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Member
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Jun 20 2011 12:59pm
Quote (RoOme @ 20 Jun 2011 22:52)
мы его потеряли!

:cry:
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Jun 20 2011 01:09pm
Посоны, я не умею хостить. Могу только с пиратки играть.
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Jun 20 2011 01:18pm
Quote (tapokde @ 20 Jun 2011 23:09)
Посоны, я не умею хостить. Могу только с пиратки играть.

go стим
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Jun 21 2011 01:11am
всё ок, нашёл двух чуваков, которые согласились поиграццо с ноля и захостить.
тапок, если всё же захочешь с нами начать, пиши в стим.
думаю, вечером начнём...
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Jun 21 2011 02:06am
ну и вообще, если есть желающие - то велкам.
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Jun 21 2011 04:05am
Quote (RoOme @ 21 Jun 2011 11:11)
всё ок, нашёл двух чуваков, которые согласились поиграццо с ноля и захостить.
тапок, если всё же захочешь с нами начать, пиши в стим.
думаю, вечером начнём...

у мну вечером курсы :< sry dude
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Jun 21 2011 04:52pm
Играю потихоньку в сингле, разбираюсь что к чему.
Пока что сделал:
золотую кирку и меч, гарпун и нашёл зеркало для телепортации домой и банки для двойного прыжка.
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Jun 22 2011 07:25am
Ну что Ром, сегодня поиграем? Я уже разобрался что к чему.
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Jun 24 2011 02:34am
1.0.5
Quote
NPCs


8 New Enemies, find them!
Changed the way worm enemies spawn.
Bats, Hornets, and Eyeballs no longer enter water.
Slimes now float in water.
Only one giant slime will appear at a time.
The Guide now seems quite knowledgeable in what an item can be made into if you show it to him.
NPC shops now sell some items on certain nights, or after certain events.
Devourers should no longer gain random other enemies as its head.
The Nurse now charges the correct amount for healing.
Bats now have a death sound effect.
Talking to the old man at night will give the player a warning now before summoning the dungeon boss.
Entering the dungeon before defeating Skeletron now spawns a new NPC instead of Skeletron’s head. This should fix several issues with that event.
Enemy coin drops have been adjusted.
Man Eaters and Snatchers are no longer effected by knockback and can attack through walls.
Eater of Souls’ and Hornet AI has been improved.
Enemies now take up different amount of *slots* depending on AI style and strength. This will help balance conditions when there are lots of strong monsters spawned at once, such as Imps and Bone Serpents.
Fish are no longer upside-down when out of water.
Green slimes have been weakend so that start players can deal with them more easily.
Slimes and Flying enemies no longer make a splash sound when hitting water.
Items of “Blue Rarity” or higher no longer burn up in lava.
Burning Skull has been renamed to Cursed Skull, and given different AI.
Enemy caster’s have had their rate of fire slowed down.
Meteor heads have less health, do more damage, and move slower.
There are now slight size variations to the Eater of Souls and the Angry Bones.
Skeletron has less defense and health.


Items
New Feature : Buffs activated by Using Potions. Right click a buff to remove it from yourself.
Over 50 new items!
The Silver Short swords recipe has been corrected, it is now craftable.
Torches and candles no longer work when wet.
Destroying a placed sign while you are reading it will no longer cause your character to become frozen.
Rocket boots no longer require mana. They will provide lift for 1 second and recharge every time the player touches the ground or uses grapple. Lift speed has been slightly increased to offset loss of long flights. This makes the boots more viable for caster Characters.
The explosion animation for bombs is now correctly displayed in multiplayer.
There is now a message pop-up when the player receives an item.
Filled Buckets may no longer be emptied into solid ground.
Pots in the underworld now have a chance to drop new items
Handgun and Phoenix Blaster have been reduced in size.
Lowered the knockback of Muramasa.
Reduced the damage of the Blue Moon.
Flintlock Pistol and Musket have increased damage.
Only normal trees drop acorns.
Falling sand clumps are no longer carried by magic missiles/flamelash.
Jungle armor is no longer a drop. It is a craftable set.
Magic Mirror now requires mana to be used.
Harpoon and Maces now correctly show the player’s arm animation.
The arms dealer will sell unholy arrows at night after the Eater of Worlds has been defeated.
Space Gun does more damage, but only penetrates 2 enemies.


Server
Spam detection is less aggressive.
Increase multiplayer security.
Fixed a bug that could crash the server when the max amount of clients are connected.
Added an option to enable additional cheat protection for servers.
Servers now hibernate when no players are connected.
Blood Moons now stop correctly if time is changed to day by the server.


