Runewords etc:Breakpoints:Amazon
-----------
FHR: 0% 6% 13% 20% 32% 52% 86% 174% 600%
FCR: 0% 7% 14% 22% 32% 48% 68% 99% 152%
IAS:
- Blade Bow, Great Bow, Matriarchal Bow 0% 8% 22% 42% 75% 142%
- Shadow Bow, Diamond Bow, Ward Bow 0% 9% 20% 37% 63% 105% 200%
- Spider Bow 0% 10% 15% 30% 50% 75% 125% 240%
- Crusader Bow, Hydra Bow, Grand Matron Bow 0% 5% 11% 22% 35% 56% 89% 147% 293%
- Matriarchal Javelin / Winged Harpoon 0% 5% 10% 15% 25% 40% 80% 100% 170%
Assassin
-----------
FHR: 0% 7% 15% 27% 48% 86% 200% 4680%
FCR: 0% 8% 16% 24% 42% 65% 102% 174%
IAS:
- Suwayyah / Scissors Suwayyah (0) 0% 10% 15% 20% 30% 50% 55% 85% 90% 145% 170%
Barbarian
-----------
FHR: 0% 7% 15% 27% 48% 86% 200% 4680%
FCR: 0% 9% 20% 37% 63%% 105% 200%
IAS: 0% 9% 11% 18% 26% 30% 48% 75% 86% 125% 180%
Druid
-----------
FHR:
- Werewolf: 0% 7% 15% 27% 48% 86% 200%
- Human: 0% 6% 13% 20% 32% 52% 86% 174% 600%
- Wearbear: 0% 5% 10% 16% 27% 40% 65% 109% 223%
FCR: 0% 7% 15% 26% 40% 63% 99% 163%
IAS: Sorry no data!
Necromancer
-----------
FHR: 0% 5% 10% 16% 26% 39% 56% 86% 152% 377%
FCR: 0% 9% 18% 30% 48% 75% 125%
IAS: Sorry no data!
Paladin
-----------
FHR: 0% 7% 15% 27% 48% 86% 200%
FCR: 0% 9% 18% 30% 48% 75% 125%
IAS: Sorry no data!
Sorceress
-----------
FHR: 0% 5% 9% 14% 20% 30% 42% 60% 86% 142%
FCR: 0% 9% 20% 37% 63% 105% 200%
IAS: Sorry no data!
FASTER BLOCK RATEAmazon *) hit by a 1-handed weapon or 2-handed sword held in one hand
FBR Frames
0% 17
4% 16
6% 15
11% 14
15% 13
23% 12
29% 11
40% 10
56% 9
80% 8
120% 7
200% 6
480% 5
Amazon **) hit by any other weapon
FBR Frames
0% 5
13% 4
32% 3
86% 2
600% 1
Assassin
FBR Frames
0% 5
13% 4
32% 3
86% 2
600% 1
Barbarian
FBR Frames
0% 7
9% 6
20% 5
42% 4
86% 3
280% 2
Druid
FBR Frames
0% 11
6% 10
13% 9
20% 8
32% 7
52% 6
86% 5
174% 4
600% 3
Druid (Wolf)
FBR Frames
0% 9
7% 8
15% 7
27% 6
48% 5
86% 4
200% 3
Druid (Bear)
FBR Frames
0% 12
5% 11
10% 10
16% 9
27% 8
40% 7
65% 6
109% 5
223% 4
Necromancer
FBR Frames
0% 11
6% 10
13% 9
20% 8
32% 7
52% 6
86% 5
174% 4
600% 3
Paladin (With Holy shield)
FBR Frames
0% 2
86% 1
Paladin (Without Holy shield)
FBR Frames
0% 5
13% 4
32% 3
86% 2
600% 1
Sorceress
FBR Frames
0% 9
7% 8
15% 7
27% 6
48% 5
86% 4
200% 3
4680% 2
Graphics:Mercs:Act II Hirelings: Desert Mercenaries
The Hirelings of Act II are available from Greiz in Lut Gholein. They specialize in Melee Attacks. If Hirelings have any special abilities, they will be listed in the recruitment window.
Skills: Jab, plus one of the following auras:
Combat (Normal): Prayer
Combat (Nightmare): Thorns
Combat (Hell): Prayer
Defense (Normal): Defiance
Defense (Nightmare): Holy Freeze
Defense (Hell): Defiance
Offense (Normal): Blessed Aim
Offense (Nightmare): Might
Offense (Hell): Blessed Aim
Allowed Equipment: Armor, Helms, Spears, Polearms, Javelins (but won't throw)
Notes: These guys are the most party friendly Hirelings because they share their Auras with all of the party, including Minions. The Aura the Hireling uses depends on the Difficulty level you were at and which type of Hireling you hired.
