Quote (Scrotch_rocket @ Jun 3 2012 09:55am)
odd.. when i tried to play it showed my chars as gone.. i did make a new char but didn't play him much.. i had a lvl 50 or 60 something mage
Ladder Reset returns all toons to 1... just click on that toon and make it a feeder...
All items will be on your toons...
This is one of your toons:
Scrotch1
Level 0
None <-- you just click on that toon and make it a feeder... you have more toons there also with gear
Core: Hardcore
Life: 2435 / 2503
Mana: 449 / 449
Experience: 0
Strength: 70
Dexterity: 52
Intelligence: 19
Vitality: 63
Stat Points: 3
Kills: 5,956
Deaths: 0
MQ Pass: 0
MQ Fail: 0
Ladder Resets: 0
Last Played 569 days, 18 hours ago
Objectives Completed
None
Proficiencies
2 (11.57%) 0 (50.00%) 1 (11.60%) 0 (0.00%) 0 (0.00%) 0 (0.00%) 0 (0.00%) 0 (0.00%) 0 (0.00%) 0 (0.00%)
0 (0.50%) 0 (3.50%) 0 (0.00%) 0 (0.00%) 0 (0.00%) 0 (2.60%) 0 (0.00%) 0 (6.00%)
0 (66.50%) 0 (21.00%) 0 (0.00%) 0 (0.00%) 0 (0.00%)Currently Equipped
No WeaponNo ArmorNo CharmNo Accessory CharmEquipment ( 13 / 9 )
Angelic fine alloy sword
Level Req: 20
Damage: 12 to 123
+1% Damage Return
+2% Parry
+2% Magical Damage Reduction
+3% Power Shot
Angelic copper axe
Damage: 22 to 26
+29% Enhanced Effect
+2 Vitality
+1 Mana Regen
+1% Mind Numb
Rare patched leather armor
Physical Defense: 1 to 5
Magical Defense: 1 to 5
+14% Enhanced Effect
+1 Dexterity
Angelic rawhide leather armor
Physical Defense: 3 to 9
Magical Defense: 2 to 9
+1 Vitality
+5 Intelligence
+2 Extra Equipment Slots
+1% Glancing Blow
Angelic steel leaf scale armor
Physical Defense: 3 to 12
Magical Defense: 2 to 6
+1% Experience Gained
+1 to 3 Life per Kill
+1% Damage Return
+1% Physical Damage Reduction
Mythical steel leaf scale armor
Physical Defense: 3 to 12
Magical Defense: 2 to 6
+52 Max Life
+1 Critical Strike
+1 to 7 Life per Kill
+1% Armor Pierce
+3% Heal Mastery
Rare iron plate mail
Level Req: 5
Physical Defense: 12 to 37
Magical Defense: 0 to 4
+1 Extra Equipment Slots
+2% Damage Return
Angelic ice I
Spell Damage: 5 to 6
Mana Cost: 5
+3 Vitality
+1% Experience Gained
+1 Extra Equipment Slots
+1 Jubilance
Rare fire I
Spell Damage: 3 to 9
Mana Cost: 5
+3% Enhanced Effect
+1% Mind Numb
Angelic wind II
Spell Damage: 5 to 25
Mana Cost: 13
+25% Enhanced Effect
+8 Intelligence
+1 Life Regen
+1 to 18 Life per Kill
Mystical earth II
Spell Damage: 9 to 15
Mana Cost: 13
+4 Intelligence
+1 Magic Luck
+1% Glancing Blow
Mystical heal III
Heals: 12 to 32
Mana Cost: 21
+17% Enhanced Effect
+4 Dexterity
+1 Jubilance
Angelic focused heal II
Heals: 11 to 13
Mana Cost: 13
+3 Intelligence
+2 Extra Equipment Slots
+1% Armor Pierce
+1% Magical Damage Reduction
Items
Magical sardine fish
Use Item to Receive Effect
Heals 94 Life
100% Cooked
Magical sardine fish
Use Item to Receive Effect
Heals 94 Life
100% Cooked
Magical sardine fish
Use Item to Receive Effect
Heals 48 Life
100% Cooked
Magical sardine fish
Use Item to Receive Effect
Heals 88 Life
100% Cooked
Magical sardine fish
Use Item to Receive Effect
Heals 92 Life
100% Cooked
Magical sardine fish
Use Item to Receive Effect
Heals 26 Life
Magical sardine fish
Use Item to Receive Effect
Heals 24 Life
Magical sardine fish
Use Item to Receive Effect
Heals 46 Life
100% Cooked
This post was edited by izParagonzi on Jun 2 2012 05:16pm