Misc
Corrected some spelling and grammar mistakes.
Lighting code has been optimized to increase performance.
Mud and ash now have a chance to fall like sand when struck.
World update rate has been reduced slightly.
Water now evaporates when it reaches the underworld.
Slowed the rate of plant growth.
Hardcore is now an option when creating a new player. Hardcore players are gone for good after dying.
The Jungle now has its own music track.
Vines that refused to grow longer than 1 tile in length while underwater, will now grow correctly.
Pot graphic was brightened to make it more visible.
Plants growing out of a clay pot can no longer be cut with a weapon. The new alchemy plants can be grown in these pots.
Gems, ore, and gold chests now have a sparkle effect.
Giant glowing mushrooms will now grow back over time.
The player now starts out with a copper shortsword.
Dungeon bricks and walls have had their brightness reduced.


Game Interface
Upon death, A more specific death message will appear for other players, so they know how you died.
The crafting and armor interface text will fade out when an item tooltip is in front of it.
The Hot Bar now shows the name of the selected item.
PVP now requires 5 seconds between Activation and Deactivation and visa versa to prevent PVP spam. The same cooldown is in effect for Team Changing as well.
Added hotkeys for quickly drinking healing, mana, and buff potions.The healing/mana potion you use is based on the same principle arrows are. Top-Left most item first. The buff potions are all used at once.
Holding right click on an empty space in the inventory will no longer make a sound effect as if something was there to be picked up.
Defense totals are now shown in your inventory.


World Gen
Tweaked the way sand is created during world gen. (Requires new world.)
Oceans are now slightly larger and generation layout has been improved. (Requires new world.)
Cactus now grow on sand.
Coral now grows in the ocean.
Chests can now spawn near the surface of the world. They will contain treasure that new players may find useful. (Requires new world.)
Chests and pots now contain loot based on the level they spawn in. (Requires new world.)
Gold chests will now spawn in some parts of the world. (Requires new world.)
Corrupt chasms have less of a chance to spawn on jungles. They also now have a cave connecting most of the chasms. (Requires new world.
Traces of demonite are created during world gen. (Requires new world.)
Surface jungles have been enlarged, and will override deserts. (Requires new world.)
Quote
New Item : Hellfire Arrow.
New Item : Sandgun.
New Item : Guide Voodoo Doll.
New Vanity Items : Familiar Wig, Shirt, Pants to be worn in Social slots to “Hide your Armor”.
New Vanity Items : Doctors Shirt and Pants.
New Item : Diving Helmet.
New Item : Night’s Edge
New Item : Dark Lance
New Item : Demon Scythe
New Item : Trident
New Item : Coral
New Item : Cactus
New Item : Spear
New Item : Glowstick
New Item : Sticky Glowstick
New Item : Throwing Knife
New Item : Poison Knife
New Item : Silver Bullet
New Item : Wooden Boomerang
New Item : Blowpipe
New Item : Seed (Ammo for Blowpipe)
New Item : Obsidian Skin Potion
New Item : Regeneration Potion
New Item : Swiftness Potion
New Item : Gills Potion
New Item : Defense Potion
New Item : Mana Regeneration Potion
New Item : Magic Power Potion
New Item : Featherfall potion
New Item : Spelunker Potion
New Item : Invisibility Potion
New Item : Shine Potion
New Item : Night Owl Potion
New Item : Battle Potion
New Item : Thorns Potion
New Item : Archery Potion
New Item : Water Walking Potion
New Item : Hunter Potion
New Item : Gravitation Potion
New Item : Daybloom
New Item : Daybloom Seeds
New Item : Moonglow
New Item : Moonglow Seeds
New Item : Blinkroot
New Item : Blinkroot Seeds
New Item : Deathweed
New Item : Deathweed Seeds
New Item : Waterleaf
New Item : Waterleaf Seeds
New Item : Fireblossom
New Item : Fireblossom Seeds
New Item : Shark Fin
New Item : Feather
New Item : Gold Chest
New Item : Bottled Water
New Item : Tombstone
New Item : Illegal Gun Parts
New Item : Antlion Mandible


This post was edited by RoOme on Jun 24 2011 02:36am
Member
Posts: 17,426
Joined: Oct 3 2009
Gold: 2,109.05
Jun 24 2011 02:37am
блеат, посоны, у меня проблема. Не знаю что делать дальше в игре.
В аду меня мочат только так, в темнице тоже. А что же тогда делать то? Как дальше развивать чара? Вот недавно начал метеорит копать, но доже жесть из за маленьких хуёвин которые постоянно атакуют.
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