Magic Find Areas:MFING
Act 1
Name HELL LevelName Notes
Act 1 - Cow level 81 Cow level
Act 1 - Cave 5 85 Pit Level 1
Act 1 - Cave 3 Treasure 83 Underground Passage Level 2
Act 1 - Cave 5 Treasure 85 Pit Level 2
Act 1 - Crypt 1 A 83 Crypt
Act 1 - Crypt 2 A 85 Mausoleum
Act 2
Act 2 - Tomb 3 A 82 Claw Viper Temple Level 1
Act 2 - Tomb 2 Treasure 82 Halls of the Dead Level 3
Act 2 - Tomb 3 Treasure 83 Claw Viper Temple Level 2
Act 2 - Lair 1 A 84 Maggot Lair Level 1
Act 2 - Lair 1 B 84 Maggot Lair Level 2
Act 2 - Lair 1 Treasure 85 Maggot Lair Level 3
Act 2 - Sewer 2 A 85 Ancient Tunnels
Act 3
Act 3 - Travincal 82 Travincal
Act 3 - Dungeon 2 B 82 Flayer Dungeon Level 2
Act 3 - Dungeon 1 Treasure 82 Swampy Pit Level 3
Act 3 - Dungeon 2 Treasure 83 Flayer Dungeon Level 3
Act 3 - Sewer 1 84 Sewers Level 1
Act 3 - Sewer 2 85 Sewers Level 2
Act 3 - Temple 1 84 Ruined Temple (In Kurast Bazaar)
Act 3 - Temple 2 84 Disused Fane (In Kurast Bazaar)
Act 3 - Temple 3 84 Forgotten Reliquary (In Upper Kurast)
Act 3 - Temple 4 85 Forgotten Temple (In Upper Kurast)
Act 3 - Temple 5 85 Ruined Fane (In Kurast Causeway)
Act 3 - Temple 6 85 Disused Reliquary (In Kurast Causeway)
Act 3 - Mephisto 1 83 Durance of Hate Level 1
Act 3 - Mephisto 2 83 Durance of Hate Level 2
Act 3 - Mephisto 3 83 Durance of Hate Level 3
Act 4
Act 4 - Mesa 1 82 Outer Steppes
Act 4 - Mesa 2 83 Plains of Despair
Act 4 - Mesa 3 84 City of the Damned
Act 4 - Lava 1 85 River of Flame
Act 4 - Diablo 1 85 Chaos Sanctum
Act 5
Act 5 - Ice Cave 1 82 Crystalized Cavern Level 1 (Crystalline Passage)
Act 5 - Ice Cave 1A 83 Cellar of Pity (Frozen River)
Act 5 - Ice Cave 2 83 Crystalized Cavern Level 2 (Glacial Trail)
Act 5 - Ice Cave 2A 84 Echo Chamber (Drifter Cavern)
Act 5 - Ice Cave 3 82 Glacial Caves Level 1 (Ancient's Way)
Act 5 - Ice Cave 3A 83 Glacial Caves Level 2 (Icy Cellar)
Act 5 - Temple Entrance 83 Nihlathaks Temple
Act 5 - Temple 1 83 Halls of Anguish
Act 5 - Temple 2 84 Halls of Death's Calling (Halls of Pain)
Act 5 - Temple Boss 84 Halls of Vaught
Act 5 - Hell 2 82 Hell2 (Pit of Acheron)
Act 5 - Hell 3 83 Hell3 (Infernal Pit)
Act 5 - Baal Temple 1 85 The Worldstone Keep Level 1
Act 5 - Baal Temple 2 85 The Worldstone Keep Level 2
Act 5 - Baal Temple 3 85 The Worldstone Keep Level 3
Act 5 - Throne Room 85 Throne of Destruction
Act 5 - World Stone 85 The Worldstone Chamber
Blood Crafts:Blood Weapon
Magical Axe (any)
+ Jewel (any)
+ Ort Rune (#9)
+ Perfect Ruby Blood Weapon
Preset Mods:
1-4% Life Leech
+10-20 Hit Points
+35-60% Damage Enhanced damage changed slightly in v109, and the recipe was restricted to axes, instead of every type of weapon, which worked previously.
