ AF │ 7 6 6 ║
╚════════╧═════════════════════════════════════╝


This post was edited by Kerygma on Oct 15 2021 10:30pm
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Posts: 7,869
Joined: Nov 23 2006
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Oct 15 2021 09:44pm
Sorceress FCR Breakpoints

Lightning & Chain Lightning
Code
╔════════╤══════════════════════════════════════╗
║ Frames │ 19 18 17 17† 16 15 14 ║
║ FCR% │ 0 7 15 20 23 35 52 ║
║ AF │ 7 7 7 6 6 6 6 ║
║ │ ║
║ Frames │ 14† 13 12 11 11 ║
║ FCR% │ 63 78 117 194 200 ║
║ AF │ 5 5 5 5 4 ║
╚════════╧══════════════════════════════════════╝


Other Spells
Code
╔════════╤════════════════════════════════════╗
║ Frames │ 13 12 11 10 9 8 7 ║
║ FCR% │ 0 9 20 37 63 105 200 ║
║ AF │ 7 7 6 6 5 5 4 ║
╚════════╧════════════════════════════════════╝


This post was edited by Kerygma on Oct 15 2021 10:31pm
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Oct 15 2021 09:52pm
All Character FCR Breakpoints




  • Red text indicates a "hidden" action frame breakpoint.
  • The greyed out breakpoints for the Necromancer are not achievable through normal gameplay.


This post was edited by Kerygma on Oct 15 2021 10:31pm
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Oct 16 2021 11:54am
Faster Hit Recovery (FHR) Breakpoints

  • The term "frames" refers to the amount of time (or total frames) it takes for an animation to complete. In this case, it is the "hit recovery" animation.
  • Not all of these values are achievable through normal gameplay, but they are still informative.


Resources:
1. DiabloWiki.net, "Breakpoints" — https://diablo2.diablowiki.net/Breakpoints

All Character FHR Breakpoints

Note: This table is not friendly to mobile or small screens. It is best viewed on a wider browser.

Code
1HS = One-handed swinging weapons (all but knives and javelins).
╔═════════════════════════╦════╤════╤════╤════╤════╤════╤════╤════╤════╤════╤════╤═════╤═════╤══════╤═════╗
║ Frames ║ 17 │ 16 │ 15 │ 14 │ 13 │ 12 │ 11 │ 10 │ 9 │ 8 │ 7 │ 6 │ 5 │ 4 │ 3 ║
╠═════════════════════════╬════╧════╧════╧════╧════╧════╪════╪════╪════╪════╪════╪═════╪═════╪══════╪═════╣
║ Amazon ║ │ 0 │ 6 │ 13 │ 20 │ 32 │ 53 │ 86 │ 174 │ 600 ║
╟─────────────────────────╫─────────────────────────────┴────┴────┼────┼────┼────┼─────┼─────┼──────┼─────╢
║ Assassin ║ │ 0 │ 7 │ 15 │ 27 │ 48 │ 86 │ 200 ║
╟─────────────────────────╫───────────────────────────────────────┼────┼────┼────┼─────┼─────┼──────┼─────╢
║ Barbarian ║ │ 0 │ 7 │ 15 │ 27 │ 48 │ 86 │ 200 ║
╟─────────────────────────╫──────────────┬────┬────┬────┬────┬────┼────┼────┼────┼─────┼─────┼──────┼─────╢
║ Druid ║ │ 0 │ 3 │ 7 │ 13 │ 19 │ 29 │ 42 │ 63 │ 99 │ 174 │ 456 │ ║
║ (Human - 1HS) ║ │ │ │ │ │ │ │ │ │ │ │ │ ║
╟─────────────────────────╫──────────────┴────┼────┼────┼────┼────┼────┼────┼────┼─────┼─────┼──────┤ ║
║ Druid ║ │ 0 │ 5 │ 10 │ 16 │ 26 │ 39 │ 56 │ 86 │ 152 │ 377 │ ║
║ (Human - Other weapons) ║ │ │ │ │ │ │ │ │ │ │ │ ║
╟─────────────────────────╫───────────────────┴────┴────┴────┴────┴────┴────┼────┼─────┼─────┼──────┼─────╢
║ Druid ║ │ 0 │ 9 │ 20 │ 42 │ 86 ║
║ (Werewolf) ║ │ │ │ │ │ ║
╟─────────────────────────╫───────────────────┬────┬────┬────┬────┬────┬────┼────┼─────┼─────┼──────┼─────╢
║ Druid ║ │ 0 │ 5 │ 10 │ 16 │ 24 │ 37 │ 54 │ 86 │ 152 │ 360 │ ║
║ (Werebear) ║ │ │ │ │ │ │ │ │ │ │ │ ║
╟─────────────────────────╫───────────────────┼────┼────┼────┼────┼────┼────┼────┼─────┼─────┼──────┤ ║
║ Necromancer ║ │ 0 │ 5 │ 10 │ 16 │ 26 │ 39 │ 56 │ 86 │ 152 │ 377 │ ║
║ (Human) ║ │ │ │ │ │ │ │ │ │ │ │ ║
╟─────────────────────────╫─────────┬────┬────┼────┼────┼────┼────┼────┼────┼────┼─────┼─────┼──────┤ ║
║ Necromancer ║ │ 0 │ 2 │ 6 │ 10 │ 16 │ 24 │ 34 │ 48 │ 72 │ 117 │ 218 │ │ ║
║ (Vampire - Trang'Oul's) ║ │ │ │ │ │ │ │ │ │ │ │ │ │ ║
╟─────────────────────────╫─────────┴────┴────┼────┼────┼────┼────┼────┼────┼────┼─────┼─────┼──────┤ ║
║ Paladin ║ │ 0 │ 3 │ 7 │ 13 │ 20 │ 32 │ 48 │ 75 │ 120 │ 280 │ ║
║ (Spears, Staves)* ║ │ │ │ │ │ │ │ │ │ │ │ ║
╟─────────────────────────╫───────────────────┴────┴────┴────┴────┼────┼────┼────┼─────┼─────┼──────┼─────╢
║ Paladin ║ │ 0 │ 7 │ 15 │ 27 │ 48 │ 86 │ 200 ║
║ (Other weapons) ║ │ │ │ │ │ │ │ ║
╟─────────────────────────╫─────────┬────┬────┬────┬────┬────┬────┼────┼────┼────┼─────┼─────┼──────┼─────╢
║ Sorceress ║ │ 0 │ 5 │ 9 │ 14 │ 20 │ 30 │ 42 │ 60 │ 86 │ 142 │ 280 │ 1480 │ ║
╟─────────────────────────╢ ├────┼────┼────┼────┼────┼────┼────┼────┼────┼─────┼─────┼──────┤ ║
║ Act 2 Mercenary ║ │ 0 │ 5 │ 9 │ 14 │ 20 │ 30 │ 42 │ 60 │ 86 │ 142 │ 280 │ 1480 │ ║
╟─────────────────────────╫────┬────┼────┼────┼────┼────┼────┼────┼────┼────┼────┼─────┼─────┼──────┼─────╢
║ Frames ║ 17 │ 16 │ 15 │ 14 │ 13 │ 12 │ 11 │ 10 │ 9 │ 8 │ 7 │ 6 │ 5 │ 4 │ 3 ║
╚═════════════════════════╩════╧════╧════╧════╧════╧════╧════╧════╧════╧════╧════╧═════╧═════╧══════╧═════╝
* This row also applies to hammers, axes, and pole arms.


This post was edited by Kerygma on Oct 16 2021 12:32pm
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