Blood Headgear
Magical Helm
or Casque (Excep)
or Armet (Elite)
+ Jewel (any)
+ Ral Rune (#8)
+ Perfect Ruby Blood Helm
Preset Mods:
1-4% Life Leech
+10-20 Hit Points
5-10% chance of Deadly Strike
Blood Armor
Magical Plate Mail
or Templar Plate (Excep)
or Hellforge Plate (Elite)
+ Jewel (any)
+ Thul Rune (#10)
+ Perfect Ruby Blood Body
Preset Mods:
1-3% Life Steal
+10-20 Hit points
1-3 Demon Heal "Demon Heal" means you gain 1-3 hit points for every Demon death, similar to the +mana per kill modifiers. Full details on the [../modifiers/special-modifiers.shtml Special Modifiers ]page.
Blood Gloves
Magical Heavy
or Sharkskin Gloves (Excep)
or Vampirebone Gloves (Elite)
+ Jewel (any)
+ Nef Rune (#4)
+ Perfect Ruby Blood Gloves
Preset Mods:
1-3% Life Leech
+10-20 Hit Points
5-10% Crushing Blow An example can be seen here.
Blood Belt
Magical Belt
or Mesh Belt (Excep)
or Mithril Coil (Elite)
+ Jewel (any)
+ Tal Rune (#7)
+ Perfect Ruby Blood Belt
Preset Mods:
1-3% Life Leech
+10-20 Hit Points
Open Wounds 5-10% Must be a "belt", the smaller of the two 12 slot types. No others will work.
Blood Boots
Magical Light Plated Boots
or Battle Boots (Excep)
or Mirrored Boots (Elite)
+ Jewel (any)
+ Eth Rune (#5)
+ Perfect Ruby Blood Boots
Preset Mods:
1-3% Life Leech
+10-20 Hit Points
+5-10 Life Regeneration Potentially very useful boots, though you'd probably have to roll quite a few of them to get the faster run and resistance most characters demand from footwear. The boots are easily-obtained, and so are Eths, so this is almost a free recipe to run.
Blood Shield
Magical Spiked Shield
or Barbed Shield (Excep)
or Blade Barrier (Elite)
+ Jewel (any)
+ Ith Rune (#6)
+ Perfect Ruby Blood Shield
Preset Mods:
1-4% Life Steal
+10-20 Hit Points
Attacker takes 4-7 damage
Blood Jewelry
Magical Amulet
+ Jewel (any)
+ Amn Rune (#11)
+ Perfect Ruby Blood Amulet
Preset Mods:
1-4% Life Steal
+10-20 Hit Points
5-10% Faster Walk/Run Was 1-15% faster run prior to v1.09. See some examples here .
Magical Ring
+ Jewel (any)
+ Sol Rune (#12)
+ Perfect Ruby Blood Ring
Preset Mods:
1-3% Life Leech
+10-20 Hit Points
+1-5 Strength The leech was cut from 1-4% and the strength from 5-10 in v1.09.
Caster Crafts:Caster Weapon
Magical Rod (any)
+ Jewel
+ Tir Rune (#3)
+ Perfect Amethyst Caster Weapon
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
+1-5% Mana Steal "Rod" = Scepter, Staff, or Wand (Not Orbs).
Caster Headgear
Magical Mask
or Death Mask (Excep)
or Demonhead (Elite)
+ Jewel
+ Nef Rune (#4)
+ Perfect Amethyst Caster Mask
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
1-4% Mana Steal
Caster Armor
Magical Light Plate
or Mage Plate (Excep)
or Archon Plate (Elite)
+ Jewel (any)
+ Tal Rune (#7)
+ Perfect Amethyst Caster Body
Preset Mods:
Regenerate Mana 4-12%
+10-20 Mana
+1-3 Mana Per Kill Same mods as the other "Caster" Crafted Items, and all use common Runes.
Caster Gloves
Magical Leather Gloves
or Demonhide Gloves (Excep)
or Bramble Mitts (Elite)
+ Jewel (any)
+ Ort Rune (#9)
+ Perfect Amethyst Caster Gloves
Preset Mods:
+4-10% Faster Mana Regen
+10-20 Mana
+1-3 Mana Per Kill Not quite Frostburns or Magefist, but they add some decent mana, and the ingredients are easy to find.
Caster Belt
Magical Light Belt
or Sharkskin Belt (Excep)
or Vampirefang Belt (Elite)
+ Jewel (any)
+ Ith Rune (#6)
+ Perfect Amethyst Caster Belt
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
+5-10% Faster Cast This one changed from v1.08 where it was a heavy belt, and 15% faster cast. So fewer belt slots, and less casting speed in v1.09.
Caster Boot
Magical Leather Boots
or Demonhide Boots (Excep)
or Wyrmhide Boots (Elite)
+ Jewel (any)
+ Thul Rune (#10)
+ Perfect Amethyst Caster Boots
Preset Mods:
Regenerate Mana 4-10%
Mana +10-20
Max Mana +2-5%
A lot of variety in the pre-set mods, so several tries will probably be needed to get really good ones.
Caster Shield
Magical Small Shield
or Round Shield (Excep)
or Luna (Elite)
+ Jewel (any)
+ Eth Rune (#5)
+ Perfect Amethyst Caster Shield
Preset Mods:
+4-10% Regenerate Mana
+10-20 Mana
+5-10 Blocking Percentage Only the mana regeneration was altered in v1.09, and this now works only with a small shield.
Caster Jewelry
Magical Amulet
+ Jewel (any)
+ Ral Rune (#8)
+ Perfect Amethyst Caster Amulet #1
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
Faster Cast 5-10%
Potentially the best possible amulet for a sorceress or necro can be made with this recipe. This item was toned way down in v1.09, with the potential bonuses for all 3 preset stats dropping quite a bit. An example can be seen here.
Magical Ring
+ Jewel (any)
+ Amn Rune (#11)
+ Perfect Amethyst Caster Ring #1
Preset Mods:
4-10% Regenerate Mana
+10-20 Mana
+1-5 Energy
v1.09 changed the rune required from 7 to 11, and lowered the energy bonus from 5-10.
Key order:H,T,D Order in Cube = MEPH BRAIN
D,H,T Order in Cube = Diablo Horn
T,D,H Order in Cube = Baal Eyes
Items left on ground timeframe: 10 minutes: Key, Potion, Scroll, Tome, and Ammo (Arrows, Bolts).
10 minutes: Any Armor and Weapon of quality < magic, regardless if flagged as ''Ethereal'', ''Socketed'' or not, and Rune Words.
10 minutes: Pandemonium artifacts (Key of Terror/Hate/Destruction, Mephisto's Brain, Diablo's Horn, Baal's Eye).
10 minutes: Essence (4 flavours) and Token of Absolution (these are new items from Patch 1.13x).
20 minutes: Magic Items, Gems and Runes.
30 minutes: Rare, Set, Unique and Crafted Items.
Picking an item onto your cursor and dropping it again resets the timer.
Armor appearence:Ias Calculator:http://diablo2.***/tips/calcs/weaponspeed.php?lang=englishReplace *** with = ingame dot de
Arreat Summit:http://classic.battle.net/diablo2exp/Experience per run:LvL --- Exp-break ---- Exp for next levell --- Exp pr. Baalrun --- How many baalruns
90 ----- 1,618,470,619 ----- 146,072,446 ------ ca 5 mil -------- 30
91 ----- 1,764,543,065 ----- 159,218,965 ----- ca 3,5 mil. ----- 45
92 ----- 1,923,762,030 ----- 173,548,673 ----- ca 2 mil. ------- 87
93 ----- 2,097,310,703 ----- 189,168,053 ----- ca 1,3 mil. ----- 145
94 ----- 2,286,478,756 ----- 206,193,177 ----- ca 800k ------- 257
95 ----- 2,492,671,933 ----- 224,750,564 ----- ca 445k ------- 503
96 ----- 2,717,422,497 ----- 244,978,115 ----- ca 320k ------- 765
97 ----- 2,962,400,612 ----- 267,026,144 ----- ca 164k ------- 1628
98 ----- 3,229,426,756 ----- 291,058,498 ----- ca 64k -------- 4546
99 ----- 3,520,485,254
Dupe list:http://forums.d2jsp.org/topic.php?t=17908419&f=53Commonly upgraded uniques:Note : Adjust the values accordingly if you include a defense enhancing jewel or rune.
Arreat's Face : 504 (756)
Crown of Thieves : 495 (741)
Jalal's Mane : 477
Kira's Guardian : 180 (210)
Vampire Gaze : 314 (470)
Twitchthroe : 178 / 506
Skin of the Vipermagi : 1034
Shaftstop : 1616 (2422)
Guardian Angel : 1590 (2385)
Herald of Zakarum : 579 (867)
Homunculus : 444
Bloodfist : 56 / 88
Magefist : 71 / 98
Chance Guards : 72 / 102
Frostburn : 93 / 115
Goldwrap : 92 / 130
Hotspur : 48 / 80
Goblin Toe : 90 / 123
Infernostride : 170
Waterwalk : 201
Gore Rider : 213